fix(deps): update rust crate winit to v0.30.12 #56

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Renovate wants to merge 1 commit from renovate/winit-0.x-lockfile into main
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This PR contains the following updates:

Package Type Update Change
winit dependencies patch 0.30.5 -> 0.30.12

Release Notes

rust-windowing/winit (winit)

v0.30.12: Winit version v0.30.12

Compare Source

Fixed
  • On macOS, fix crash on macOS 26 by using objc2's relax-sign-encoding feature.

v0.30.11: Winit release v0.30.11

Compare Source

Fixed
  • On Windows, fixed crash in should_apps_use_dark_mode() for Windows versions < 17763.
  • On Wayland, fixed pump_events driven loop deadlocking when loop was not drained before exit.

v0.30.10: Winit version 0.30.10

Compare Source

Added
  • On Windows, add IconExtWindows::from_resource_name.
  • On Windows, add CursorGrabMode::Locked.
  • On Wayland, add WindowExtWayland::xdg_toplevel.
Changed
  • On macOS, no longer need control of the main NSApplication class (which means you can now override it yourself).
  • On iOS, remove custom application delegates. You are now allowed to override the
    application delegate yourself.
  • On iOS, no longer act as-if the application successfully open all URLs. Override
    application:didFinishLaunchingWithOptions: and provide the desired behaviour yourself.
Fixed
  • On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw.
  • On macOS, WindowExtMacOS::set_simple_fullscreen now honors WindowExtMacOS::set_borderless_game
  • On X11 and Wayland, fixed pump_events with Some(Duration::Zero) blocking with Wait polling mode
  • On Wayland, fixed a crash when consequently calling set_cursor_grab without pointer focus.
  • On Wayland, ensure that external event loop is woken-up when using pump_events and integrating via FD.
  • On Wayland, apply fractional scaling to custom cursors.
  • On macOS, fixed run_app_on_demand returning without closing open windows.
  • On macOS, fixed VideoMode::refresh_rate_millihertz for fractional refresh rates.
  • On macOS, store monitor handle to avoid panics after going in/out of sleep.
  • On macOS, allow certain invalid monitor handles and return None instead of panicking.
  • On Windows, fixed Ime::Preedit cursor offset calculation.

v0.30.9: Winit version 0.30.9

Compare Source

Changed
  • On Wayland, no longer send an explicit clearing Ime::Preedit just prior to a new Ime::Preedit.
Fixed
  • On X11, fix crash with uim.
  • On X11, fix modifiers for keys that were sent by the same X11 request.
  • On iOS, fix high CPU usage even when using ControlFlow::Wait.

v0.30.8: Winit version 0.30.8

Compare Source

Added
  • ActivationToken::from_raw and ActivationToken::into_raw.
  • On X11, add a workaround for disabling IME on GNOME.
Fixed
  • On Windows, fixed the event loop not waking on accessibility requests.
  • On X11, fixed cursor grab mode state tracking on error.

v0.30.7: Winit version 0.30.7

Compare Source

Fixed
  • On X11, fixed KeyboardInput delivered twice when IME enabled.

v0.30.6: [YANKED] Winit version 0.30.6

Compare Source

Added
  • On macOS, add WindowExtMacOS::set_borderless_game and WindowAttributesExtMacOS::with_borderless_game
    to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
  • On X11, the window example now understands the X11_VISUAL_ID and X11_SCREEN_ID env
    variables to test the respective modifiers of window creation.
  • On Android, the soft keyboard can now be shown using Window::set_ime_allowed.
  • Add basic iOS IME support. The soft keyboard can now be shown using Window::set_ime_allowed.
Fixed
  • On macOS, fix WindowEvent::Moved sometimes being triggered unnecessarily on resize.
  • On macOS, package manifest definitions of LSUIElement will no longer be overridden with the
    default activation policy, unless explicitly provided during initialization.
  • On macOS, fix crash when calling drag_window() without a left click present.
  • On X11, key events forward to IME anyway, even when it's disabled.
  • On Windows, make ControlFlow::WaitUntil work more precisely using CREATE_WAITABLE_TIMER_HIGH_RESOLUTION.
  • On X11, creating windows on screen that is not the first one (e.g. DISPLAY=:0.1) works again.
  • On X11, creating windows while passing with_x11_screen(non_default_screen) works again.
  • On X11, fix XInput handling that prevented a new window from getting the focus in some cases.
  • On macOS, fix crash when pressing Caps Lock in certain configurations.
  • On iOS, fixed MonitorHandle's PartialEq and Hash implementations.
  • On macOS, fixed undocumented cursors (e.g. zoom, resize, help) always appearing to be invalid and falling back to the default cursor.

Configuration

📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Renovate Bot.

This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [winit](https://github.com/rust-windowing/winit) | dependencies | patch | `0.30.5` -> `0.30.12` | --- ### Release Notes <details> <summary>rust-windowing/winit (winit)</summary> ### [`v0.30.12`](https://github.com/rust-windowing/winit/releases/tag/v0.30.12): Winit version v0.30.12 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.11...v0.30.12) ##### Fixed - On macOS, fix crash on macOS 26 by using objc2's `relax-sign-encoding` feature. ### [`v0.30.11`](https://github.com/rust-windowing/winit/releases/tag/v0.30.11): Winit release v0.30.11 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.10...v0.30.11) ##### Fixed - On Windows, fixed crash in should_apps_use_dark_mode() for Windows versions < 17763. - On Wayland, fixed `pump_events` driven loop deadlocking when loop was not drained before exit. ### [`v0.30.10`](https://github.com/rust-windowing/winit/releases/tag/v0.30.10): Winit version 0.30.10 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.9...v0.30.10) ##### Added - On Windows, add `IconExtWindows::from_resource_name`. - On Windows, add `CursorGrabMode::Locked`. - On Wayland, add `WindowExtWayland::xdg_toplevel`. ##### Changed - On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself). - On iOS, remove custom application delegates. You are now allowed to override the application delegate yourself. - On iOS, no longer act as-if the application successfully open all URLs. Override `application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself. ##### Fixed - On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw. - On macOS, `WindowExtMacOS::set_simple_fullscreen` now honors `WindowExtMacOS::set_borderless_game` - On X11 and Wayland, fixed pump_events with `Some(Duration::Zero)` blocking with `Wait` polling mode - On Wayland, fixed a crash when consequently calling `set_cursor_grab` without pointer focus. - On Wayland, ensure that external event loop is woken-up when using pump_events and integrating via `FD`. - On Wayland, apply fractional scaling to custom cursors. - On macOS, fixed `run_app_on_demand` returning without closing open windows. - On macOS, fixed `VideoMode::refresh_rate_millihertz` for fractional refresh rates. - On macOS, store monitor handle to avoid panics after going in/out of sleep. - On macOS, allow certain invalid monitor handles and return `None` instead of panicking. - On Windows, fixed `Ime::Preedit` cursor offset calculation. ### [`v0.30.9`](https://github.com/rust-windowing/winit/releases/tag/v0.30.9): Winit version 0.30.9 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.8...v0.30.9) ##### Changed - On Wayland, no longer send an explicit clearing `Ime::Preedit` just prior to a new `Ime::Preedit`. ##### Fixed - On X11, fix crash with uim. - On X11, fix modifiers for keys that were sent by the same X11 request. - On iOS, fix high CPU usage even when using `ControlFlow::Wait`. ### [`v0.30.8`](https://github.com/rust-windowing/winit/releases/tag/v0.30.8): Winit version 0.30.8 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.7...v0.30.8) ##### Added - `ActivationToken::from_raw` and `ActivationToken::into_raw`. - On X11, add a workaround for disabling IME on GNOME. ##### Fixed - On Windows, fixed the event loop not waking on accessibility requests. - On X11, fixed cursor grab mode state tracking on error. ### [`v0.30.7`](https://github.com/rust-windowing/winit/releases/tag/v0.30.7): Winit version 0.30.7 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.6...v0.30.7) ##### Fixed - On X11, fixed KeyboardInput delivered twice when IME enabled. ### [`v0.30.6`](https://github.com/rust-windowing/winit/releases/tag/v0.30.6): [YANKED] Winit version 0.30.6 [Compare Source](https://github.com/rust-windowing/winit/compare/v0.30.5...v0.30.6) ##### Added - On macOS, add `WindowExtMacOS::set_borderless_game` and `WindowAttributesExtMacOS::with_borderless_game` to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games. - On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env variables to test the respective modifiers of window creation. - On Android, the soft keyboard can now be shown using `Window::set_ime_allowed`. - Add basic iOS IME support. The soft keyboard can now be shown using `Window::set_ime_allowed`. ##### Fixed - On macOS, fix `WindowEvent::Moved` sometimes being triggered unnecessarily on resize. - On macOS, package manifest definitions of `LSUIElement` will no longer be overridden with the default activation policy, unless explicitly provided during initialization. - On macOS, fix crash when calling `drag_window()` without a left click present. - On X11, key events forward to IME anyway, even when it's disabled. - On Windows, make `ControlFlow::WaitUntil` work more precisely using `CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`. - On X11, creating windows on screen that is not the first one (e.g. `DISPLAY=:0.1`) works again. - On X11, creating windows while passing `with_x11_screen(non_default_screen)` works again. - On X11, fix XInput handling that prevented a new window from getting the focus in some cases. - On macOS, fix crash when pressing Caps Lock in certain configurations. - On iOS, fixed `MonitorHandle`'s `PartialEq` and `Hash` implementations. - On macOS, fixed undocumented cursors (e.g. zoom, resize, help) always appearing to be invalid and falling back to the default cursor. </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOS4yMzIuMSIsInVwZGF0ZWRJblZlciI6IjQwLjMzLjMiLCJ0YXJnZXRCcmFuY2giOiJtYWluIiwibGFiZWxzIjpbXX0=-->
Renovate changed title from fix(deps): update rust crate winit to v0.30.9 to fix(deps): update rust crate winit to v0.30.10 2025-04-30 12:09:54 +00:00
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Renovate changed title from fix(deps): update rust crate winit to v0.30.10 to fix(deps): update rust crate winit to v0.30.11 2025-05-21 09:14:34 +00:00
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Renovate changed title from fix(deps): update rust crate winit to v0.30.11 to fix(deps): update rust crate winit to v0.30.12 2025-07-27 15:15:23 +00:00
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♻ Renovate will retry this branch, including artifacts, only when one of the following happens:

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The artifact failure details are included below:

File name: Cargo.lock
Command failed: cargo update --config net.git-fetch-with-cli=true --manifest-path crates/lyra-game/Cargo.toml --workspace
    Updating crates.io index
error: failed to select a version for `lyra-game`.
    ... required by package `lyra-engine v0.0.1 (/tmp/renovate/repos/gitea/SeanOMik/lyra-engine)`
    ... which satisfies path dependency `lyra-engine` (locked to 0.0.1) of package `dim_2d v0.1.0 (/tmp/renovate/repos/gitea/SeanOMik/lyra-engine/examples/2d)`
versions that meet the requirements `*` (locked to 0.0.1) are: 0.0.1

package `lyra-engine` depends on `lyra-game` with feature `egui` but `lyra-game` does not have that feature.


failed to select a version for `lyra-game` which could resolve this conflict

### ⚠️ Artifact update problem Renovate failed to update an artifact related to this branch. You probably do not want to merge this PR as-is. ♻ Renovate will retry this branch, including artifacts, only when one of the following happens: - any of the package files in this branch needs updating, or - the branch becomes conflicted, or - you click the rebase/retry checkbox if found above, or - you rename this PR's title to start with "rebase!" to trigger it manually The artifact failure details are included below: ##### File name: Cargo.lock ``` Command failed: cargo update --config net.git-fetch-with-cli=true --manifest-path crates/lyra-game/Cargo.toml --workspace Updating crates.io index error: failed to select a version for `lyra-game`. ... required by package `lyra-engine v0.0.1 (/tmp/renovate/repos/gitea/SeanOMik/lyra-engine)` ... which satisfies path dependency `lyra-engine` (locked to 0.0.1) of package `dim_2d v0.1.0 (/tmp/renovate/repos/gitea/SeanOMik/lyra-engine/examples/2d)` versions that meet the requirements `*` (locked to 0.0.1) are: 0.0.1 package `lyra-engine` depends on `lyra-game` with feature `egui` but `lyra-game` does not have that feature. failed to select a version for `lyra-game` which could resolve this conflict ```
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