SeanOMik
17b81c83cc
Use shared_ptr for components instead of unique_ptr
2020-07-12 23:16:59 -05:00
SeanOMik
7808b7dbf7
Some fixes
2020-07-12 22:46:27 -05:00
SeanOMik
65575702d9
Add `HitboxComponent::GetHitbox`
2020-07-12 22:41:59 -05:00
SeanOMik
05ae937acf
Add Entity#GetSprite
2020-07-12 22:41:10 -05:00
SeanOMik
17610b1c82
Use a different Entity::Move override in MovementComponent
2020-07-12 22:36:04 -05:00
SeanOMik
6e76cc0175
Add a sprite field to entity.
...
I did this because I don't see why an entity would not have a sprite.
2020-07-12 22:35:11 -05:00
SeanOMik
63b2d506ba
Start work on the HitboxComponent.
2020-07-07 00:52:03 -05:00
SeanOMik
9013efcf31
Remove horrendous useless commented code.
2020-07-07 00:51:32 -05:00
SeanOMik
c395a72e87
Add Entity::RenderComponents and Entity::HasComponent
2020-07-07 00:50:39 -05:00
SeanOMik
196f1ae572
Fix ugly indentation in code
2020-07-07 00:50:19 -05:00
SeanOMik
06c17658e6
Fix some things with the animation class.
...
The user wouldn't be able to set a custom scale to their sprite if they used the SSMA component due to it resetting the scale when the sprite was flipped.
2020-07-06 15:05:21 -05:00
SeanOMik
542974caa7
Rename `side_scroller_movement_animation` files to `ssma_component`
2020-07-06 01:02:26 -05:00
SeanOMik
0969a9fb12
Prefix `MovementAnimationComponent` class with SideScroller
...
The class is really only set up for side scrollers for now
2020-07-06 00:56:48 -05:00
SeanOMik
7787e44fbb
Add a MovementAnimationComponent
2020-07-06 00:44:18 -05:00
SeanOMik
7ae000c4ac
Add some getters and a way to flip an animation
2020-07-06 00:44:06 -05:00
SeanOMik
dd919bf89e
Create AnimationComponent, and an example to show it
2020-07-05 01:28:31 -05:00
SeanOMik
0c525ae9e6
Add acceleration and deceleration to MovementComponent
2020-07-04 13:15:56 -05:00
SeanOMik
b24f4feb4a
Rework some stuff for memory
2020-07-03 15:26:44 -05:00
SeanOMik
ca64ab7a21
Rename `first_example` to `snake`. Also create entity & component system
2020-07-03 13:31:17 -05:00
SeanOMik
4d87f53cf2
Upload first super simple engine version
2020-07-02 22:48:58 -05:00