lyra-engine/examples/testbed/scripts/test.lua

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Lua
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function on_init()
local cube = world:request_res("assets/cube-texture-embedded.gltf")
print("Loaded textured cube")
local pos = Transform.from_translation(Vec3.new(0, 0, -8.0))
local e = world:spawn(pos, cube)
print("spawned entity " .. tostring(e))
local action_handler_tbl = {
layouts = { 0 },
actions = {
MoveForwardBackward = "Axis",
MoveLeftRight = "Axis",
MoveUpDown = "Axis",
LookLeftRight = "Axis",
LookUpDown = "Axis",
LookRoll = "Axis",
},
mappings = {
{
layout = 0,
binds = {
MoveForwardBackward = {
"key:w=1.0", "key:s=-1.0"
},
MoveLeftRight = {
"key:a=-1.0", "key:d=1.0"
},
MoveUpDown = {
"key:c=1.0", "key:z=-1.0"
},
LookLeftRight = {
"key:left=-1.0", "key:right=1.0",
"mouse:axis:x"
},
LookUpDown = {
"key:up=-1.0", "key:down=1.0",
"mouse:axis:y",
},
LookRoll = {
"key:e=-1.0", "key:q=1.0",
}
}
}
}
}
local handler = ActionHandler.new(action_handler_tbl)
world:add_resource(handler)
end
--[[ function on_first()
print("Lua's first function was called")
end
function on_pre_update()
print("Lua's pre-update function was called")
end ]]
function on_update()
---@type number
local dt = world:resource(DeltaTime)
world:view(function (t)
t:translate(0, 0.5 * dt, 0)
return t
end, Transform)
--local input = world:resource(Input)
--input.
end
--[[ function on_post_update()
print("Lua's post-update function was called")
end
function on_last()
print("Lua's last function was called")
end ]]