Fix some small issues
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733b004fab
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31efb1f26d
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@ -246,7 +246,7 @@ proc updateClientPresence*(shard: Shard, presence: Presence) {.async.} =
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# DiscordClient stored instances:
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# DiscordClient stored instances:
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let clientInstances = newTable[uint8, DiscordClient]()
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let clientInstances = newTable[uint8, DiscordClient]()
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var nextInstanceId = 0
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var nextInstanceId: uint8 = 0
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proc getClientInstance*(instanceID: uint8): DiscordClient =
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proc getClientInstance*(instanceID: uint8): DiscordClient =
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## Get a client instance with instance id. Mainly used internally.
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## Get a client instance with instance id. Mainly used internally.
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@ -262,7 +262,6 @@ proc newDiscordClient*(tkn: string, commandPrefix: string, log: Log = newLog(ord
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var cac: Cache
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var cac: Cache
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new(cac)
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new(cac)
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result = DiscordClient(token: tkn, cache: cac, commandPrefix: commandPrefix, log: log)
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result = DiscordClient(token: tkn, cache: cac, commandPrefix: commandPrefix, log: log, instanceID: nextInstanceId)
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result = DiscordClient(token: tkn, cache: cac, commandPrefix: commandPrefix, instanceID: nextInstanceId)
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clientInstances.add(nextInstanceId, result)
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clientInstances.add(nextInstanceId, result)
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nextInstanceId++
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nextInstanceId = nextInstanceId + 1
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