added event classes, working on dispatch

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Intexisty 2020-06-20 13:24:21 -05:00
parent b29e282300
commit c105a0c29a
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GPG Key ID: 0F63AD8E987C9A17
2 changed files with 139 additions and 6 deletions

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@ -1,4 +1,4 @@
import eventhandler, json, tables, message, user, nimcordutils, httpClient, strformat, cache, guild, sequtils, asyncdispatch, clientobjects
import eventhandler, json, tables, message, emoji, user, member, role, guild, channel, nimcordutils, httpClient, strformat, cache, sequtils, asyncdispatch, clientobjects
proc readyEvent(discordClient: DiscordClient, json: JsonNode) =
var readyEvent = ReadyEvent(client: discordClient, readyPayload: json, name: $EventType.evtReady)
@ -19,6 +19,14 @@ proc readyEvent(discordClient: DiscordClient, json: JsonNode) =
dispatchEvent(readyEvent)
proc channelCreateEvent(discordClient: DiscordClient, json: JsonNode) =
let chnl = newChannel(json)
let channelCreateEvnt = ChannelCreateEvent(client: discordClient, channel: chnl, name: $EventType.evtChannelCreate)
dispatchEvent(channelCreateEvent)
proc channelUpdateEvent(discordClient: DiscordClient, json: JsonNode) =
proc channelDeleteEvent(discordClient: DiscordClient, json: JsonNode) =
proc messageCreateEvent(discordClient: DiscordClient, json: JsonNode) =
let msg = newMessage(json)
let messageCreateEvnt = MessageCreateEvent(client: discordClient, message: msg, name: $EventType.evtMessageCreate)

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@ -1,30 +1,155 @@
import tables, hashes, json, message, user, guild, clientobjects
import tables, hashes, json, message, emoji, user, member, role, guild, channel, clientobjects
type
EventType* = enum
## The event type.
evtReady = "READY"
evtMessageCreate = "MESSAGE_CREATE"
evtResumed = "RESUMED"
evtReconnect = "RECONNECT"
evtInvalidSession = "INVALID_SESSION"
evtChannelCreate = "CHANNEL_CREATE"
evtChannelUpdate = "CHANNEL_UPDATE"
evtChannelDelete = "CHANNEL_DELETE"
evtChannelPinsUpdate = "CHANNEL_PINS_UPDATE"
evtGuildCreate = "GUILD_CREATE"
evtGuildUpdate = "GUILD_UPDATE"
evtGuildDelete = "GUILD_DELETE"
evtGuildBanAdd = "GUILD_BAN_ADD"
evtGuildBanRemove = "GUILD_BAN_REMOVE"
evtGuildEmojisUpdate = "GUILD_EMOJIS_UPDATE"
evtGuildIntegrationsUpdate = "GUILD_INTEGRATIONS_UPDATE"
evtGuildMemberAdd = "GUILD_MEMBER_ADD"
evtGuildMemberRemove = "GUILD_MEMBER_REMOVE"
evtGuildMemberUpdate = "GUILD_MEMBER_UPDATE"
evtGuildMembersChunk = "GUILD_MEMBERS_CHUNK"
evtGuildRoleCreate = "GUILD_ROLE_CREATE"
evtGuildRoleUpdate = "GUILD_ROLE_UPDATE"
evtGuildRoleDelete = "GUILD_ROLE_DELETE"
evtMessageUpdate = "MESSAGE_UPDATE"
evtMessageDelete = "MESSAGE_DELETE"
evtMessageCreate = "MESSAGE_CREATE"
evtMessageDeleteBulk = "MESSAGE_DELETE_BULK"
evtMessageReactionAdd = "MESSAGE_REACTION_ADD"
evtMessageReactionRemove = "MESSAGE_REACTION_REMOVE"
evtMessageReactionRemoveAll = "MESSAGE_REACTION_REMOVE_ALL"
evtPresenceUpdate = "PRESENCE_UPDATE"
evtTypingStart = "TYPING_START"
evtUserUpdate = "USER_UPDATE"
evtVoiceStateUpdate = "VOICE_STATE_UPDATE"
evtVoiceServerUpdate = "VOICE_SERVER_UPDATE"
evtWebhooksUpdate = "WEBHOOKS_UPDATE"
BaseEvent* = object of RootObj
## Base event that all events inherit from.
## It stores a reference to the DiscordClient and name of the event.
client*: DiscordClient
name*: string
# Socket Events
ReadyEvent* = object of BaseEvent
## The ready event is triggered everytime the bot starts up.
## Stores the readyPayload (JSON Payload) that gets received and the bot's user.
readyPayload*: JsonNode
clientUser*: User
MessageCreateEvent* = object of BaseEvent
## The Message Create event is triggered when someone sends a message.
message*: Message
# Channel Events
ChannelCreateEvent* = object of BaseEvent
## The Channel Create event is triggered when a new channel is created.
channel*: Channel
ChannelUpdateEvent* = object of BaseEvent
## The Channel Update event is triggered when a channel is updated.
channel*: Channel
ChannelDeleteEvent* = object of BaseEvent
## The Channel Delete event is triggered when a channel is deleted.
channel*: Channel
ChannelPinsUpdateEvent* = object of BaseEvent
## The Channel Pins Update event is triggered when a channel pin is updated.
channel*: Channel
# Guild Events
GuildCreateEvent* = object of BaseEvent
## The Guild Create event is triggered when the bot starts, or when
## it gets added to a new guild.
guild*: Guild
GuildUpdateEvent* = object of BaseEvent
## The Guild Update event is triggered when a guild is updated.
guild*: Guild
GuildDeleteEvent* = object of BaseEvent
## The Guild Delete event is triggered when a guild is deleted.
guild*: Guild
GuildBanAddEvent* = object of BaseEvent
## The Guild Ban Add Event is triggered when a member is banned from the guild.
guild*: Guild
guild_member*: GuildMember
GuildBanRemoveEvent* = object of BaseEvent
## The Guild Ban Remove Event is triggered when a member is unbanned from a guild.
guild*: Guild
guild_member*: GuildMember
GuildEmojisUpdateEvent* = object of BaseEvent
## The Guild Emojis Update event is triggered when a guild emote is updated.
guild*: Guild
emoji*: Emoji
#GuildIntegrationsUpdateEvent* = object of BaseEvent
GuildMemberAddEvent* = object of BaseEvent
## The Guild Member Add event is triggered when a user joins a guild.
guild*: Guild
guild_member*: GuildMember
GuildMemberRemoveEvent* = object of BaseEvent
## The Guild Member Remove event is triggered when a user leaves a guild.
guild*: Guild
guild_member*: GuildMember
GuildMemberUpdateEvent* = object of BaseEvent
## The Guild Member Update event is triggered when a member is updated.
guild*: Guild
guild_member*: GuildMember
#GuildMembersChunkEvent* = object of BaseEvent
GuildRoleCreateEvent* = object of BaseEvent
## The Guild Role Create event is triggered when a role is created.
guild*: Guild
role*: Role
GuildRoleUpdateEvent* = object of BaseEvent
## The Guild Role Update event is triggered when a role is updated.
guild*: Guild
role*: Role
GuildRoleDeleteEvent* = object of BaseEvent
## The Guild Role Delete event is triggered when a role is deleted.
guild*: Guild
role*: Role
# Message events
MessageCreateEvent* = object of BaseEvent
## The Message Create event is triggered when someone sends a message.
message*: Message
MessageUpdateEvent* = object of BaseEvent
## The Message Update event is triggered when a message is updated.
message*: Message
MessageDeleteEvent* = object of BaseEvent
## The Message Create event is triggered when a message is deleted.
message*: Message
# Table storing all the event listeners
let eventListeners = newTable[string, seq[proc(event: BaseEvent)]]()