Fix the constant window updates, move the mouse centering code out of input.rs

This commit is contained in:
SeanOMik 2023-09-19 23:05:51 -04:00
parent db84f03b57
commit 5828d00b74
Signed by: SeanOMik
GPG Key ID: 568F326C7EB33ACB
3 changed files with 41 additions and 22 deletions

View File

@ -31,6 +31,11 @@ impl<T> Ct<T> {
before
}
/// Returns true if there was a change, will NOT reset back to false.
pub fn peek_changed(&self) -> bool {
self.changed
}
/// Resets the changed tracker to be false
pub fn reset(&mut self) {
self.changed = false;
@ -78,6 +83,7 @@ mod tests {
let mut c = Ct::new_true(100);
assert!(c.changed());
assert!(!c.changed()); // it should've reset itself
}
#[test]
@ -108,5 +114,6 @@ mod tests {
let mut c = Ct::new(100);
c.trigger();
assert!(c.changed()); // should changed because of trigger
assert!(!c.changed()); // should've reset itself
}
}

View File

@ -255,19 +255,6 @@ impl InputSystem {
pos: Vec2::new(position.x as f32, position.y as f32)
};
// if the window is set to confine the cursor, and the cursor is invisible,
// set the cursor position to the center of the screen.
let options = world.get_resource::<Ct<WindowOptions>>().unwrap();
if options.cursor_grab == CursorGrabMode::Confined && options.cursor_visible == false {
let window = world.get_resource::<Arc<Window>>().unwrap();
let size = window.inner_size();
let middle = PhysicalPosition {
x: size.width / 2,
y: size.height / 2,
};
window.set_cursor_position(middle).unwrap();
}
event_queue.trigger_event(exact);
},
InputEvent::CursorEntered { .. } => {

View File

@ -2,7 +2,7 @@ use std::sync::Arc;
use glam::{Vec2, IVec2};
use tracing::{warn, error, debug};
use winit::{window::{Window, Fullscreen}, dpi::{LogicalPosition, LogicalSize}, error::ExternalError};
use winit::{window::{Window, Fullscreen}, dpi::{LogicalPosition, LogicalSize, PhysicalPosition}, error::ExternalError};
pub use winit::window::{CursorGrabMode, CursorIcon, Icon, Theme, WindowButtons, WindowLevel};
@ -253,10 +253,28 @@ fn set_cursor_grab(window: &Window, grab: &mut CursorGrabMode) -> anyhow::Result
Ok(())
}
/// if the window is set to confine the cursor, and the cursor is invisible,
/// set the cursor position to the center of the screen.
fn center_mouse(window: &Window, options: &WindowOptions) {
if options.cursor_grab == CursorGrabMode::Confined && options.cursor_visible == false {
let size = window.inner_size();
let middle = PhysicalPosition {
x: size.width / 2,
y: size.height / 2,
};
window.set_cursor_position(middle).unwrap();
}
}
fn window_updater_system(world: &mut edict::World) -> anyhow::Result<()> {
if let (Some(window), Some(mut opts)) = (world.get_resource::<Arc<Window>>(), world.get_resource_mut::<Ct<WindowOptions>>()) {
if let (Some(window), Some(opts)) = (world.get_resource::<Arc<Window>>(), world.get_resource::<Ct<WindowOptions>>()) {
// if the options changed, update the window
if opts.changed() {
if opts.peek_changed() {
drop(opts); // avoid attempting to get a RefMut when we already have a Ref out.
// now we can get it mutable, this will trigger the ChangeTracker, so it will be reset at the end of this scope.
let mut opts = world.get_resource_mut::<Ct<WindowOptions>>().unwrap();
window.set_content_protected(opts.content_protected);
set_cursor_grab(&window, &mut opts.cursor_grab)?;
match window.set_cursor_hittest(opts.cursor_hittest) {
@ -266,10 +284,10 @@ fn window_updater_system(world: &mut edict::World) -> anyhow::Result<()> {
error!("OS error when setting cursor hittest: {:?}", e);
}
}
window.set_cursor_icon(opts.cursor_icon);
window.set_cursor_visible(opts.cursor_visible);
window.set_decorations(opts.decorations);
window.set_enabled_buttons(opts.enabled_buttons);
window.set_cursor_icon(opts.cursor_icon); // TODO: Handle unsupported platforms
window.set_cursor_visible(opts.cursor_visible); // TODO: Handle unsupported platforms
window.set_decorations(opts.decorations); // TODO: Handle unsupported platforms
window.set_enabled_buttons(opts.enabled_buttons); // TODO: Handle unsupported platforms
// Update the window mode. can only be done if the monitor is found
if let Some(monitor) = window.current_monitor()
@ -293,14 +311,21 @@ fn window_updater_system(world: &mut edict::World) -> anyhow::Result<()> {
if opts.min_inner_size.is_some() {
window.set_min_inner_size(ivec2_to_logical_size_op(opts.min_inner_size));
}
//window.set_maximized(opts.maximized); // TODO
//window.set_minimized(opts.minimized); // TODO
window.set_maximized(opts.maximized);
window.set_minimized(opts.minimized);
window.set_resizable(opts.resizeable);
window.set_resize_increments(vec2_to_logical_size_op(opts.resize_increments));
window.set_theme(opts.theme);
window.set_title(&opts.title);
window.set_window_icon(opts.icon.clone());
window.set_window_level(opts.level);
// reset the tracker after we mutably used it
opts.reset();
center_mouse(&window, &opts);
} else {
center_mouse(&window, &opts);
}
}