roulette/types/flash.go

51 lines
1.2 KiB
Go

/*
Copyright © 2023 Seednode <seednode@seedno.de>
*/
package types
import (
"fmt"
"strings"
)
type Flash struct{}
func (t Flash) Css() string {
var css strings.Builder
css.WriteString(`html,body{margin:0;padding:0;height:100%;}`)
css.WriteString(`a{color:inherit;display:block;height:100%;width:100%;text-decoration:none;}`)
return css.String()
}
func (t Flash) Title(queryParams, fileUri, filePath, fileName, mime string) string {
return fmt.Sprintf(`<title>%s</title>`, fileName)
}
func (t Flash) Body(queryParams, fileUri, filePath, fileName, mime string) string {
var html strings.Builder
html.WriteString(fmt.Sprintf(`<script src="https://unpkg.com/@ruffle-rs/ruffle"></script><script>window.RufflePlayer.config = {autoplay:"on"};</script><embed src="%s"></embed>`, fileUri))
html.WriteString(fmt.Sprintf(`<br /><button onclick="window.location.href = '/%s';">Next</button>`, queryParams))
return html.String()
}
func (t Flash) Extensions() map[string]string {
return map[string]string{
`.swf`: `application/x-shockwave-flash`,
}
}
func (t Flash) MimeTypes() []string {
return []string{
`application/x-shockwave-flash`,
}
}
func (t Flash) Validate(filePath string) bool {
return true
}