SimpleEngine/include/simpleengine
SeanOMik 19d116ef65
Redo the normal map lighting to be done in tangent space and with blinn-phong lighing
2022-10-02 11:39:07 -04:00
..
ecs Add some simple post processing stuff for flipping model texture coords 2022-09-27 00:26:50 -04:00
event Fix the opengl errors, still not rendering anything 2022-09-10 18:39:39 -04:00
gfx Redo the normal map lighting to be done in tangent space and with blinn-phong lighing 2022-10-02 11:39:07 -04:00
camera.h Start working on scene based rendering 2022-08-19 00:20:53 -04:00
destructable.h Remove the created by comments, and replace header guards with pragma 2021-11-27 14:16:41 -05:00
game.h Fix rendering entities 2022-09-16 11:14:38 -04:00
renderable.h Fix rendering entities 2022-09-16 11:14:38 -04:00
scene.h Implement ECS with EnTT and a submission based renderer 2022-09-23 00:44:07 -04:00
shader_program.h Fix rendering entities 2022-09-16 11:14:38 -04:00
transformable.h Implement batched rendering with multiple textures 2022-08-18 11:34:05 -04:00
util.h Implement ECS in the renderer. Nothing is shown yet though 2022-08-30 19:39:24 -04:00
vector.h Try to get some simple lighting working 2021-12-08 23:14:45 -05:00
vertex.h Remove tex_id from Vertexes 2022-09-27 16:22:04 -04:00