local is_window_setup = false ---Return the userdata's name from its metatable. --- ---Returns nil if the userdata doesn't have a metatable. ---@param val userdata ---@return string|nil function udname(val) local tbl = debug.getmetatable(val) if tbl == nil then return nil end return tbl.__name end function dump(o) if type(o) == 'table' then local s = '{ ' for k,v in pairs(o) do if type(k) ~= 'number' then k = '"'..k..'"' end s = s .. '['..k..'] = ' .. dump(v) .. ',' end return s .. '} ' else return tostring(o) end end function on_init() local cube = world:request_asset("../assets/cube-texture-embedded.gltf") --[[@as GltfHandle]] print("Loaded textured cube (" .. udname(cube) .. ")") cube:wait_until_loaded() local scenes = cube:scenes() local cube_scene = scenes[1] local pos = Transform.from_translation(Vec3.new(0, 0, -8.0)) local e = world:spawn(pos, cube_scene) print("spawned entity " .. tostring(e)) end function on_first() if not is_window_setup then world:view( ---@param w Window function (w) if w.cursor_grab == CursorGrabMode.NONE then w.cursor_grab = CursorGrabMode.LOCKED w.cursor_visible = false return w else is_window_setup = true print("Window setup") end end, Window ) end ---@type EventReader local reader = world:read_event(DeviceEvent) ---@param ev DeviceEvent for ev in reader:read() do if ev.event.kind == DeviceEventKind.MOTION then local motion_ev = ev.event --[[@as DeviceEventMotion]] print("axis: " .. tostring(motion_ev.axis) .. " = " .. tostring(motion_ev.value)) end end end --[[ function on_pre_update() print("Lua's pre-update function was called") end ]] function on_update() --[[ ---@type number local dt = world:resource(DeltaTime) local act = world:resource(ActionHandler) ---@type number local move_objs = act:get_axis("ObjectsMoveUpDown") world:view(function (t) if move_objs ~= nil then t:translate(0, move_objs * 0.35 * dt, 0) return t end end, Transform) ]] -- although WorldTransform isn't used, I only want to modify entities with that component. local view = View.new(Transform, WorldTransform, Res(DeltaTime)) local res = world:view_query(view) for entity, transform, _wt, dt in res:iter() do transform:translate(0, 0.15 * dt, 0) entity:update(transform) end local changed_view = View.new(Changed(Transform)) local changed_res = world:view_query(changed_view) for _, transform in changed_res:iter() do print("Entity transform changed to: " .. tostring(transform)) end end --[[ function on_post_update() print("Lua's post-update function was called") end function on_last() print("Lua's last function was called") end ]]