SeanOMik
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ec1d6aebe7
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Remove usage of SOIL2, just use stb_image.h
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2022-09-17 19:41:38 -04:00 |
SeanOMik
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04cf19d7bd
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Fix rendering entities
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2022-09-16 11:14:38 -04:00 |
SeanOMik
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44f9a5f5a5
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Fix the opengl errors, still not rendering anything
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2022-09-10 18:39:39 -04:00 |
SeanOMik
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0226819a46
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Implement batched rendering with multiple textures
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2022-08-18 11:34:05 -04:00 |
SeanOMik
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db94d85168
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Add engine resources to store core shaders, create core shader class
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2021-12-12 22:21:10 -05:00 |
SeanOMik
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862833fc71
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Fix the 2d triangle, create square, create VAO, and VBO objects.
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2021-11-25 16:15:24 -05:00 |
SeanOMik
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741b0c5b07
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Add cmrc for resource compiling, add shaders, create a 2d triangle
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2021-11-21 01:23:53 -05:00 |
SeanOMik
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9feff47a35
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Get an opengl window showing.
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2021-11-20 00:48:47 -05:00 |
SeanOMik
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be4ac92fb8
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Change cmake option
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2021-09-05 22:32:13 -04:00 |
SeanOMik
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6c28dba5dc
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Update snake example, remove some compiler warning
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2020-11-04 12:57:44 -06:00 |
SeanOMik
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7a1c31375d
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Move headers into `simpleengine` directory.
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2020-07-02 22:53:28 -05:00 |
SeanOMik
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4d87f53cf2
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Upload first super simple engine version
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2020-07-02 22:48:58 -05:00 |