Zelda64Recomp/patches
thecozies af3c4f4df7 update rumble on vi thread 2024-04-16 10:58:43 -04:00
..
dummy_headers Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
.gitignore
Makefile
actor_transform_tagging.c Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
billboard_tagging.c
camera_patches.c
camera_transform_tagging.c
cheats.c
culling.c
cutscene_patches.c Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
debug_patches.c
dpad.rgba32.bin
dpad.rgba32.png
effect_patches.c
effect_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
fixes.c
graphics.h
input.c
input.h
input_latency.c update rumble on vi thread 2024-04-16 10:58:43 -04:00
item_transform_tagging.c
misc_funcs.h
ocarina_effect_patches.c
options.c
particle_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
patch_helpers.h
patches.h control rumble intensity to mimic n64 rumble pak & separate rumble from input 2024-04-16 10:58:43 -04:00
patches.ld
play_patches.c
play_patches.h
print.c
quicksave_patches.c
room_patches.c
save_patches.c Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
sky_transform_tagging.c
song_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
sound.h
sound_patches.c
specific_actor_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
syms.ld update rumble on vi thread 2024-04-16 10:58:43 -04:00
terrain_transform_tagging.c
transform_ids.h Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
ui_patches.c
ui_transform_tagging.c Fix bug with pause tiles being in wrong location when unpausing, update RT64 2024-04-06 12:42:15 -04:00