pub mod game; pub mod render; pub mod input_event; pub mod resources; pub mod ecs; pub mod math; pub mod input; pub mod castable_any; pub mod plugin; use plugin::Plugin; use crate::input::InputPlugin; /// Default plugins of Lyra. Make sure to have these added to the Game first #[derive(Default)] pub struct DefaultPlugins; impl Plugin for DefaultPlugins { fn setup(&self, game: &mut game::Game) { // setup input InputPlugin::default().setup(game); } }