roulette/types/flash.go

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/*
Copyright © 2023 Seednode <seednode@seedno.de>
*/
package types
import (
"fmt"
"strings"
)
func RegisterFlash() *Type {
return &Type{
Css: func() string {
var css strings.Builder
css.WriteString(`html,body{margin:0;padding:0;height:100%;}`)
css.WriteString(`a{color:inherit;display:block;height:100%;width:100%;text-decoration:none;}`)
return css.String()
},
Title: func(queryParams, fileUri, filePath, fileName, mime string) string {
return fmt.Sprintf(`<title>%s</title>`, fileName)
},
Body: func(queryParams, fileUri, filePath, fileName, mime string) string {
var html strings.Builder
html.WriteString(fmt.Sprintf(`<script src="https://unpkg.com/@ruffle-rs/ruffle"></script><script>window.RufflePlayer.config = {autoplay:"on"};</script><embed src="%s"></embed>`, fileUri))
html.WriteString(fmt.Sprintf(`<br /><button onclick=\"window.location.href = '/%s';\">Next</button>`, queryParams))
return html.String()
},
Extensions: []string{
`.swf`,
},
MimeTypes: []string{
`application/x-shockwave-flash`,
},
Validate: func(filePath string) bool {
return true
},
}
}