Zelda64Recomp/patches
Mr-Wiseguy 3537a22ccd Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet 2024-04-26 19:35:19 -04:00
..
dummy_headers
.gitignore
Makefile
actor_transform_tagging.c
billboard_tagging.c
camera_patches.c
camera_transform_tagging.c Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips 2024-04-25 23:49:06 -04:00
cheats.c
culling.c
cutscene_patches.c
debug_patches.c
dpad.rgba32.bin
dpad.rgba32.png
effect_patches.c
effect_transform_tagging.c Transform tagging for clear tag actor (mainly for bomb explosions), update RT64 2024-04-24 14:56:23 -04:00
fixes.c
graphics.h
input.c Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet 2024-04-26 19:35:19 -04:00
input.h Implemented mouse aiming 2024-04-26 01:48:26 -04:00
input_latency.c update rumble on vi thread 2024-04-16 10:58:43 -04:00
item_transform_tagging.c Transform tagging for clear tag actor (mainly for bomb explosions), update RT64 2024-04-24 14:56:23 -04:00
misc_funcs.h
ocarina_effect_patches.c
options.c
particle_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
patch_helpers.h
patches.h Transform tagging for clear tag actor (mainly for bomb explosions), update RT64 2024-04-24 14:56:23 -04:00
patches.ld
play_patches.c
play_patches.h
print.c
quicksave_patches.c
room_patches.c
save_patches.c
sky_transform_tagging.c
song_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
sound.h
sound_patches.c
specific_actor_transform_tagging.c Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
syms.ld Implemented mouse aiming 2024-04-26 01:48:26 -04:00
terrain_transform_tagging.c
transform_ids.h
ui_patches.c
ui_transform_tagging.c