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Darío 2024-11-05 02:01:39 +00:00 committed by GitHub
commit 1049529244
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2 changed files with 2 additions and 8 deletions

@ -1 +1 @@
Subproject commit 88c618c1f8d8089f94e78537e49e0d77798fc0be
Subproject commit 6de3939913f788524e3bd820b34014955f779118

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@ -398,13 +398,7 @@ float zelda64::renderer::RT64Context::get_resolution_scale() const {
}
void zelda64::renderer::RT64Context::load_shader_cache(std::span<const char> cache_binary) {
// TODO figure out how to avoid a copy here.
std::istringstream cache_stream{std::string{cache_binary.data(), cache_binary.size()}};
if (!app->rasterShaderCache->loadOfflineList(cache_stream)) {
printf("Failed to preload shader cache!\n");
assert(false);
}
// Deprecated.
}
RT64::UserConfiguration::Antialiasing zelda64::renderer::RT64MaxMSAA() {