diff --git a/examples/lua-scripting/src/main.rs b/examples/lua-scripting/src/main.rs index 221a812..610ec6f 100644 --- a/examples/lua-scripting/src/main.rs +++ b/examples/lua-scripting/src/main.rs @@ -1,20 +1,20 @@ -use std::ptr::NonNull; - use lyra_engine::{ - assets::{gltf::Gltf, ResourceManager}, ecs::{ - query::{Res, ResMut, View}, - system::{BatchedSystem, Criteria, CriteriaSchedule, IntoSystem}, - World, - }, game::Game, input::{ + assets::{gltf::Gltf, ResourceManager}, + game::Game, + input::{ Action, ActionHandler, ActionKind, ActionMapping, ActionMappingId, ActionSource, InputActionPlugin, KeyCode, LayoutId, MouseAxis, MouseInput, - }, lua::{LuaScript, LuaScriptingPlugin}, math::{self, Transform, Vec3}, render::light::directional::DirectionalLight, scene::{ + }, + lua::{LuaScript, LuaScriptingPlugin}, + math::{self, Transform, Vec3}, + render::light::directional::DirectionalLight, + scene::{ CameraComponent, FreeFlyCamera, FreeFlyCameraPlugin, WorldTransform, ACTLBL_LOOK_LEFT_RIGHT, ACTLBL_LOOK_ROLL, ACTLBL_LOOK_UP_DOWN, ACTLBL_MOVE_FORWARD_BACKWARD, ACTLBL_MOVE_LEFT_RIGHT, ACTLBL_MOVE_UP_DOWN, - }, DeltaTime, Script, ScriptList + }, + Script, ScriptList, }; -use tracing::info; #[async_std::main] async fn main() { @@ -148,4 +148,4 @@ fn setup_script_plugin(game: &mut Game) { let script = Script::new("test.lua", script); let scripts = ScriptList::new(vec![script]); world.spawn((scripts,)); -} \ No newline at end of file +}