Commit Graph

380 Commits

Author SHA1 Message Date
Mr-Wiseguy b132dfad77 Update RT64 to WIP decomposition branch 2024-02-24 22:00:53 -05:00
thecozies 24693c32c4 dpad visual + kb/cont toggle + general style updates 2024-02-24 21:57:51 -05:00
thecozies 2b9eb9643c dpad svgs 2024-02-24 21:57:51 -05:00
thecozies 1166851d7d switch to npm start for watch & added build cmd 2024-02-24 21:57:51 -05:00
thecozies 66f184eec4 input conf header swap and rounded container 2024-02-24 21:57:51 -05:00
thecozies 28104fa76d add border to modal 2024-02-24 21:57:51 -05:00
thecozies f6a9a3c520 close config modal on backdrop or x button click 2024-02-24 21:57:51 -05:00
thecozies 2718bfc87c config related style/layout updates 2024-02-24 21:57:51 -05:00
thecozies 7b194955c5 input viz WIP + icons 2024-02-24 21:57:51 -05:00
Mr-Wiseguy 214231de6c Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations 2024-02-24 16:14:48 -05:00
Mr-Wiseguy 5a1dbb96f4 Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow 2024-02-24 16:13:39 -05:00
Mr-Wiseguy e97242af2e Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes 2024-02-22 23:52:04 -05:00
Mr-Wiseguy b88c729d93 Transform tagging for song of soaring effects 2024-02-19 17:02:10 -05:00
Mr-Wiseguy 99c14fde04 Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen 2024-02-17 22:12:23 -05:00
Mr-Wiseguy b6cec905c7 Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64 2024-02-17 22:11:07 -05:00
Mr-Wiseguy 12e107b872 Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation 2024-02-04 23:12:34 -05:00
Mr-Wiseguy 958808acb0 Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing 2024-02-04 22:55:15 -05:00
Mr-Wiseguy 3326a1bcce Significantly improved transform tagging for most actors, updated RT64 2024-01-28 23:43:51 -05:00
Mr-Wiseguy 289d570b94 Update RT64 to fix HFR dropped frame performance issue 2024-01-28 12:25:02 -05:00
Mr-Wiseguy 8370b9a9a9 Add patch to fix texture sampling seams in pause menu 2024-01-28 02:00:04 -05:00
Mr-Wiseguy b281740fb7 Update RT64 to disable its own config file mechanism 2024-01-27 16:22:33 -05:00
Mr-Wiseguy 8a919252d2 Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder 2024-01-27 16:06:36 -05:00
Mr-Wiseguy dbfda5332e Update SDL2 and change CMakeLists to use FetchContent with a github release for SDL2 instead of using RT64's 2024-01-23 01:01:12 -05:00
Mr-Wiseguy e04865c715 Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
Mr-Wiseguy 992bdb67e9 Save controls and graphics configs to files after editing and load them on startup 2024-01-21 19:21:58 -05:00
Mr-Wiseguy 8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
Mr-Wiseguy c7bfc15caa Update RT64 2024-01-20 01:52:51 -05:00
Mr-Wiseguy b8c15db6a1 Merge remote-tracking branch 'origin/ui' into ui-scaling 2024-01-20 01:49:00 -05:00
Mr-Wiseguy 802c9bd5a8 Added modified version of RmlUi's ElementSVG that reduces the image dimensions to avoid unnecessarily large baked SVG textures 2024-01-20 01:48:27 -05:00
Mr-Wiseguy b4bb64e688 Fixed resizing causing incorrect RmlUi context size sometimes and fixed some crashes on exit 2024-01-19 18:44:43 -05:00
Mr-Wiseguy d6e4e98c8b Added custom font interface that scales font glyphs down to avoid downsampling 2024-01-19 18:14:42 -05:00
Mr-Wiseguy 3456b03b4d Scaled mouse coordinates before passing them to RmlUi 2024-01-19 14:14:47 -05:00
thecozies 4de0693328 fixed various ui positioning issues + scrollbar 2024-01-19 13:06:06 -06:00
Mr-Wiseguy 0a4ae48d24 WIP scaling UI RmlUi vertex resolution 2024-01-19 14:02:05 -05:00
thecozies 340b838001 styled control options 2024-01-18 14:49:29 -06:00
thecozies 3759688e72 add ability to disable mouse input with body attr 2024-01-17 10:21:26 -06:00
thecozies 6460ae1bf9 removed registering useless events 2024-01-17 10:03:18 -06:00
thecozies b3dbb9e9be track and share focused/hovered input rows 2024-01-17 09:54:13 -06:00
Mr-Wiseguy d0e01cdec1 Add active_binding_input and active_binding_slot bindings in controls UI 2024-01-17 02:22:36 -05:00
thecozies 23f0235996 auto 4:3 aspect for cont conf visual 2024-01-16 14:26:57 -06:00
Mr-Wiseguy 6ebc7256eb Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so 2024-01-15 21:06:52 -05:00
Mr-Wiseguy 457bc878e9 Refactored input mapping state 2024-01-14 22:49:04 -05:00
Mr-Wiseguy 8f3acd3623 Removed obsolete mask.svg 2024-01-13 01:42:16 -05:00
Mr-Wiseguy ecfe2381b0 Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
thecozies a25f967094 set svg img color with menu item 2024-01-10 10:03:46 -06:00
thecozies a06f98ab09 added clipped mm to intro bg 2024-01-10 10:03:10 -06:00
Mr-Wiseguy d6e9d2e94d Add lunasvg and enable SVG support in RmlUi, fix color endianness for RmlUi generated images 2024-01-09 19:55:44 -05:00
thecozies 6e771ba1bf adjust modal transparency for contrast 2024-01-08 10:06:59 -06:00
thecozies f2ea206d15 fade-in window transition + faded bg overlay 2024-01-08 09:42:21 -06:00
Mr-Wiseguy 5ee7eaed1f Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape 2024-01-08 03:38:05 -05:00