/// Re-export of glam library pub use glam::*; pub mod angle; pub use angle::*; pub mod transform; pub use transform::*; /// A matrix used to convert an OpenGL matrix to a matrix compatible with Wgpu #[rustfmt::skip] pub const OPENGL_TO_WGPU_MATRIX: glam::Mat4 = glam::Mat4::from_cols_array(&[ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.5, 1.0, ]);