Create Guild.createGuild proc.

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SeanOMik 2020-06-18 19:07:55 -05:00
parent a209c9e680
commit a856900693
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1 changed files with 84 additions and 1 deletions

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@ -151,4 +151,87 @@ proc newGuild*(json: JsonNode): Guild {.inline.} =
if (json.contains("approximate_presence_count")):
g.approximatePresenceCount = json["approximate_presence_count"].getInt()
return g
return g
proc createGuild*(name: string, region: Option[string], icon: Option[string], verificationLevel: Option[VerificationLevel],
defaultMessageNotifications: Option[MessageNotificationsLevel], explicitContentFilter: Option[ExplicitContentFilterLevel],
roles: Option[seq[Role]], channels: Option[seq[Channel]], afkChannelID: Option[snowflake], afkTimeout: Option[int],
systemChannelID: Option[snowflake]): Guild =
## Create a new guild.
##
## Some restraints/notes for this endpoint:
## * When using the roles parameter, the first member of the array is used
## to change properties of the guild's @everyone role. If you are trying to
## bootstrap a guild with additional roles, keep this in mind.
## * When using the roles parameter, the required id field within each role object
## is an integer placeholder, and will be replaced by the API upon consumption.
## Its purpose is to allow you to overwrite a role's permissions in a channel when
## also passing in channels with the channels array.
## * When using the channels parameter, the position field is ignored, and none of the
## default channels are created.
## * When using the channels parameter, the id field within each channel object may be
## set to an integer placeholder, and will be replaced by the API upon consumption.
## Its purpose is to allow you to create GUILD_CATEGORY channels by setting the parent_id
## field on any children to the category's id field. Category channels must be listed
## before any children.
var json = %* {"name": name}
if (region.isSome):
json.add("region", %region.get())
if (icon.isSome):
json.add("icon", %icon.get())
if (verificationLevel.isSome):
json.add("verification_level", %ord(verificationLevel.get()))
if (defaultMessageNotifications.isSome):
json.add("default_message_notifications", %ord(defaultMessageNotifications.get()))
if (explicitContentFilter.isSome):
json.add("explicit_content_filter", %ord(explicitContentFilter.get()))
if (roles.isSome):
#json.add("verification_level", %ord(verificationLevel.get()))
var rolesJson = parseJson("[]")
for role in roles.get():
let roleJson = %*{
"name": role.name,
"color": role.color,
"hoist": role.hoist,
"position": role.position,
"permissions": role.permissions.allowPerms,
"managed": role.managed,
"mentionable": role.mentionable
}
rolesJson.add(roleJson)
json.add("channels", rolesJson)
if (channels.isSome):
var channelsJson = parseJson("[]")
for channel in channels.get():
var channelJson = %*{
"type": channel.`type`,
"position": channel.position,
"name": channel.name,
"topic": channel.topic,
"nsfw": channel.nsfw,
"user_limit": channel.userLimit,
"rate_limit_per_user": channel.rateLimitPerUser,
"parent_id": channel.parentID
}
if (channel.permissionOverwrites.len != 0):
channelsJson.add("permission_overwrites", parseJson("[]"))
for permOverwrite in channel.permissionOverwrites:
channelsJson["permission_overwrites"].add(permOverwrite.permissionsToJson())
channelsJson.add(channelJson)
json.add("channels", channelsJson)
if (afkChannelID.isSome):
json.add("afk_channel_id", %ord(afkChannelID.get()))
if (afkTimeout.isSome):
json.add("afk_timeout", %ord(afkTimeout.get()))
if (systemChannelID.isSome):
json.add("system_channel_id", %ord(systemChannelID.get()))
return newGuild(sendRequest(endpoint("/guilds"), HttpPost,
defaultHeaders(newHttpHeaders({"Content-Type": "application/json"})),
0, RateLimitBucketType.global, json))