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dummy_headers
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
.gitignore
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Makefile
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actor_transform_tagging.c
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
billboard_tagging.c
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camera_patches.c
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camera_transform_tagging.c
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Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips
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2024-04-25 23:49:06 -04:00 |
cheats.c
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culling.c
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cutscene_patches.c
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
debug_patches.c
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added set time debug ui
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2024-04-05 11:25:45 -05:00 |
dpad.rgba32.bin
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dpad.rgba32.png
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effect_patches.c
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effect_transform_tagging.c
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
fixes.c
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graphics.h
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input.c
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Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet
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2024-04-26 19:35:19 -04:00 |
input.h
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Implemented mouse aiming
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2024-04-26 01:48:26 -04:00 |
input_latency.c
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update rumble on vi thread
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2024-04-16 10:58:43 -04:00 |
item_transform_tagging.c
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
misc_funcs.h
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added set time debug ui
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2024-04-05 11:25:45 -05:00 |
ocarina_effect_patches.c
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Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists
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2024-04-04 20:37:08 -04:00 |
options.c
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particle_transform_tagging.c
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
patch_helpers.h
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patches.h
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
patches.ld
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play_patches.c
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play_patches.h
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print.c
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quicksave_patches.c
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room_patches.c
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save_patches.c
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
sky_transform_tagging.c
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song_transform_tagging.c
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
sound.h
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sound_patches.c
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specific_actor_transform_tagging.c
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
syms.ld
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Implemented mouse aiming
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2024-04-26 01:48:26 -04:00 |
terrain_transform_tagging.c
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transform_ids.h
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
ui_patches.c
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Fixed ortho tri textbox patch in Bomber's notebook
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2024-04-02 00:49:32 -04:00 |
ui_transform_tagging.c
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Fix bug with pause tiles being in wrong location when unpausing, update RT64
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2024-04-06 12:42:15 -04:00 |