Zelda64Recomp/ultramodern
Mr-Wiseguy 407b6e547c Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration 2024-04-02 22:16:31 -04:00
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audio.cpp Fixed audio channels getting swapped twice 2024-03-21 23:56:19 -04:00
config.hpp hud aspect ratio in gfx config 2024-04-01 12:23:09 -05:00
events.cpp Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
mesgqueue.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
misc_ultra.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
port_main.c Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
scheduler.cpp Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
task_win32.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
threads.cpp Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
timer.cpp Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration 2024-04-02 22:16:31 -04:00
ultra64.h Hooked up graphics option menu to RT64, updated RT64 2024-01-01 00:09:14 -05:00
ultrainit.cpp Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
ultramodern.hpp Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00