Format some code, update wgsl-preprocessor crate
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@ -1,7 +1,9 @@
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use std::cell::RefMut;
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use std::collections::HashMap;
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use lyra_ecs::query::filter::Or;
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use lyra_ecs::query::{Entities, Res, View};
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use lyra_ecs::{Commands, Component};
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use lyra_ecs::{Commands, Component, Entity};
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use lyra_math::URect;
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use lyra_reflect::Reflect;
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use lyra_resource::{ResHandle, ResourceStorage};
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@ -38,7 +40,7 @@ impl SpriteAnimation {
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where
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I: Iterator<Item = u32>,
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{
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let mut frames = vec![];//Vec::with_capacity(sprites.len());
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let mut frames = vec![]; //Vec::with_capacity(sprites.len());
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for i in sprites {
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let r = atlas.index_rect(i);
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@ -81,15 +83,16 @@ pub struct AtlasAnimations {
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}
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impl AtlasAnimations {
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pub fn from_animations(atlas: ResHandle<TextureAtlas>, animations: Vec<SpriteAnimation>) -> Self {
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let animations = animations.into_iter()
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pub fn from_animations(
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atlas: ResHandle<TextureAtlas>,
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animations: Vec<SpriteAnimation>,
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) -> Self {
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let animations = animations
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.into_iter()
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.map(|a| (a.name.clone(), a))
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.collect::<HashMap<_, _>>();
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Self {
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atlas,
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animations,
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}
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Self { atlas, animations }
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}
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/// Helper for creating [`AtlasAnimations`].
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@ -111,12 +114,13 @@ impl AtlasAnimations {
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/// ```
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pub fn new<A>(atlas: ResHandle<TextureAtlas>, animations: &[A]) -> Self
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where
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A: IntoSpriteAnimation
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A: IntoSpriteAnimation,
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{
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let animations = {
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let atlas = atlas.data_ref().unwrap();
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animations.into_iter()
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animations
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.into_iter()
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.map(|a| {
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let a = a.into_animation(&atlas);
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(a.name.clone(), a)
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@ -125,22 +129,36 @@ impl AtlasAnimations {
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.collect::<HashMap<_, _>>()
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};
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Self {
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atlas,
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animations,
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}
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Self { atlas, animations }
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}
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/// Get the [`ActiveAtlasAnimation`] for an animation with `name`.
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///
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/// > NOTE: this asserts that the animation exists in self in debug builds (uses `debug_assert`).
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pub fn get_active(&self, name: &str) -> ActiveAtlasAnimation {
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debug_assert!(self.animations.contains_key(name), "The animation with name '{name}' does not exist!");
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debug_assert!(
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self.animations.contains_key(name),
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"The animation with name '{name}' does not exist!"
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);
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ActiveAtlasAnimation::new(name)
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}
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}
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impl lyra_resource::ResourceData for AtlasAnimations {
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
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self
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}
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fn dependencies(&self) -> Vec<lyra_resource::UntypedResHandle> {
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vec![self.atlas.untyped_clone()]
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}
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}
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/// The active sprite animation from an [`AtlasAnimations`].
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#[derive(Clone, Component, Reflect)]
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pub struct ActiveAtlasAnimation {
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@ -183,7 +201,17 @@ impl ActiveAtlasAnimation {
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}
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}
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pub fn system_sprite_atlas_animation(mut commands: Commands, dt: Res<DeltaTime>, view: View<(Entities, Option<&mut AtlasSprite>, &AtlasAnimations, &mut ActiveAtlasAnimation)>) -> anyhow::Result<()> {
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pub fn system_sprite_atlas_animation(
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mut commands: Commands,
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dt: Res<DeltaTime>,
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view: View<(
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Entities,
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Option<&mut AtlasSprite>,
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// support animations from assets or non-asset handles.
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Or<&AtlasAnimations, &ResHandle<AtlasAnimations>>,
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&mut ActiveAtlasAnimation,
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)>,
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) -> anyhow::Result<()> {
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let dt = **dt;
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for (en, mut sprite, animations, mut active) in view.iter() {
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@ -192,6 +220,41 @@ pub fn system_sprite_atlas_animation(mut commands: Commands, dt: Res<DeltaTime>,
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continue;
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}
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if let Some(animations) = animations.0 {
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system_animation_entity_impl(
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&mut commands,
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dt,
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en,
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&mut sprite,
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&animations,
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&mut active,
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);
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} else {
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let animations = animations.1.unwrap();
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if let Some(animations) = animations.data_ref() {
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system_animation_entity_impl(
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&mut commands,
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dt,
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en,
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&mut sprite,
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&animations,
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&mut active,
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);
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};
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}
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}
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Ok(())
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}
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fn system_animation_entity_impl(
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commands: &mut Commands,
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dt: f32,
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en: Entity,
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sprite: &mut Option<RefMut<AtlasSprite>>,
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animations: &AtlasAnimations,
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active: &mut ActiveAtlasAnimation,
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) {
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if let Some(anim) = animations.animations.get(&active.name) {
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if animations.atlas.is_loaded() {
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active.timer += dt;
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@ -206,7 +269,7 @@ pub fn system_sprite_atlas_animation(mut commands: Commands, dt: Res<DeltaTime>,
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};
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commands.insert(en, sprite);
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continue;
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return;
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}
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if active.timer >= anim.frame_time {
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@ -232,7 +295,4 @@ pub fn system_sprite_atlas_animation(mut commands: Commands, dt: Res<DeltaTime>,
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} else {
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error!("Unknown active animation: '{}'", active.name);
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}
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}
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Ok(())
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}
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@ -1 +1 @@
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Subproject commit 70daf320827f64b325a77718df07177d74d7ea58
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Subproject commit 76a1c98abd375dbaca694f9728e3d6c105ef3f1b
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