Add GuildCreateEvent
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import eventhandler, json, tables, hashes, message
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import eventhandler, json, tables, message, user, nimcordutils, httpClient, strformat, cache, guild, sequtils, asyncdispatch, clientobjects
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proc readyEvent(discordClient: DiscordClient, json: JsonNode) =
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var readyEvent = ReadyEvent(client: discordClient, readyPayload: json, name: $EventType.evtReady)
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# Get client user
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var client = newHttpClient()
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# Add headers
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client.headers = newHttpHeaders({"Authorization": fmt("Bot {discordClient.token}"),
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"User-Agent": "NimCord (https://github.com/SeanOMik/nimcord, v0.0.0)",
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"X-RateLimit-Precision": "millisecond"})
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echo "Sending GET request, URL: body: {}"
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waitForRateLimits(0, RateLimitBucketType.global)
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var json = handleResponse(client.request(endpoint("/users/@me"), HttpGet, ""), 0, RateLimitBucketType.global)
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let clientUser: User = newUser(json)
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readyEvent.clientUser = clientUser
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proc readyEvent(json: JsonNode) =
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let readyEvent = ReadyEvent(readyPayload: json, name: $EventType.evtReady)
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dispatchEvent(readyEvent)
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dispatchEvent(readyEvent)
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proc messageCreateEvent(json: JsonNode) =
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proc messageCreateEvent(discordClient: DiscordClient, json: JsonNode) =
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let msg = newMessage(json)
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let msg = newMessage(json)
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let messageCreateEvnt = MessageCreateEvent(message: msg, name: $EventType.evtMessageCreate)
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let messageCreateEvnt = MessageCreateEvent(client: discordClient, message: msg, name: $EventType.evtMessageCreate)
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dispatchEvent(messageCreateEvnt)
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dispatchEvent(messageCreateEvnt)
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let internalEventTable: Table[string, proc(json: JsonNode) {.nimcall.}] = {
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proc guildCreateEvent(discordClient: DiscordClient, json: JsonNode) =
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let g = newGuild(json)
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let guildCreateEvnt = GuildCreateEvent(client: discordClient, guild: g, name: $EventType.evtGuildCreate)
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discordClient.cache.guilds.insert(g)
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discordClient.cache.channels = concat(discordClient.cache.channels, g.channels)
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discordClient.cache.members = concat(discordClient.cache.members, g.members)
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dispatchEvent(guildCreateEvnt)
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let internalEventTable: Table[string, proc(discordClient: DiscordClient, json: JsonNode) {.nimcall.}] = {
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"READY": readyEvent,
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"READY": readyEvent,
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"MESSAGE_CREATE": messageCreateEvent
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"MESSAGE_CREATE": messageCreateEvent,
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"GUILD_CREATE": guildCreateEvent
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}.toTable
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}.toTable
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proc handleDiscordEvent*(json: JsonNode, eventName: string) =
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proc handleDiscordEvent*(discordClient: DiscordClient, json: JsonNode, eventName: string) {.async.} =
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if (internalEventTable.hasKey(eventName)):
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if (internalEventTable.hasKey(eventName)):
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let eventProc:proc(json: JsonNode) = internalEventTable[eventName]
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let eventProc: proc(discordClient: DiscordClient, json: JsonNode) = internalEventTable[eventName]
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eventProc(json)
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eventProc(discordClient, json)
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else:
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else:
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echo "Failed to find event: ", eventName
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echo "Failed to find event: ", eventName
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@ -1,16 +1,21 @@
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import tables, hashes, json, message
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import tables, hashes, json, message, user, guild, clientobjects
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type
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type
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EventType* = enum
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EventType* = enum
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evtReady = "READY"
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evtReady = "READY"
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evtMessageCreate = "MESSAGE_CREATE"
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evtMessageCreate = "MESSAGE_CREATE"
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evtGuildCreate = "GUILD_CREATE"
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BaseEvent* = object of RootObj
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BaseEvent* = object of RootObj
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client*: DiscordClient
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name*: string
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name*: string
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ReadyEvent* = object of BaseEvent
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ReadyEvent* = object of BaseEvent
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readyPayload*: JsonNode
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readyPayload*: JsonNode
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clientUser*: User
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MessageCreateEvent* = object of BaseEvent
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MessageCreateEvent* = object of BaseEvent
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message*: Message
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message*: Message
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GuildCreateEvent* = object of BaseEvent
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guild*: Guild
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# Table storing all the event listeners
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# Table storing all the event listeners
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let eventListeners = newTable[string, seq[proc(event: BaseEvent)]]()
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let eventListeners = newTable[string, seq[proc(event: BaseEvent)]]()
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