2024-02-23 21:38:38 +00:00
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use std::{any::Any, sync::{Arc, RwLock}};
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2023-09-12 18:25:33 +00:00
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2024-03-08 05:20:29 +00:00
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use lyra_ecs::Component;
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use crate::lyra_engine;
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2023-09-12 18:25:33 +00:00
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use uuid::Uuid;
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2024-02-23 21:38:38 +00:00
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use crate::ResourceStorage;
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2023-09-21 13:36:44 +00:00
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#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
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2023-09-12 18:25:33 +00:00
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pub enum ResourceState {
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Loading,
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Ready,
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}
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2024-01-15 23:07:47 +00:00
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pub struct ResourceDataRef<'a, T> {
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guard: std::sync::RwLockReadGuard<'a, Resource<T>>,
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2023-09-12 18:25:33 +00:00
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}
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2024-01-15 23:07:47 +00:00
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impl<'a, T> std::ops::Deref for ResourceDataRef<'a, T> {
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type Target = T;
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2023-09-29 17:00:33 +00:00
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2024-01-15 23:07:47 +00:00
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fn deref(&self) -> &Self::Target {
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// safety: this struct must only be created if the resource is loaded
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self.guard.data.as_ref().unwrap()
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}
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}
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2024-02-23 21:38:38 +00:00
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pub struct Resource<T> {
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path: String,
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pub(crate) data: Option<T>,
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pub(crate) version: usize,
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pub(crate) state: ResourceState,
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uuid: Uuid,
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2024-01-16 04:22:21 +00:00
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pub(crate) is_watched: bool,
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2024-01-15 23:07:47 +00:00
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}
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/// A handle to a resource.
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///
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/// # Note
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/// This struct has an inner [`RwLock`] to the resource data, so most methods may be blocking.
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/// However, the only times it will be blocking is if another thread is reloading the resource
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/// and has a write lock on the data. This means that most of the time, it is not blocking.
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2024-03-08 05:20:29 +00:00
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#[derive(Component)]
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pub struct ResHandle<T: 'static> {
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2024-01-15 23:07:47 +00:00
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pub(crate) data: Arc<RwLock<Resource<T>>>,
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}
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impl<T> Clone for ResHandle<T> {
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fn clone(&self) -> Self {
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Self { data: self.data.clone() }
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}
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}
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impl<T> ResHandle<T> {
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2023-09-12 18:25:33 +00:00
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/// Create the resource with data, its assumed the state is `Ready`
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pub fn with_data(path: &str, data: T) -> Self {
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let res_version = Resource {
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path: path.to_string(),
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data: Some(data),
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version: 0,
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state: ResourceState::Ready,
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uuid: Uuid::new_v4(),
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is_watched: false,
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};
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Self {
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data: Arc::new(RwLock::new(res_version)),
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}
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}
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2024-01-16 04:22:21 +00:00
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/// Returns a boolean indicating if this resource's path is being watched.
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pub fn is_watched(&self) -> bool {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.is_watched
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}
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/// Returns a boolean indicating if this resource is loaded
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2024-01-15 23:07:47 +00:00
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pub fn is_loaded(&self) -> bool {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.state == ResourceState::Ready
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}
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/// Returns the current state of the resource.
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pub fn state(&self) -> ResourceState {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.state
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}
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/// Returns the path that the resource was loaded from.
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pub fn path(&self) -> String {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.path.to_string()
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}
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/// Returns the uuid of the resource.
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pub fn uuid(&self) -> Uuid {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.uuid
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}
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/// Retrieves the current version of the resource. This gets incremented when the resource
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/// is reloaded.
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pub fn version(&self) -> usize {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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d.version
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}
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/// Get a reference to the data in the resource
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2024-03-08 05:20:29 +00:00
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pub fn data_ref<'a>(&'a self) -> Option<ResourceDataRef<'a, T>> {
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2024-01-15 23:07:47 +00:00
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if self.is_loaded() {
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let d = self.data.read().expect("Resource mutex was poisoned!");
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Some(ResourceDataRef {
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guard: d
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})
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} else {
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None
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}
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}
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2024-02-23 21:38:38 +00:00
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}
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2024-01-15 23:07:47 +00:00
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2024-02-23 21:38:38 +00:00
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impl<T: Send + Sync + 'static> ResourceStorage for ResHandle<T> {
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fn as_any(&self) -> &dyn Any {
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self
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}
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fn as_any_mut(&mut self) -> &mut dyn Any {
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self
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}
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fn as_arc_any(self: Arc<Self>) -> Arc<dyn Any + Send + Sync> {
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self.clone()
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2024-01-15 23:07:47 +00:00
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}
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2024-02-23 21:38:38 +00:00
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fn as_box_any(self: Box<Self>) -> Box<dyn Any + Send + Sync> {
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self
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}
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fn set_watched(&self, watched: bool) {
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let mut w = self.data.write().unwrap();
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w.is_watched = watched;
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}
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fn path(&self) -> String {
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self.path()
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}
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fn version(&self) -> usize {
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self.version()
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}
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fn state(&self) -> ResourceState {
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self.state()
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}
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fn uuid(&self) -> Uuid {
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self.uuid()
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}
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fn is_watched(&self) -> bool {
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self.is_watched()
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}
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fn is_loaded(&self) -> bool {
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self.is_loaded()
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}
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}
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