SimpleEngine/CMakeLists.txt

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CMake
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cmake_minimum_required (VERSION 3.6)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake;${CMAKE_MODULE_PATH}")
project(SimpleEngine)
include(cmrc/CMakeRC.cmake)
#include(CMake/Findsoil2.cmake)
# Add some CMake options:
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option(SIMPLE_ENGINE_BUILD_EXAMPLES "Build example projects" ON)
# By default use OpenGL GLVND
option(SIMPLE_ENGINE_USE_GL_LEGACY "Use OpenGL legacy, or use BLVND" OFF)
if (SIMPLE_ENGINE_USE_GL_LEGACY)
set(OpenGL_GL_PREFERENCE "LEGACY")
else()
set(OpenGL_GL_PREFERENCE "GLVND")
endif()
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find_package(GLEW REQUIRED)
find_package(glfw3 CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
#if (WIN32)
# find_package(soil2 CONFIG REQUIRED)
#else()
# find_package(soil2 REQUIRED)
#endif()
find_package(OpenGL REQUIRED)
#include(FetchContent)
#FetchContent_Declare(
# stbImage
# URL https://raw.githubusercontent.com/nothings/stb/5ba0baaa269b3fd681828e0e3b3ac0f1472eaf40/stb_image.h
# DOWNLOAD_NO_EXTRACT
#)
#FetchContent_MakeAvailable(stbImage)
#include(ExternalProject)
#ExternalProject_Add(stbImage
# URL https://raw.githubusercontent.com/nothings/stb/5ba0baaa269b3fd681828e0e3b3ac0f1472eaf40/stb_image.h
# URL_HASH MD5=d41d8cd98f00b204e9800998ecf8427e
# DOWNLOAD_NO_EXTRACT ON
#)
# Link sources
file(GLOB_RECURSE source_list src/*.cpp)
add_library(simpleengine STATIC ${source_list})
# Link headers
target_include_directories(simpleengine PUBLIC include PRIVATE include/simpleengine)
# Embed shaders
file(GLOB_RECURSE simpleeng_resources_list resources/**)
cmrc_add_resource_library(
simpleengine_resources# ALIAS simpleengine::res::shaders
#NAMESPACE simpleengine__res
#WHENCE resources/shaders
#PREFIX resources/shaders
${simpleeng_resources_list}
)
# Link dependencies
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target_link_libraries(simpleengine PUBLIC GLEW::GLEW)
target_link_libraries(simpleengine PUBLIC glfw)
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target_link_libraries(simpleengine PUBLIC ${GLM_LIBRARIES})
#target_link_libraries(simpleengine PUBLIC soil2)
target_link_libraries(simpleengine PUBLIC ${OPENGL_LIBRARIES})
target_link_libraries(simpleengine PRIVATE simpleengine_resources)
# Include some dependencies' include directories
include_directories(${OPENGL_INCLUDE_DIR})
include_directories(${GLM_INCLUDE_DIRS})
# Add examples as a target if the user has them enabled
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if (SIMPLE_ENGINE_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
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# Set C++ standard to C++20
set_target_properties(simpleengine PROPERTIES CXX_STANDARD 20 CXX_EXTENSIONS OFF)