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No commits in common. "d0e6fc6ecd975cd2d5a73d81c1b0c34497b7d9d2" and "8e56ee1f0fe597816a67cae51202c3aa91db8121" have entirely different histories.

18 changed files with 410 additions and 847 deletions

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@ -14,19 +14,6 @@ function udname(val)
return tbl.__name
end
function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
function on_init()
@ -59,17 +46,6 @@ function on_first()
end, Window
)
end
---@type EventReader
local reader = world:read_event(DeviceEvent)
---@param ev DeviceEvent
for ev in reader:read() do
if ev.event.kind == DeviceEventKind.MOTION then
local motion_ev = ev.event --[[@as DeviceEventMotion]]
print("axis: " .. tostring(motion_ev.axis) .. " = " .. tostring(motion_ev.value))
end
end
end
--[[ function on_pre_update()

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@ -1,4 +1,4 @@
use std::sync::Arc;
use std::{cell::RefCell, rc::Rc, sync::Arc};
use atomic_refcell::AtomicRefCell;
use lyra_ecs::{query::{ResMut, WorldTick}, system::FnArgFetcher, Tick};
@ -99,7 +99,7 @@ impl<T: Event> Events<T> {
pub fn reader(&self) -> EventReader<T> {
EventReader {
events: self.events.clone(),
cursor: Arc::new(AtomicRefCell::new(0)),
cursor: Rc::new(RefCell::new(0)),
}
}
@ -112,11 +112,11 @@ impl<T: Event> Events<T> {
pub struct EventReader<T: Event> {
events: Arc<AtomicRefCell<WaterfallVec<T>>>,
cursor: Arc<AtomicRefCell<usize>>,
cursor: Rc<RefCell<usize>>,
}
impl<T: Event> EventReader<T> {
pub fn read(&self) -> Option<atomic_refcell::AtomicRef<T>> {
pub fn read(&mut self) -> Option<atomic_refcell::AtomicRef<T>> {
let events = self.events.borrow();
let mut cursor = self.cursor.borrow_mut();
@ -136,7 +136,7 @@ pub struct EventWriter<T: Event> {
}
impl<T: Event> EventWriter<T> {
pub fn write(&self, event: T) {
pub fn write(&mut self, event: T) {
let mut events = self.events.borrow_mut();
events.push(event);
}
@ -167,12 +167,12 @@ where
}
impl<T: Event> FnArgFetcher for EventReader<T> {
type State = Arc<AtomicRefCell<usize>>;
type State = Rc<RefCell<usize>>;
type Arg<'a, 'state> = EventReader<T>;
fn create_state(_: std::ptr::NonNull<lyra_ecs::World>) -> Self::State {
Arc::new(AtomicRefCell::new(0))
Rc::new(RefCell::new(0))
}
unsafe fn get<'a, 'state>(state: &'state mut Self::State, world: std::ptr::NonNull<lyra_ecs::World>) -> Self::Arg<'a, 'state> {

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@ -520,8 +520,7 @@ impl KeyCode {
pub fn as_physical_key(&self) -> winit::keyboard::PhysicalKey {
match self {
KeyCode::Unknown(v) => winit::keyboard::PhysicalKey::Unidentified((*v).into()),
// unwrap is safe here since we know self is not an `Unknown` key.
_ => winit::keyboard::PhysicalKey::Code(self.as_winit_keycode().unwrap())
_ => winit::keyboard::PhysicalKey::Code(self.into())
}
}

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@ -6,7 +6,7 @@ use winit::{event::{MouseScrollDelta, WindowEvent}, keyboard::PhysicalKey};
use crate::{game::GameStages, plugin::Plugin, winit::DeviceEventPair, EventReader, EventWriter};
use super::{events::*, InputButtons, KeyCode};
use super::{events::*, InputButtons};
fn write_scroll_delta(mouse_scroll_ev: &mut EventWriter<MouseScroll>, delta: &MouseScrollDelta) {
let event = match delta {
@ -21,24 +21,24 @@ fn write_scroll_delta(mouse_scroll_ev: &mut EventWriter<MouseScroll>, delta: &Mo
mouse_scroll_ev.write(event);
}
fn write_key_event(key_buttons: &mut ResMut<InputButtons<KeyCode>>, physical_key: PhysicalKey, state: winit::event::ElementState) {
fn write_key_event(key_buttons: &mut ResMut<InputButtons<winit::keyboard::KeyCode>>, physical_key: winit::keyboard::PhysicalKey, state: winit::event::ElementState) {
if let PhysicalKey::Code(code) = physical_key {
key_buttons.add_input_from_winit(KeyCode::from(code), state);
key_buttons.add_input_from_winit(code, state);
}
}
pub fn input_system(
mut key_code_res: ResMut<InputButtons<KeyCode>>,
mut key_code_res: ResMut<InputButtons<winit::keyboard::KeyCode>>,
mut mouse_btn_res: ResMut<InputButtons<MouseButton>>,
mut touches_res: ResMut<Touches>,
window_ev: EventReader<WindowEvent>,
device_ev: EventReader<DeviceEventPair>,
mut window_ev: EventReader<WindowEvent>,
mut device_ev: EventReader<DeviceEventPair>,
mut mouse_scroll_ev: EventWriter<MouseScroll>,
mouse_btn_ev: EventWriter<MouseButton>,
mouse_exact_ev: EventWriter<MouseExact>,
mouse_entered_ev: EventWriter<CursorEnteredWindow>,
mouse_left_ev: EventWriter<CursorLeftWindow>,
mouse_motion_ev: EventWriter<MouseMotion>,
mut mouse_btn_ev: EventWriter<MouseButton>,
mut mouse_exact_ev: EventWriter<MouseExact>,
mut mouse_entered_ev: EventWriter<CursorEnteredWindow>,
mut mouse_left_ev: EventWriter<CursorLeftWindow>,
mut mouse_motion_ev: EventWriter<MouseMotion>,
) -> anyhow::Result<()> {
while let Some(event) = window_ev.read() {
match event.deref() {
@ -122,7 +122,7 @@ pub struct InputPlugin;
impl Plugin for InputPlugin {
fn setup(&mut self, app: &mut crate::game::App) {
app.add_resource(InputButtons::<KeyCode>::default());
app.add_resource(InputButtons::<winit::keyboard::KeyCode>::default());
app.add_resource(InputButtons::<MouseButton>::default());
app.add_resource(Touches::default());

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@ -13,7 +13,7 @@ use winit::{
window::{Window, WindowAttributes, WindowId},
};
pub use winit::event::{DeviceId, DeviceEvent, MouseScrollDelta, ElementState, RawKeyEvent};
pub use winit::event::{DeviceId, DeviceEvent, MouseScrollDelta, ElementState};
pub use winit::keyboard::PhysicalKey;
use crate::{

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@ -257,13 +257,5 @@ pub(crate) fn lua_wrap_handle_impl(input: proc_macro::TokenStream) -> proc_macro
self.0
}
}
impl LuaHandleWrapper for #wrapper_name {
type ResourceType = #handle_path;
fn from_handle(handle: ResHandle<Self::ResourceType>) -> Self {
Self(handle)
}
}
}.into()
}

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@ -66,29 +66,4 @@ WrappingMode = {
CameraProjectionMode = {
PERSPECTIVE = "perspective",
ORTHOGRAPHIC = "orthographic",
}
---@enum DeviceEventKind
DeviceEventKind = {
ADDED = "added",
REMOVED = "removed",
MOUSE_MOTION = "mouse_motion",
MOUSE_WHEEL = "mouse_wheel",
MOTION = "motion",
BUTTON = "button",
KEY = "key",
}
---@enum NativeKeyCodeKind
NativeKeyCodeKind = {
ANDROID = "android",
MACOS = "macos",
WINDOWS = "windows",
XKB = "xkb",
}
---@enum ElementState
ElementState = {
PRESSED = "pressed",
RELEASED = "released",
}

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@ -1,140 +0,0 @@
---@meta
---@class DeviceEventAdded: table
DeviceEventAdded = {
---@type DeviceEventKind
kind = DeviceEventKind.ADDED,
}
---@class DeviceEventRemoved: table
DeviceEventRemoved = {
---@type DeviceEventKind
kind = DeviceEventKind.REMOVED,
}
---@class DeviceEventMouseMotion: table
DeviceEventMouseMotion = {
---@type DeviceEventKind
kind = DeviceEventKind.MOUSE_MOTION,
---The change in physical position of a pointing device.
---
---This represents raw, unfiltered physical motion.
---
---@type Vec2
delta = nil,
}
---A physical scroll event from a device.
---
---`line_delta` and `pixel_delta` are exclusive, only one is non-nil at a time.
---
---@class DeviceEventMouseWheel: table
DeviceEventMouseWheel = {
---@type DeviceEventKind
kind = DeviceEventKind.MOUSE_WHEEL,
---Amount in lines or rows to scroll.
---
---Positive values indicate that the content that is being scrolled should move right
---and down (revealing more content left and up).
---
---@type Vec2?
line_delta = nil,
---Amount in pixels to scroll in the horizontal and vertical direction.
---
---Positive values indicate that the content being scrolled should move right/down.
---
---@type Vec2?
pixel_delta = nil,
}
---Device event that was triggered by motion on an analog axis.
---@class DeviceEventMotion: table
DeviceEventMotion = {
---@type DeviceEventKind
kind = DeviceEventKind.MOTION,
---The analog axis that motion was triggered from.
---@type number
axis = nil,
---The amount of motion.
---@type number
value = nil,
}
---@class DeviceEventButton: table
DeviceEventButton = {
---@type DeviceEventKind
kind = DeviceEventKind.BUTTON,
---The button id that the event is from.
---@type number
button = nil,
---The state of the button.
---@type ElementState
state = nil,
}
---A device event triggered from a key press.
---
---The field `code` will be nil if the key code identifier is unknown.
---When the identifier is unknown, it can be retrieved with `native_code`. The field
---`native` specifies the kind of platform the code is from.
---
---@class DeviceEventKey: table
DeviceEventKey = {
---@type DeviceEventKind
kind = DeviceEventKind.KEY,
---@type ElementState
state = nil,
---The known key name.
---
---This is `nil` if `native` or `native_code` is specified.
---
---@type string
code = nil,
---The kind of native platform this code is for.
---
---This is `nil` if `code` is specified.
---
---@type NativeKeyCodeKind
native = nil,
---The platform-native physical key identifier.
---
---This is `nil` if `code` is specified.
---
---@type number
native_code = nil,
}
---@alias DeviceEventRaw
---| DeviceEventAdded
---| DeviceEventRemoved
---| DeviceEventMotion
---| DeviceEventMouseMotion
---| DeviceEventMouseWheel
---| DeviceEventButton
---| DeviceEventKey
DeviceEventRaw = { }
---@class DeviceId: userdata
DeviceId = {}
---@class DeviceEvent: table
DeviceEvent = {
---The device id that the event came from
---@type DeviceId
source = nil,
---The actual device event
---@type DeviceEventRaw
event = nil,
}

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@ -1,18 +0,0 @@
---@meta
---@class EventReader: userdata
EventReader = {}
---Returns an iterator over the events in the reader.
---@return fun(): any
function EventReader:read() end
---@class EventWriter: userdata
EventWriter = {}
---Writes an event.
---
---The event must be the same type that this writer wraps.
---
---@param event any
function EventWriter:write(event) end

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@ -2,7 +2,6 @@ pub mod dynamic_iter;
pub use dynamic_iter::*;
pub mod world;
use lyra_resource::ResourceData;
use mlua::ObjectLike;
pub use world::*;
@ -20,12 +19,11 @@ pub use proxy::*;
pub mod system;
pub use system::*;
use wrappers::{LuaHandleWrapper, LuaResHandleToComponent, LuaWrappedEventProxy};
use std::{any::TypeId, sync::Mutex};
use lyra_ecs::World;
use lyra_reflect::{FromType, Reflect, TypeRegistry};
use lyra_reflect::{Reflect, TypeRegistry};
use crate::ScriptBorrow;
pub type LuaContext = Mutex<mlua::Lua>;
@ -142,27 +140,10 @@ pub trait RegisterLuaType {
T: Clone + mlua::FromLua + mlua::IntoLua + LuaWrapper + 'static,
T::Wrap: lyra_ecs::Component + Reflect;
/// Register an asset handle wrapper.
fn register_asset_handle<T>(&mut self, name: &str)
where
T: LuaHandleWrapper + Reflect + LuaProxy,
T::ResourceType: ResourceData;
/// Add an entry for a non-component in the [`TypeLookup`] table.
fn add_lua_event<T>(&mut self, name: &str)
where
T: Reflect + LuaWrapper + mlua::FromLua + mlua::IntoLua + Send + Sync,
T::Wrap: Clone + lyra_game::Event;
/// Add an entry for a component in the [`TypeLookup`] table.
fn add_component_lookup_entry<T>(&mut self, name: &str)
where
T: lyra_ecs::Component;
/// Add an entry for a non-component in the [`TypeLookup`] table.
fn add_lookup_entry<T>(&mut self, name: &str)
where
T: 'static;
}
impl RegisterLuaType for World {
@ -207,37 +188,6 @@ impl RegisterLuaType for World {
self.add_component_lookup_entry::<T::Wrap>(name);
}
fn register_asset_handle<T>(&mut self, name: &str)
where
T: LuaHandleWrapper + Reflect + LuaProxy,
T::ResourceType: ResourceData
{
{
let mut registry = self.get_resource_mut::<TypeRegistry>().unwrap();
let reg_type = registry.get_type_or_default(TypeId::of::<T::ResourceType>());
reg_type.add_data(ReflectLuaProxy::from_lua_proxy::<T>());
let l: LuaResHandleToComponent = FromType::<T>::from_type();
reg_type.add_data(l);
}
self.add_lookup_entry::<T>(name);
}
fn add_lua_event<T>(&mut self, name: &str)
where
T: Reflect + LuaWrapper + mlua::FromLua + mlua::IntoLua + Send + Sync,
T::Wrap: Clone + lyra_game::Event
{
{
let mut registry = self.get_resource_mut::<TypeRegistry>().unwrap();
let reg_type = registry.get_type_or_default(TypeId::of::<T::Wrap>());
let proxy: LuaWrappedEventProxy = FromType::<T>::from_type();
reg_type.add_data(proxy);
}
self.add_lookup_entry::<T::Wrap>(name);
}
fn add_component_lookup_entry<T>(&mut self, name: &str)
where
T: lyra_ecs::Component
@ -246,14 +196,6 @@ impl RegisterLuaType for World {
lookup.comp_info_from_name.insert(name.into(), lyra_ecs::ComponentInfo::new::<T>());
lookup.typeid_from_name.insert(name.into(), std::any::TypeId::of::<T>());
}
fn add_lookup_entry<T>(&mut self, name: &str)
where
T: 'static
{
let mut lookup = self.get_resource_or_default::<TypeLookup>();
lookup.typeid_from_name.insert(name.into(), std::any::TypeId::of::<T>());
}
}
impl mlua::FromLua for ScriptBorrow {

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@ -1,7 +1,10 @@
use lyra_ecs::ResourceObject;
use lyra_reflect::Reflect;
use std::any::TypeId;
use crate::{lua::{wrappers::*, LuaContext, LuaWrapper, RegisterLuaType, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE}, ScriptApiProvider, ScriptBorrow, ScriptData, ScriptDynamicBundle, ScriptWorldPtr};
use lyra_ecs::ResourceObject;
use lyra_reflect::{Reflect, TypeRegistry};
use lyra_resource::gltf::Gltf;
use crate::{lua::{wrappers::*, LuaContext, LuaWrapper, ReflectLuaProxy, RegisterLuaType, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE}, ScriptApiProvider, ScriptBorrow, ScriptData, ScriptDynamicBundle, ScriptWorldPtr};
//fn register_lua_proxy::<T:
@ -16,16 +19,24 @@ impl ScriptApiProvider for LyraEcsApiProvider {
world.register_lua_wrapper::<LuaSceneHandle>();
world.register_lua_wrapper::<LuaActionHandler>();
world.register_lua_wrapper::<LuaWindow>();
world.register_lua_convert_component::<LuaCamera>("Camera");
world.register_lua_convert_component::<LuaFreeFlyCamera>("FreeFlyCamera");
world.register_lua_wrapper::<LuaDeviceId>();
world.register_lua_convert::<LuaDeviceEventRaw>();
world.register_lua_convert::<LuaDeviceEvent>();
world.add_lua_event::<LuaDeviceEvent>("DeviceEvent");
let mut registry = world.get_resource_mut::<TypeRegistry>().unwrap();
world.register_asset_handle::<LuaGltfHandle>("Gltf");
let reg_type = registry.get_type_or_default(TypeId::of::<Gltf>());
reg_type.add_data(ReflectLuaProxy::from_lua_proxy::<LuaGltfHandle>());
let l = LuaResHandleToComponent::new(
|lua, res| {
if let Some(gltf) = res.as_typed::<Gltf>() {
Some(lua.create_userdata(LuaGltfHandle(gltf)).unwrap())
} else {
None
}
}
);
reg_type.add_data(l);
}
fn expose_api(&mut self, _: &ScriptData, ctx: &mut Self::ScriptContext) -> Result<(), crate::ScriptError> {
@ -42,9 +53,8 @@ impl ScriptApiProvider for LyraEcsApiProvider {
globals.set("ActionHandler", ctx.create_proxy::<LuaActionHandler>()?)?;
globals.set("Window", ctx.create_proxy::<LuaWindow>()?)?;
expose_comp_table_wrapper::<LuaCamera>(&ctx, &globals, "Camera")?;
expose_comp_table_wrapper::<LuaFreeFlyCamera>(&ctx, &globals, "FreeFlyCamera")?;
expose_table_wrapper::<LuaDeviceEvent>(&ctx, &globals, "DeviceEvent")?;
expose_table_wrapper::<LuaCamera>(&ctx, &globals, "Camera")?;
expose_table_wrapper::<LuaFreeFlyCamera>(&ctx, &globals, "FreeFlyCamera")?;
let dt_table = create_reflect_table::<lyra_game::DeltaTime>(&ctx)?;
globals.set("DeltaTime", dt_table)?;
@ -94,23 +104,12 @@ where
///
/// This creates the reflection functions on a table specified in globals.
/// The table name is set to `name`, which is also how the script will use the table.
fn expose_comp_table_wrapper<T>(lua: &mlua::Lua, globals: &mlua::Table, name: &str) -> mlua::Result<()>
fn expose_table_wrapper<T>(lua: &mlua::Lua, globals: &mlua::Table, name: &str) -> mlua::Result<()>
where
T: LuaWrapper + mlua::FromLua,
T::Wrap: lyra_ecs::Component + Reflect
{
let table = create_reflect_comp_table::<T>(&lua, name)?;
globals.set(name, table)?;
Ok(())
}
fn expose_table_wrapper<T>(lua: &mlua::Lua, globals: &mlua::Table, name: &str) -> mlua::Result<()>
where
T: LuaWrapper,
{
let table = lua.create_table()?;
table.set(mlua::MetaMethod::Type.name(), name.to_string())?;
globals.set(name, table)?;
Ok(())
}

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@ -8,8 +8,8 @@ use crate::{ScriptBorrow, ScriptDynamicBundle};
use super::{Error, FN_NAME_INTERNAL_REFLECT};
pub trait LuaWrapper: Sized {
type Wrap: 'static;
pub trait LuaWrapper {
type Wrap: Reflect + 'static;
/// The type id of the wrapped type.
#[inline(always)]
@ -18,12 +18,6 @@ pub trait LuaWrapper: Sized {
}
fn into_wrapped(self) -> Self::Wrap;
#[inline(always)]
fn from_wrapped(wrap: Self::Wrap) -> Option<Self> {
let _ = wrap;
None
}
}
/// A trait that used to convert something into lua, or to set something to a value from lua.
@ -42,7 +36,7 @@ pub trait LuaProxy {
impl<'a, T> LuaProxy for T
where
T: Reflect + Clone + mlua::FromLua + mlua::IntoLua
T: Reflect + Clone + mlua::FromLua + mlua::UserData
{
fn as_lua_value(
lua: &mlua::Lua,
@ -53,14 +47,16 @@ where
}
fn apply(
lua: &mlua::Lua,
_: &mlua::Lua,
this: &mut dyn Reflect,
apply: &mlua::Value,
) -> mlua::Result<()> {
let this = this.as_any_mut().downcast_mut::<T>().unwrap();
let apply = T::from_lua(apply.clone(), lua)?;
let apply = apply.as_userdata()
.expect("Somehow a non-userdata Lua Value was provided to a LuaProxy")
.borrow::<T>()?;
*this = apply;
*this = apply.clone();
Ok(())
}

View File

@ -10,20 +10,14 @@ use lyra_resource::ResourceManager;
use mlua::{IntoLua, ObjectLike};
use super::{
reflect_user_data,
wrappers::{LuaResHandleToComponent, LuaWrappedEventProxy},
Error, ReflectLuaProxy, ReflectedIterator, TypeLookup, FN_NAME_INTERNAL_AS_COMPONENT,
FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE,
reflect_user_data, wrappers::LuaResHandleToComponent, Error, TypeLookup, ReflectLuaProxy, ReflectedIterator, FN_NAME_INTERNAL_AS_COMPONENT, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE
};
impl mlua::FromLua for ScriptEntity {
fn from_lua(value: mlua::Value, _: &mlua::Lua) -> mlua::Result<Self> {
match value {
mlua::Value::UserData(ud) => Ok(ud.borrow::<Self>()?.clone()),
mlua::Value::Nil => Err(mlua::Error::external(Error::type_mismatch(
"ScriptEntity",
"Nil",
))),
mlua::Value::Nil => Err(mlua::Error::external(Error::type_mismatch("ScriptEntity", "Nil"))),
_ => panic!(),
}
}
@ -47,10 +41,7 @@ impl mlua::FromLua for ScriptWorldPtr {
fn from_lua(val: mlua::Value, _: &mlua::Lua) -> mlua::Result<Self> {
match val {
mlua::Value::UserData(ud) => Ok(ud.borrow::<Self>()?.clone()),
mlua::Value::Nil => Err(mlua::Error::external(Error::type_mismatch(
"ScriptWorldPtr",
"Nil",
))),
mlua::Value::Nil => Err(mlua::Error::external(Error::type_mismatch("ScriptWorldPtr", "Nil"))),
_ => panic!(),
}
}
@ -73,7 +64,8 @@ impl mlua::UserData for ScriptWorldPtr {
})?;
let comp_borrow = {
if let Ok(as_comp) = ud.get::<mlua::Function>(FN_NAME_INTERNAL_AS_COMPONENT) {
if let Ok(as_comp) = ud.get::<mlua::Function>(FN_NAME_INTERNAL_AS_COMPONENT)
{
let ud = match as_comp.call(ud.clone())? {
mlua::Value::UserData(ud) => ud,
mlua::Value::Nil => ud.clone(),
@ -123,12 +115,11 @@ impl mlua::UserData for ScriptWorldPtr {
mlua::Value::Table(t) => {
let name: String = t.get(mlua::MetaMethod::Type.name())?;
let lookup =
world
.get_resource::<TypeLookup>()
.ok_or(mlua::Error::runtime(
"Unable to lookup table proxy, none were ever registered!",
))?;
let lookup = world.get_resource::<TypeLookup>().ok_or(
mlua::Error::runtime(
"Unable to lookup table proxy, none were ever registered!",
),
)?;
let info = lookup.comp_info_from_name.get(&name).ok_or_else(|| {
mlua::Error::BadArgument {
to: Some("World:view".into()),
@ -148,7 +139,10 @@ impl mlua::UserData for ScriptWorldPtr {
}
mlua::Value::UserData(ud) => {
let reflect = ud
.call_function::<ScriptBorrow>(FN_NAME_INTERNAL_REFLECT_TYPE, ())
.call_function::<ScriptBorrow>(
FN_NAME_INTERNAL_REFLECT_TYPE,
(),
)
.expect("Type does not implement 'reflect_type' properly");
let refl_comp = reflect.reflect_branch.as_component_unchecked();
@ -178,9 +172,7 @@ impl mlua::UserData for ScriptWorldPtr {
let mut world = this.write();
while let Some(row) = reflected_iter.next_lua(lua) {
let r = row
.row
.into_iter()
let r = row.row.into_iter()
.into_iter()
.map(|r| (r.comp_val, r.comp_ptr.cast::<()>()))
.collect::<Vec<_>>();
@ -191,6 +183,7 @@ impl mlua::UserData for ScriptWorldPtr {
// if values were returned, find the type in the type registry, and apply the new values
if res.len() <= ptrs.len() {
for (comp, ptr) in res.into_iter().zip(ptrs) {
let lua_typeid = match &comp {
mlua::Value::UserData(ud) => {
@ -317,41 +310,5 @@ impl mlua::UserData for ScriptWorldPtr {
Ok((data.fn_to_lua)(lua, handle).unwrap())
});
methods.add_method_mut(
"read_event",
|lua, this, either: mlua::Either<String, mlua::Table>| {
let mut world = this.write();
// get the type name
let name = match either {
mlua::Either::Left(name) => name,
mlua::Either::Right(table) => table.get(mlua::MetaMethod::Type.name())?,
};
// lookup the type id using the name, return an error if not found
let lookup = world.get_resource::<TypeLookup>().unwrap();
let tyid = lookup.typeid_from_name.get(&name).cloned();
if tyid.is_none() {
return Err(mlua::Error::runtime(format!(
"failed to lookup type id from type name: {}",
name
)));
}
let tyid = tyid.unwrap();
drop(lookup);
let registry = world.get_resource::<TypeRegistry>().unwrap();
let ty = registry
.get_type(tyid)
.expect("Could not find asset type in registry");
let data = ty
.get_data::<LuaWrappedEventProxy>()
.expect("Asset type does not have 'LuaWrappedEventProxy' as TypeData")
.clone();
drop(registry);
data.reader(&mut world).into_lua(lua)
},
);
}
}

View File

@ -1,237 +0,0 @@
use std::{any::TypeId, ops::Deref};
use lyra_resource::{gltf::{Gltf, Material, Mesh}, FilterMode, ResHandle, Texture, WrappingMode};
use lyra_game::scene::SceneGraph;
use lyra_reflect::Reflect;
use lyra_scripting_derive::{lua_wrap_handle, wrap_lua_struct};
use crate::{lua::{LuaWrapper, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE}, lyra_engine, ScriptBorrow};
use crate as lyra_scripting;
use super::LuaHandleWrapper;
use mlua::IntoLua;
fn filter_mode_to_str(fm: FilterMode) -> &'static str {
match fm {
FilterMode::Nearest => "nearest",
FilterMode::Linear => "linear",
}
}
fn wrapping_mode_to_str(wm: WrappingMode) -> &'static str {
match wm {
WrappingMode::ClampToEdge => "clamp_to_edge",
WrappingMode::MirroredRepeat => "mirrored_repeat",
WrappingMode::Repeat => "repeat",
}
}
wrap_lua_struct!(lyra_resource::TextureSampler,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
// don't need to specify field types since setters are skipped
(mag_filter, skip_set, get={
this.mag_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(min_filter, skip_set, get={
this.min_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(mipmap_filter, skip_set, get={
this.mipmap_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(wrap_u, skip_set, get={
wrapping_mode_to_str(this.wrap_u)
.into_lua(lua)
}),
(wrap_v, skip_set, get={
wrapping_mode_to_str(this.wrap_v)
.into_lua(lua)
}),
(wrap_w, skip_set, get={
wrapping_mode_to_str(this.wrap_w)
.into_lua(lua)
}),
}
);
wrap_lua_struct!(lyra_resource::gltf::PbrGlossiness,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
(diffuse_color: wrap(crate::lua::wrappers::LuaVec4), skip_set),
(specular: wrap(crate::lua::wrappers::LuaVec3), skip_set),
(glossiness, skip_set),
}
);
wrap_lua_struct!(lyra_resource::gltf::Specular,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
(factor, skip_set),
(color_factor: wrap(crate::lua::wrappers::LuaVec3), skip_set),
(texture, skip_set, get={
this.texture.clone()
.map(|t| LuaTextureHandle(t))
.into_lua(lua)
}),
(color_texture, skip_set, get={
this.color_texture.clone()
.map(|t| LuaTextureHandle(t))
.into_lua(lua)
})
}
);
// TODO: fields
lua_wrap_handle!(SceneGraph, name=Scene, {});
lua_wrap_handle!(Mesh,
field_getters={
(material, {
data.material.clone()
.map(|v| LuaMaterialHandle(v.clone()))
.into_lua(lua)
})
},
{
methods.add_method("indices", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
match &data.indices {
Some(lyra_resource::gltf::MeshIndices::U16(v)) => {
for (i, ind) in v.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, *ind)?;
}
},
Some(lyra_resource::gltf::MeshIndices::U32(v)) => {
for (i, ind) in v.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, *ind)?;
}
},
None => {},
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
// TODO: mesh attributes
}
);
lua_wrap_handle!(lyra_resource::Image,
field_getters={
(width, {
data.width().into_lua(lua)
}),
(height, {
data.height().into_lua(lua)
})
}
);
lua_wrap_handle!(Texture,
field_getters={
(image, wrapper=LuaImageHandle),
(sampler, {
data.sampler.clone()
.map(|s| LuaTextureSampler(s))
.into_lua(lua)
})
}
);
lua_wrap_handle!(Material,
field_getters={
shader_uuid,
name,
double_sided,
(base_color, wrapper=crate::lua::wrappers::LuaVec4),
metallic,
roughness,
(base_color_texture, {
data.base_color_texture.clone()
.map(|v| LuaTextureHandle(v.clone()))
.into_lua(lua)
}),
(metallic_roughness_texture, {
data.metallic_roughness_texture.clone()
.map(|v| LuaTextureHandle(v.clone()))
.into_lua(lua)
}),
(pbr_glossiness, {
data.pbr_glossiness.clone()
.map(|v| LuaPbrGlossiness(v.clone()))
.into_lua(lua)
}),
alpha_cutoff,
(alpha_mode, {
match data.alpha_mode {
lyra_resource::gltf::AlphaMode::Opaque => "opaque",
lyra_resource::gltf::AlphaMode::Mask => "mask",
lyra_resource::gltf::AlphaMode::Blend => "blend",
}.into_lua(lua)
}),
(specular, {
data.specular.clone()
.map(|v| LuaSpecular(v.clone()))
.into_lua(lua)
}),
}
);
lua_wrap_handle!(Gltf, {
methods.add_method("scenes", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, scene) in data.scenes.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaSceneHandle(scene.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
methods.add_method("materials", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, mat) in data.materials.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaMaterialHandle(mat.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
methods.add_method("meshes", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, mesh) in data.meshes.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaMeshHandle(mesh.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
});

View File

@ -1,37 +1,21 @@
use lyra_resource::{ResHandle, ResourceData, UntypedResHandle};
use lyra_reflect::FromType;
use crate::lua::LuaWrapper;
use std::{any::TypeId, ops::Deref};
//use mlua::{AnyUserData, IntoLua, FromLua, Lua, Value};
use lyra_resource::{gltf::{Gltf, Material, Mesh}, FilterMode, ResHandle, Texture, UntypedResHandle, WrappingMode};
use lyra_game::scene::SceneGraph;
use lyra_reflect::{Reflect, TypeData};
use lyra_scripting_derive::{lua_wrap_handle, wrap_lua_struct};
mod gltf;
pub use gltf::*;
use crate::{lua::{Error, LuaWrapper, FN_NAME_INTERNAL_AS_COMPONENT, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE}, lyra_engine, ScriptBorrow};
pub trait LuaHandleWrapper: LuaWrapper + mlua::UserData + Send + 'static {
type ResourceType: lyra_resource::ResourceData;
use crate as lyra_scripting;
fn from_handle(handle: ResHandle<Self::ResourceType>) -> Self;
}
use mlua::IntoLua;
#[derive(Clone)]
pub struct LuaResHandleToComponent {
/// Create the userdata component that
pub fn_to_lua: fn(&mlua::Lua, UntypedResHandle) -> Option<mlua::AnyUserData>,
}
impl<T> FromType<T> for LuaResHandleToComponent
where
T: LuaHandleWrapper,
T::ResourceType: ResourceData,
{
fn from_type() -> Self {
Self {
fn_to_lua: |lua: &mlua::Lua, handle: UntypedResHandle| {
handle.as_typed::<T::ResourceType>()
.map(|res| lua.create_userdata(T::from_handle(res)).unwrap())
},
}
}
}
impl LuaResHandleToComponent {
pub fn new(f: fn(&mlua::Lua, UntypedResHandle) -> Option<mlua::AnyUserData>) -> Self {
Self {
@ -39,3 +23,315 @@ impl LuaResHandleToComponent {
}
}
}
impl TypeData for LuaResHandleToComponent {
fn as_any(&self) -> &dyn std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn boxed_clone(&self) -> Box<dyn TypeData> {
todo!()
}
}
#[derive(Clone)]
pub struct LuaResHandle(pub UntypedResHandle);
impl Deref for LuaResHandle {
type Target = UntypedResHandle;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl From<UntypedResHandle> for LuaResHandle {
fn from(value: UntypedResHandle) -> Self {
LuaResHandle(value)
}
}
impl mlua::UserData for LuaResHandle {
fn add_fields<F: mlua::UserDataFields<Self>>(fields: &mut F) {
fields.add_field_method_get("path", |_, this| Ok(this.path()));
fields.add_field_method_get("version", |_, this| Ok(this.version()));
fields.add_field_method_get("uuid", |_, this| Ok(this.uuid().to_string()));
fields.add_field_method_get("state", |_, this| {
let name = if this.is_loaded() {
"ready"
} else if this.get_error().is_some() {
"error"
} else { "loading" };
Ok(name)
});
}
fn add_methods<M: mlua::UserDataMethods<Self>>(methods: &mut M) {
methods.add_method("is_watched", |_, this, ()| {
Ok(this.is_watched())
});
methods.add_method("is_loaded", |_, this, ()| {
Ok(this.is_loaded())
});
methods.add_method("wait_until_loaded", |_, this, ()| {
this.wait_recurse_dependencies_load();
Ok(())
});
methods.add_method(FN_NAME_INTERNAL_AS_COMPONENT, |lua, this, ()| {
let handle = &this.0;
if let Some(handle) = handle.as_typed::<SceneGraph>() {
LuaSceneHandle(handle).into_lua(lua)
} else if let Some(handle) = handle.as_typed::<Gltf>() {
LuaGltfHandle(handle).into_lua(lua)
} else {
Ok(mlua::Value::Nil)
}
});
}
}
impl mlua::FromLua for LuaResHandle {
fn from_lua(val: mlua::Value, _: &mlua::Lua) -> mlua::Result<Self> {
let tyname = val.type_name();
let ud = val.as_userdata()
.ok_or(mlua::Error::external(Error::type_mismatch("Handle", &tyname)))?;
let handle = ud.borrow::<LuaResHandle>()?;
Ok(handle.clone())
}
}
fn filter_mode_to_str(fm: FilterMode) -> &'static str {
match fm {
FilterMode::Nearest => "nearest",
FilterMode::Linear => "linear",
}
}
fn wrapping_mode_to_str(wm: WrappingMode) -> &'static str {
match wm {
WrappingMode::ClampToEdge => "clamp_to_edge",
WrappingMode::MirroredRepeat => "mirrored_repeat",
WrappingMode::Repeat => "repeat",
}
}
wrap_lua_struct!(lyra_resource::TextureSampler,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
// don't need to specify field types since setters are skipped
(mag_filter, skip_set, get={
this.mag_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(min_filter, skip_set, get={
this.min_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(mipmap_filter, skip_set, get={
this.mipmap_filter.map(|f| filter_mode_to_str(f))
.into_lua(lua)
}),
(wrap_u, skip_set, get={
wrapping_mode_to_str(this.wrap_u)
.into_lua(lua)
}),
(wrap_v, skip_set, get={
wrapping_mode_to_str(this.wrap_v)
.into_lua(lua)
}),
(wrap_w, skip_set, get={
wrapping_mode_to_str(this.wrap_w)
.into_lua(lua)
}),
}
);
wrap_lua_struct!(lyra_resource::gltf::PbrGlossiness,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
(diffuse_color: wrap(crate::lua::wrappers::LuaVec4), skip_set),
(specular: wrap(crate::lua::wrappers::LuaVec3), skip_set),
(glossiness, skip_set),
}
);
wrap_lua_struct!(lyra_resource::gltf::Specular,
// this can be safely skipped since it wont be a component or resource.
skip(lua_reflect),
fields={
(factor, skip_set),
(color_factor: wrap(crate::lua::wrappers::LuaVec3), skip_set),
(texture, skip_set, get={
this.texture.clone()
.map(|t| LuaTextureHandle(t))
.into_lua(lua)
}),
(color_texture, skip_set, get={
this.color_texture.clone()
.map(|t| LuaTextureHandle(t))
.into_lua(lua)
})
}
);
// TODO: fields
lua_wrap_handle!(SceneGraph, name=Scene, {});
lua_wrap_handle!(Mesh,
field_getters={
(material, {
data.material.clone()
.map(|v| LuaMaterialHandle(v.clone()))
.into_lua(lua)
})
},
{
methods.add_method("indices", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
match &data.indices {
Some(lyra_resource::gltf::MeshIndices::U16(v)) => {
for (i, ind) in v.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, *ind)?;
}
},
Some(lyra_resource::gltf::MeshIndices::U32(v)) => {
for (i, ind) in v.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, *ind)?;
}
},
None => {},
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
// TODO: mesh attributes
}
);
lua_wrap_handle!(lyra_resource::Image,
field_getters={
(width, {
data.width().into_lua(lua)
}),
(height, {
data.height().into_lua(lua)
})
}
);
lua_wrap_handle!(Texture,
field_getters={
(image, wrapper=LuaImageHandle),
(sampler, {
data.sampler.clone()
.map(|s| LuaTextureSampler(s))
.into_lua(lua)
})
}
);
lua_wrap_handle!(Material,
field_getters={
shader_uuid,
name,
double_sided,
(base_color, wrapper=crate::lua::wrappers::LuaVec4),
metallic,
roughness,
(base_color_texture, {
data.base_color_texture.clone()
.map(|v| LuaTextureHandle(v.clone()))
.into_lua(lua)
}),
(metallic_roughness_texture, {
data.metallic_roughness_texture.clone()
.map(|v| LuaTextureHandle(v.clone()))
.into_lua(lua)
}),
(pbr_glossiness, {
data.pbr_glossiness.clone()
.map(|v| LuaPbrGlossiness(v.clone()))
.into_lua(lua)
}),
alpha_cutoff,
(alpha_mode, {
match data.alpha_mode {
lyra_resource::gltf::AlphaMode::Opaque => "opaque",
lyra_resource::gltf::AlphaMode::Mask => "mask",
lyra_resource::gltf::AlphaMode::Blend => "blend",
}.into_lua(lua)
}),
(specular, {
data.specular.clone()
.map(|v| LuaSpecular(v.clone()))
.into_lua(lua)
}),
}
);
lua_wrap_handle!(Gltf, {
methods.add_method("scenes", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, scene) in data.scenes.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaSceneHandle(scene.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
methods.add_method("materials", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, mat) in data.materials.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaMaterialHandle(mat.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
methods.add_method("meshes", |lua, this, ()| {
if let Some(data) = this.0.data_ref() {
let table = lua.create_table()?;
for (i, mesh) in data.meshes.iter().enumerate() {
let i = i as i64 + 1; // lua indexes start at 1
table.raw_set(i, LuaMeshHandle(mesh.clone()))?;
}
Ok(mlua::Value::Table(table))
} else {
Ok(mlua::Value::Nil)
}
});
});

View File

@ -4,18 +4,16 @@ use lyra_game::{
math::Vec2,
winit::{
dpi::PhysicalPosition, DeviceEvent, DeviceEventPair, DeviceId, MouseScrollDelta,
PhysicalKey, RawKeyEvent,
PhysicalKey,
},
};
use lyra_reflect::Reflect;
use lyra_scripting_derive::wrap_lua_struct;
use crate as lyra_scripting;
use crate::lyra_engine;
use super::LuaVec2;
wrap_lua_struct!(DeviceId, skip(lua_reflect));
wrap_lua_struct!(DeviceId, skip(lua_reflect, lua_wrapper));
/// Wraps [`DeviceEvent`] and implements [`IntoLua`]
#[derive(Clone)]
@ -44,7 +42,7 @@ impl mlua::FromLua for LuaDeviceEventRaw {
message: Some("expected Lua Table".into()),
})?;
let type_str: String = table.get("kind")?;
let type_str: String = table.get("type")?;
let type_str = type_str.as_str();
let ret = match type_str {
@ -127,9 +125,8 @@ impl mlua::FromLua for LuaDeviceEventRaw {
message: Some(format!("unknown key code: '{}'", code_str)),
});
}
let code = code.unwrap();
let phy = PhysicalKey::Code(code.as_winit_keycode().unwrap());
let phy = PhysicalKey::Code(code);
Self(DeviceEvent::Key(RawKeyEvent {
physical_key: phy,
state,
@ -143,19 +140,12 @@ impl mlua::FromLua for LuaDeviceEventRaw {
"unknown" => NativeKeyCode::Unidentified,
"android" => NativeKeyCode::Android(native_code),
"macos" => NativeKeyCode::MacOS(native_code as u16),
"windows" => NativeKeyCode::Windows(native_code as u16),
"windows" => NativeKeyCode::Windows(native_code),
"xkb" => NativeKeyCode::Xkb(native_code),
_ => {
return Err(mlua::Error::FromLuaConversionError {
from: ty,
to: "LuaDeviceEventRaw".into(),
message: Some(format!("unknown native code type: {}", native_str)),
});
}
};
Self(DeviceEvent::Key(RawKeyEvent {
physical_key: PhysicalKey::Unidentified(native_code.into()),
physical_key: PhysicalKey::Unidentified(native_code),
state,
}))
} else {
@ -189,17 +179,17 @@ impl mlua::IntoLua for LuaDeviceEventRaw {
match self.0 {
DeviceEvent::Added => {
table.set("kind", "added")?;
table.set("type", "added")?;
}
DeviceEvent::Removed => {
table.set("kind", "removed")?;
table.set("type", "removed")?;
}
DeviceEvent::MouseMotion { delta } => {
table.set("kind", "mouse_motion")?;
table.set("type", "mouse_motion")?;
table.set("delta", LuaVec2(Vec2::new(delta.0 as _, delta.1 as _)))?;
}
DeviceEvent::MouseWheel { delta } => {
table.set("kind", "mouse_wheel")?;
table.set("type", "mouse_wheel")?;
match delta {
MouseScrollDelta::LineDelta(x, y) => {
@ -214,12 +204,12 @@ impl mlua::IntoLua for LuaDeviceEventRaw {
}
}
DeviceEvent::Motion { axis, value } => {
table.set("kind", "motion")?;
table.set("type", "motion")?;
table.set("axis", axis)?;
table.set("value", value)?;
}
DeviceEvent::Button { button, state } => {
table.set("kind", "button")?;
table.set("type", "button")?;
table.set("button", button)?;
let state = match state {
@ -229,7 +219,7 @@ impl mlua::IntoLua for LuaDeviceEventRaw {
table.set("state", state)?;
}
DeviceEvent::Key(raw_key_event) => {
table.set("kind", "key")?;
table.set("type", "key")?;
let state = match raw_key_event.state {
lyra_game::winit::ElementState::Pressed => "pressed",
@ -272,16 +262,7 @@ impl mlua::IntoLua for LuaDeviceEventRaw {
}
}
impl LuaWrapper for LuaDeviceEventRaw {
type Wrap = DeviceEvent;
#[inline(always)]
fn into_wrapped(self) -> Self::Wrap {
self.0
}
}
#[derive(Clone, Reflect)]
#[derive(Clone)]
pub struct LuaDeviceEvent(pub(crate) DeviceEventPair);
impl std::ops::Deref for LuaDeviceEvent {
@ -311,8 +292,8 @@ impl mlua::FromLua for LuaDeviceEvent {
let ev: LuaDeviceEventRaw = table.get("event")?;
Ok(Self(DeviceEventPair {
device_src: id.0,
event: ev.0,
device_src: id,
event: ev,
}))
}
}
@ -322,6 +303,7 @@ impl mlua::IntoLua for LuaDeviceEvent {
let table = lua.create_table()?;
table.set("device", LuaDeviceId(self.device_src))?;
table.set("event", LuaDeviceEventRaw(self.event.clone()))?;
table.into_lua(lua)
}
}
@ -333,9 +315,4 @@ impl LuaWrapper for LuaDeviceEvent {
fn into_wrapped(self) -> Self::Wrap {
self.0
}
#[inline(always)]
fn from_wrapped(wrap: Self::Wrap) -> Option<Self> {
Some(Self(wrap))
}
}
}

View File

@ -1,151 +0,0 @@
use std::{marker::PhantomData, sync::Arc};
use crate::lua::LuaWrapper;
use atomic_refcell::AtomicRefCell;
use lyra_ecs::World;
use lyra_game::{
Event, EventReader, EventWriter, Events,
};
use lyra_reflect::{FromType, Reflect};
use mlua::{FromLua, IntoLua};
use super::LuaVec2;
mod device_event;
pub use device_event::*;
/// Helper trait to type erase EventReader<T>
trait UntypedEventReader: Send + Sync {
fn next(&self, lua: &mlua::Lua) -> mlua::Result<mlua::Value>;
}
/// Helper trait to type erase EventWriter<T>
trait UntypedEventWriter: Send + Sync {
fn push(&self, lua: &mlua::Lua, event: mlua::Value) -> mlua::Result<()>;
}
/// Event reader exposed to Lua
#[derive(Clone)]
pub struct LuaEventReader(Arc<AtomicRefCell<dyn UntypedEventReader>>);
impl mlua::FromLua for LuaEventReader {
fn from_lua(value: mlua::Value, _: &mlua::Lua) -> mlua::Result<Self> {
let ty = value.type_name();
let ud = value.as_userdata()
.ok_or(mlua::Error::FromLuaConversionError { from: ty, to: "EventReader".into(), message: None })?;
let reader = ud.borrow::<Self>()?;
Ok(reader.clone())
}
}
impl mlua::UserData for LuaEventReader {
fn add_methods<M: mlua::UserDataMethods<Self>>(methods: &mut M) {
methods.add_method("read", |lua, this, ()| {
let reg = lua.create_registry_value(this.clone())?;
lua.create_function(move |lua: &mlua::Lua, ()| {
let reader = lua.registry_value::<Self>(&reg)?;
let reader = reader.0.borrow();
reader.next(lua)
})
});
}
}
/// Event writer exposed to Lua
#[derive(Clone)]
pub struct LuaEventWriter(Arc<AtomicRefCell<dyn UntypedEventWriter>>);
impl mlua::UserData for LuaEventWriter {
fn add_methods<M: mlua::UserDataMethods<Self>>(methods: &mut M) {
methods.add_method("write", |lua, this, event: mlua::Value| {
let writer = this.0.borrow();
writer.push(lua, event)?;
Ok(())
});
}
}
struct TypedReader<T>
where
T: Reflect + LuaWrapper + IntoLua + Send + Sync,
T::Wrap: Clone + Event,
{
reader: EventReader<T::Wrap>,
_marker: PhantomData<T>,
}
impl<T> UntypedEventReader for TypedReader<T>
where
T: Reflect + LuaWrapper + IntoLua + Send + Sync,
T::Wrap: Clone + Event,
{
fn next(&self, lua: &mlua::Lua) -> mlua::Result<mlua::Value> {
self.reader
.read()
.map(|e| T::from_wrapped(e.clone()).into_lua(lua))
.unwrap_or(Ok(mlua::Value::Nil))
}
}
struct TypedWriter<T>
where
T: Reflect + LuaWrapper + FromLua,
T::Wrap: Clone + Event,
{
writer: EventWriter<T::Wrap>,
_marker: PhantomData<T>,
}
impl<T> UntypedEventWriter for TypedWriter<T>
where
T: Reflect + LuaWrapper + FromLua,
T::Wrap: Clone + Event,
{
fn push(&self, lua: &mlua::Lua, event: mlua::Value) -> mlua::Result<()> {
let ev = T::from_lua(event, lua)?.into_wrapped();
self.writer.write(ev);
Ok(())
}
}
#[derive(Clone)]
pub struct LuaWrappedEventProxy {
fn_reader: for<'a> fn(world: &'a mut World) -> Arc<AtomicRefCell<dyn UntypedEventReader>>,
fn_writer: for<'a> fn(world: &'a mut World) -> Arc<AtomicRefCell<dyn UntypedEventWriter>>,
}
impl<T> FromType<T> for LuaWrappedEventProxy
where
T: Reflect + LuaWrapper + FromLua + IntoLua + Send + Sync,
T::Wrap: Clone + Event,
{
fn from_type() -> Self {
Self {
fn_reader: |world| {
let events = world.get_resource_or_default::<Events<T::Wrap>>();
Arc::new(AtomicRefCell::new(TypedReader {
reader: events.reader(),
_marker: PhantomData::<T>,
}))
},
fn_writer: |world| {
let events = world.get_resource_or_default::<Events<T::Wrap>>();
Arc::new(AtomicRefCell::new(TypedWriter {
writer: events.writer(),
_marker: PhantomData::<T>,
}))
},
}
}
}
impl LuaWrappedEventProxy {
pub fn reader(&self, world: &mut World) -> LuaEventReader {
LuaEventReader((self.fn_reader)(world))
}
pub fn writer(&self, world: &mut World) -> LuaEventWriter {
LuaEventWriter((self.fn_writer)(world))
}
}

View File

@ -1,4 +1,4 @@
use lyra_game::input::{Action, ActionHandler, ActionKind, ActionMapping, ActionMappingId, ActionSource, ActionState, KeyCode, LayoutId, MouseAxis, MouseInput};
use lyra_game::input::{keycode_from_str, Action, ActionHandler, ActionKind, ActionMapping, ActionMappingId, ActionSource, ActionState, LayoutId, MouseAxis, MouseInput};
use mlua::IntoLua;
use crate::{lua::Error, lyra_engine};
@ -185,7 +185,7 @@ impl LuaWrapper for LuaActionHandler {
}
fn process_keyboard_string(key_name: &str) -> Option<ActionSource> {
let key = KeyCode::from_str(key_name)?;
let key = keycode_from_str(key_name)?;
Some(ActionSource::Keyboard(key))
}