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Zelda64Recomp
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af3c4f4df7
Zelda64Recomp
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patches
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thecozies
af3c4f4df7
update rumble on vi thread
2024-04-16 10:58:43 -04:00
..
dummy_headers
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
.gitignore
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Makefile
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actor_transform_tagging.c
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
billboard_tagging.c
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camera_patches.c
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camera_transform_tagging.c
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cheats.c
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culling.c
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cutscene_patches.c
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
debug_patches.c
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dpad.rgba32.bin
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dpad.rgba32.png
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effect_patches.c
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effect_transform_tagging.c
Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
2024-04-15 20:05:31 -04:00
fixes.c
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graphics.h
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input.c
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input.h
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input_latency.c
update rumble on vi thread
2024-04-16 10:58:43 -04:00
item_transform_tagging.c
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misc_funcs.h
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ocarina_effect_patches.c
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options.c
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particle_transform_tagging.c
Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
2024-04-15 20:05:31 -04:00
patch_helpers.h
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patches.h
control rumble intensity to mimic n64 rumble pak & separate rumble from input
2024-04-16 10:58:43 -04:00
patches.ld
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play_patches.c
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play_patches.h
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print.c
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quicksave_patches.c
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room_patches.c
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save_patches.c
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
sky_transform_tagging.c
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song_transform_tagging.c
Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
2024-04-15 20:05:31 -04:00
sound.h
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sound_patches.c
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specific_actor_transform_tagging.c
Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
2024-04-15 20:05:31 -04:00
syms.ld
update rumble on vi thread
2024-04-16 10:58:43 -04:00
terrain_transform_tagging.c
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transform_ids.h
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
ui_patches.c
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ui_transform_tagging.c
Fix bug with pause tiles being in wrong location when unpausing, update RT64
2024-04-06 12:42:15 -04:00