Zelda64Recomp/assets/promptfont/README.md

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## About PromptFont
This is a font designed for button prompts in games. It includes the base alphabet, as well as icons for modifier and control keys, and gamepad buttons. All the icons included in the font are custom made and available under the same [SIL Open Font Licence](LICENSE.txt). Included trademarks however of course still belong to their respective owners.
PromptFont is based on the Xolonium font by Severin Meyer.
## Attribution
If you use this font in your project please leave an attribution notice in your credits like this:
> PromptFont by Yukari "Shinmera" Hafner, available at https://shinmera.com/promptfont
## Special Glyphs
Please see the included ``glyphs.json`` file for all the relevant glyphs in the font. It includes the code point of every glyph along with a unique name to address it with and a general category. You should be able to use it to create an equivalent mapping of glyphs in your engine of choice.
## Engine Specifics
Since there's far too many engines out there and their methods vary a lot, we can't include guides in this repository. For specifics on how to use this font in your engine of choice, please consult their documentation on importing custom fonts and custom glyph ranges, and how to write text with specific unicode codepoints. Since this is literally just a font, it should not prove too difficult.
## Contributing Glyphs
For a brief guide on what to watch out for if you'd like to contribute to this font, please see the [CONTRIBUTING.md](CONTRIBUTING.md) file. If you'd like to request new glyphs to be added, please comment on the [issue ticket]().
## Support
If you'd like to support the continued development of PromptFont, please consider becoming a backer on Patreon:
[![Patreon](https://filebox.tymoon.eu//file/TWpjeU9RPT0=)](https://patreon.com/shinmera)