Inline a few things
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@ -307,6 +307,7 @@ impl RenderTexture {
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}
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/// Convert [`lyra_resource::WrappingMode`] to [`wgpu::AddressMode`]
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#[inline(always)]
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fn res_wrap_to_wgpu(wmode: WrappingMode) -> wgpu::AddressMode {
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match wmode {
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WrappingMode::ClampToEdge => wgpu::AddressMode::ClampToEdge,
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@ -316,6 +317,7 @@ fn res_wrap_to_wgpu(wmode: WrappingMode) -> wgpu::AddressMode {
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}
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/// Convert [`lyra_resource::FilterMode`] to [`wgpu::FilterMode`]
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#[inline(always)]
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fn res_filter_to_wgpu(fmode: FilterMode) -> wgpu::FilterMode {
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match fmode {
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FilterMode::Nearest => wgpu::FilterMode::Nearest,
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@ -319,6 +319,7 @@ impl Material {
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}
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impl From<gltf::texture::MagFilter> for FilterMode {
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#[inline(always)]
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fn from(value: gltf::texture::MagFilter) -> Self {
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match value {
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gltf::texture::MagFilter::Nearest => Self::Nearest,
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@ -329,6 +330,7 @@ impl From<gltf::texture::MagFilter> for FilterMode {
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impl FilterMode {
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/// Get the MinFilter mode and the mipmap filter mode from gltf MinFilter
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#[inline(always)]
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pub fn from_min_filter(minf: MinFilter) -> FilterMode {
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match minf {
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MinFilter::Nearest => FilterMode::Nearest,
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@ -340,6 +342,7 @@ impl FilterMode {
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}
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}
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#[inline(always)]
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pub fn from_mag_filter(magf: MagFilter) -> FilterMode {
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match magf {
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MagFilter::Nearest => FilterMode::Nearest,
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@ -347,6 +350,7 @@ impl FilterMode {
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}
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}
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#[inline(always)]
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pub fn mipmap_filter(minf: MinFilter) -> Option<FilterMode> {
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match minf {
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MinFilter::Nearest => None,
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@ -360,6 +364,7 @@ impl FilterMode {
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}
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impl From<gltf::texture::WrappingMode> for WrappingMode {
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#[inline(always)]
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fn from(value: gltf::texture::WrappingMode) -> Self {
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match value {
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gltf::texture::WrappingMode::ClampToEdge => Self::ClampToEdge,
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