roulette/vendor/github.com/pierrec/lz4/v4/internal/lz4block/blocks.go

88 lines
1.7 KiB
Go

// Package lz4block provides LZ4 BlockSize types and pools of buffers.
package lz4block
import "sync"
const (
Block64Kb uint32 = 1 << (16 + iota*2)
Block256Kb
Block1Mb
Block4Mb
Block8Mb = 2 * Block4Mb
)
var (
BlockPool64K = sync.Pool{New: func() interface{} { return make([]byte, Block64Kb) }}
BlockPool256K = sync.Pool{New: func() interface{} { return make([]byte, Block256Kb) }}
BlockPool1M = sync.Pool{New: func() interface{} { return make([]byte, Block1Mb) }}
BlockPool4M = sync.Pool{New: func() interface{} { return make([]byte, Block4Mb) }}
BlockPool8M = sync.Pool{New: func() interface{} { return make([]byte, Block8Mb) }}
)
func Index(b uint32) BlockSizeIndex {
switch b {
case Block64Kb:
return 4
case Block256Kb:
return 5
case Block1Mb:
return 6
case Block4Mb:
return 7
case Block8Mb: // only valid in legacy mode
return 3
}
return 0
}
func IsValid(b uint32) bool {
return Index(b) > 0
}
type BlockSizeIndex uint8
func (b BlockSizeIndex) IsValid() bool {
switch b {
case 4, 5, 6, 7:
return true
}
return false
}
func (b BlockSizeIndex) Get() []byte {
var buf interface{}
switch b {
case 4:
buf = BlockPool64K.Get()
case 5:
buf = BlockPool256K.Get()
case 6:
buf = BlockPool1M.Get()
case 7:
buf = BlockPool4M.Get()
case 3:
buf = BlockPool8M.Get()
}
return buf.([]byte)
}
func Put(buf []byte) {
// Safeguard: do not allow invalid buffers.
switch c := cap(buf); uint32(c) {
case Block64Kb:
BlockPool64K.Put(buf[:c])
case Block256Kb:
BlockPool256K.Put(buf[:c])
case Block1Mb:
BlockPool1M.Put(buf[:c])
case Block4Mb:
BlockPool4M.Put(buf[:c])
case Block8Mb:
BlockPool8M.Put(buf[:c])
}
}
type CompressionLevel uint32
const Fast CompressionLevel = 0