roulette/vendor/github.com/golang/snappy/decode_other.go

116 lines
3.4 KiB
Go

// Copyright 2016 The Snappy-Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !amd64,!arm64 appengine !gc noasm
package snappy
// decode writes the decoding of src to dst. It assumes that the varint-encoded
// length of the decompressed bytes has already been read, and that len(dst)
// equals that length.
//
// It returns 0 on success or a decodeErrCodeXxx error code on failure.
func decode(dst, src []byte) int {
var d, s, offset, length int
for s < len(src) {
switch src[s] & 0x03 {
case tagLiteral:
x := uint32(src[s] >> 2)
switch {
case x < 60:
s++
case x == 60:
s += 2
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
x = uint32(src[s-1])
case x == 61:
s += 3
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
x = uint32(src[s-2]) | uint32(src[s-1])<<8
case x == 62:
s += 4
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16
case x == 63:
s += 5
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24
}
length = int(x) + 1
if length <= 0 {
return decodeErrCodeUnsupportedLiteralLength
}
if length > len(dst)-d || length > len(src)-s {
return decodeErrCodeCorrupt
}
copy(dst[d:], src[s:s+length])
d += length
s += length
continue
case tagCopy1:
s += 2
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
length = 4 + int(src[s-2])>>2&0x7
offset = int(uint32(src[s-2])&0xe0<<3 | uint32(src[s-1]))
case tagCopy2:
s += 3
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
length = 1 + int(src[s-3])>>2
offset = int(uint32(src[s-2]) | uint32(src[s-1])<<8)
case tagCopy4:
s += 5
if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
return decodeErrCodeCorrupt
}
length = 1 + int(src[s-5])>>2
offset = int(uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24)
}
if offset <= 0 || d < offset || length > len(dst)-d {
return decodeErrCodeCorrupt
}
// Copy from an earlier sub-slice of dst to a later sub-slice.
// If no overlap, use the built-in copy:
if offset >= length {
copy(dst[d:d+length], dst[d-offset:])
d += length
continue
}
// Unlike the built-in copy function, this byte-by-byte copy always runs
// forwards, even if the slices overlap. Conceptually, this is:
//
// d += forwardCopy(dst[d:d+length], dst[d-offset:])
//
// We align the slices into a and b and show the compiler they are the same size.
// This allows the loop to run without bounds checks.
a := dst[d : d+length]
b := dst[d-offset:]
b = b[:len(a)]
for i := range a {
a[i] = b[i]
}
d += length
}
if d != len(dst) {
return decodeErrCodeCorrupt
}
return 0
}