---Return the userdata's name from its metatable ---@param val userdata ---@return string function udname(val) return getmetatable(val).__name end function on_init() --[[ local cube = world:request_res("../assets/cube-texture-embedded.gltf") print("Loaded textured cube (" .. udname(cube) .. ")") cube:wait_until_loaded() local scenes = cube:scenes() local cube_scene = scenes[1] ]] print("creating vec3") local v3 = Vec3.new(0, 0, -8.0) print("creating Transform") local pos = Transform.from_translation(v3) print("created Transform") print("spawning cube") local e = world:spawn(pos) print("spawned entity " .. tostring(e)) end --[[ function on_first() print("Lua's first function was called") end function on_pre_update() print("Lua's pre-update function was called") end ]] function on_update() --[[ ---@type number local dt = world:resource(DeltaTime) local act = world:resource(ActionHandler) ---@type number local move_objs = act:get_axis("ObjectsMoveUpDown") world:view(function (t) if move_objs ~= nil then t:translate(0, move_objs * 0.35 * dt, 0) return t end end, Transform) ]] ---@type number local dt = world:resource(DeltaTime) world:view(function (t) t:translate(0, 0.15 * dt, 0) return t end, Transform) end --[[ function on_post_update() print("Lua's post-update function was called") end function on_last() print("Lua's last function was called") end ]]