roulette/vendor/golang.org/x/image/vp8l/huffman.go

246 lines
7.4 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package vp8l
import (
"io"
)
// reverseBits reverses the bits in a byte.
var reverseBits = [256]uint8{
0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
}
// hNode is a node in a Huffman tree.
type hNode struct {
// symbol is the symbol held by this node.
symbol uint32
// children, if positive, is the hTree.nodes index of the first of
// this node's two children. Zero means an uninitialized node,
// and -1 means a leaf node.
children int32
}
const leafNode = -1
// lutSize is the log-2 size of an hTree's look-up table.
const lutSize, lutMask = 7, 1<<7 - 1
// hTree is a Huffman tree.
type hTree struct {
// nodes are the nodes of the Huffman tree. During construction,
// len(nodes) grows from 1 up to cap(nodes) by steps of two.
// After construction, len(nodes) == cap(nodes), and both equal
// 2*theNumberOfSymbols - 1.
nodes []hNode
// lut is a look-up table for walking the nodes. The x in lut[x] is
// the next lutSize bits in the bit-stream. The low 8 bits of lut[x]
// equals 1 plus the number of bits in the next code, or 0 if the
// next code requires more than lutSize bits. The high 24 bits are:
// - the symbol, if the code requires lutSize or fewer bits, or
// - the hTree.nodes index to start the tree traversal from, if
// the next code requires more than lutSize bits.
lut [1 << lutSize]uint32
}
// insert inserts into the hTree a symbol whose encoding is the least
// significant codeLength bits of code.
func (h *hTree) insert(symbol uint32, code uint32, codeLength uint32) error {
if symbol > 0xffff || codeLength > 0xfe {
return errInvalidHuffmanTree
}
baseCode := uint32(0)
if codeLength > lutSize {
baseCode = uint32(reverseBits[(code>>(codeLength-lutSize))&0xff]) >> (8 - lutSize)
} else {
baseCode = uint32(reverseBits[code&0xff]) >> (8 - codeLength)
for i := 0; i < 1<<(lutSize-codeLength); i++ {
h.lut[baseCode|uint32(i)<<codeLength] = symbol<<8 | (codeLength + 1)
}
}
n := uint32(0)
for jump := lutSize; codeLength > 0; {
codeLength--
if int(n) > len(h.nodes) {
return errInvalidHuffmanTree
}
switch h.nodes[n].children {
case leafNode:
return errInvalidHuffmanTree
case 0:
if len(h.nodes) == cap(h.nodes) {
return errInvalidHuffmanTree
}
// Create two empty child nodes.
h.nodes[n].children = int32(len(h.nodes))
h.nodes = h.nodes[:len(h.nodes)+2]
}
n = uint32(h.nodes[n].children) + 1&(code>>codeLength)
jump--
if jump == 0 && h.lut[baseCode] == 0 {
h.lut[baseCode] = n << 8
}
}
switch h.nodes[n].children {
case leafNode:
// No-op.
case 0:
// Turn the uninitialized node into a leaf.
h.nodes[n].children = leafNode
default:
return errInvalidHuffmanTree
}
h.nodes[n].symbol = symbol
return nil
}
// codeLengthsToCodes returns the canonical Huffman codes implied by the
// sequence of code lengths.
func codeLengthsToCodes(codeLengths []uint32) ([]uint32, error) {
maxCodeLength := uint32(0)
for _, cl := range codeLengths {
if maxCodeLength < cl {
maxCodeLength = cl
}
}
const maxAllowedCodeLength = 15
if len(codeLengths) == 0 || maxCodeLength > maxAllowedCodeLength {
return nil, errInvalidHuffmanTree
}
histogram := [maxAllowedCodeLength + 1]uint32{}
for _, cl := range codeLengths {
histogram[cl]++
}
currCode, nextCodes := uint32(0), [maxAllowedCodeLength + 1]uint32{}
for cl := 1; cl < len(nextCodes); cl++ {
currCode = (currCode + histogram[cl-1]) << 1
nextCodes[cl] = currCode
}
codes := make([]uint32, len(codeLengths))
for symbol, cl := range codeLengths {
if cl > 0 {
codes[symbol] = nextCodes[cl]
nextCodes[cl]++
}
}
return codes, nil
}
// build builds a canonical Huffman tree from the given code lengths.
func (h *hTree) build(codeLengths []uint32) error {
// Calculate the number of symbols.
var nSymbols, lastSymbol uint32
for symbol, cl := range codeLengths {
if cl != 0 {
nSymbols++
lastSymbol = uint32(symbol)
}
}
if nSymbols == 0 {
return errInvalidHuffmanTree
}
h.nodes = make([]hNode, 1, 2*nSymbols-1)
// Handle the trivial case.
if nSymbols == 1 {
if len(codeLengths) <= int(lastSymbol) {
return errInvalidHuffmanTree
}
return h.insert(lastSymbol, 0, 0)
}
// Handle the non-trivial case.
codes, err := codeLengthsToCodes(codeLengths)
if err != nil {
return err
}
for symbol, cl := range codeLengths {
if cl > 0 {
if err := h.insert(uint32(symbol), codes[symbol], cl); err != nil {
return err
}
}
}
return nil
}
// buildSimple builds a Huffman tree with 1 or 2 symbols.
func (h *hTree) buildSimple(nSymbols uint32, symbols [2]uint32, alphabetSize uint32) error {
h.nodes = make([]hNode, 1, 2*nSymbols-1)
for i := uint32(0); i < nSymbols; i++ {
if symbols[i] >= alphabetSize {
return errInvalidHuffmanTree
}
if err := h.insert(symbols[i], i, nSymbols-1); err != nil {
return err
}
}
return nil
}
// next returns the next Huffman-encoded symbol from the bit-stream d.
func (h *hTree) next(d *decoder) (uint32, error) {
var n uint32
// Read enough bits so that we can use the look-up table.
if d.nBits < lutSize {
c, err := d.r.ReadByte()
if err != nil {
if err == io.EOF {
// There are no more bytes of data, but we may still be able
// to read the next symbol out of the previously read bits.
goto slowPath
}
return 0, err
}
d.bits |= uint32(c) << d.nBits
d.nBits += 8
}
// Use the look-up table.
n = h.lut[d.bits&lutMask]
if b := n & 0xff; b != 0 {
b--
d.bits >>= b
d.nBits -= b
return n >> 8, nil
}
n >>= 8
d.bits >>= lutSize
d.nBits -= lutSize
slowPath:
for h.nodes[n].children != leafNode {
if d.nBits == 0 {
c, err := d.r.ReadByte()
if err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return 0, err
}
d.bits = uint32(c)
d.nBits = 8
}
n = uint32(h.nodes[n].children) + 1&d.bits
d.bits >>= 1
d.nBits--
}
return h.nodes[n].symbol, nil
}