Commit graph

67 commits

Author SHA1 Message Date
63b2d506ba
Start work on the HitboxComponent. 2020-07-07 00:52:03 -05:00
9013efcf31
Remove horrendous useless commented code. 2020-07-07 00:51:32 -05:00
c395a72e87
Add Entity::RenderComponents and Entity::HasComponent 2020-07-07 00:50:39 -05:00
06c17658e6
Fix some things with the animation class.
The user wouldn't be able to set a custom scale to their sprite if they used the SSMA component due to it resetting the scale when the sprite was flipped.
2020-07-06 15:05:21 -05:00
542974caa7
Rename side_scroller_movement_animation files to ssma_component 2020-07-06 01:02:26 -05:00
0969a9fb12
Prefix MovementAnimationComponent class with SideScroller
The class is really only set up for side scrollers for now
2020-07-06 00:56:48 -05:00
7787e44fbb
Add a MovementAnimationComponent 2020-07-06 00:44:18 -05:00
7ae000c4ac
Add some getters and a way to flip an animation 2020-07-06 00:44:06 -05:00
dd919bf89e
Create AnimationComponent, and an example to show it 2020-07-05 01:28:31 -05:00
5794fe6c2e
Make Entity class not extend from enable_shared_from_this 2020-07-05 00:33:29 -05:00
5bedd85584
Make Entity::Update call UpdateComponents by default instead of an event 2020-07-04 16:42:11 -05:00
98fdde324f
Make EntityEvent update entities components - Add simple snake movement 2020-07-04 13:55:40 -05:00
0c525ae9e6
Add acceleration and deceleration to MovementComponent 2020-07-04 13:15:56 -05:00
b24f4feb4a
Rework some stuff for memory 2020-07-03 15:26:44 -05:00
7ced4f85cf
Remove default render target of nullptr. 2020-07-03 13:34:22 -05:00
ca64ab7a21
Rename first_example to snake. Also create entity & component system 2020-07-03 13:31:17 -05:00
7a1c31375d
Move headers into simpleengine directory. 2020-07-02 22:53:28 -05:00