2024-02-18 - 2025-02-18

Overview

12 active pull requests
17 active issues
Excluding merges, 1 author has pushed 103 commits to main and 277 commits to all branches. On main, 271 files have changed and there have been 16188 additions and 8744 deletions.

12 pull requests merged by 1 user

Merged #30 Improve Lua ECS 2024-10-30 03:22:50 +00:00

Merged #28 Expose structs to Lua and write Lua type annotations 2024-10-19 15:17:00 +00:00

Merged #27 Fix #19: Lua crashes when spawning entities in optimized builds 2024-09-30 01:39:40 +00:00

Merged #26 Update wgpu to 0.20.1 and winit to 0.30.3 2024-09-23 23:06:31 +00:00

Merged #24 Implement Shadows 2024-08-10 03:10:30 +00:00

Merged #16 Implement a Render Graph 2024-06-15 22:54:47 +00:00

Merged #14 Improve Performance in Scenes With Many Lights 2024-04-24 23:55:16 +00:00

Merged #10 Fix #6: Rendering Shared 3D Models 2024-04-01 15:03:02 +00:00

Merged #5 Tiled Forward Rendering 2024-03-23 14:38:43 +00:00

Merged #4 Some gltf improvements 2024-03-09 05:46:45 +00:00

Merged #3 Implement relationships in the ECS 2024-03-03 21:22:40 +00:00

Merged #2 Create an early scripting engine 2024-03-03 03:28:57 +00:00

12 issues closed from 1 user

Closed #31 Implement 2D 2024-12-01 03:39:06 +00:00

Closed #29 Improve Lua ECS 2024-10-30 03:24:36 +00:00

Closed #19 Lua crashes when spawning entities in optimized builds 2024-09-30 01:34:01 +00:00

Closed #20 Update wgpu to 0.20.1 and winit to 0.30.3 2024-09-23 23:11:31 +00:00

Closed #25 Use shader preprocessor 2024-09-16 01:37:56 +00:00

Closed #17 Shadows 2024-08-10 02:42:48 +00:00

Closed #8 FXAA 2024-06-28 19:32:36 +00:00

Closed #15 Render Graph 2024-06-15 22:54:48 +00:00

Closed #13 Fix Lua scripting 2024-04-27 04:58:46 +00:00

Closed #7 Simple Engine profiling 2024-04-24 22:33:04 +00:00

Closed #11 Global transforms 2024-04-19 02:29:35 +00:00

Closed #6 Only one model is rendered if entities share 3d models 2024-04-01 15:03:02 +00:00

17 issues created by 1 user

Opened #6 Only one model is rendered if entities share 3d models 2024-03-22 16:13:28 +00:00

Opened #7 Simple Engine profiling 2024-03-23 14:49:32 +00:00

Opened #8 FXAA 2024-03-23 15:41:31 +00:00

Opened #11 Global transforms 2024-04-02 14:29:33 +00:00

Opened #12 No interpolated transforms for entities inside a scene 2024-04-19 02:29:01 +00:00

Opened #13 Fix Lua scripting 2024-04-19 02:38:21 +00:00

Opened #15 Render Graph 2024-04-28 21:48:31 +00:00

Opened #17 Shadows 2024-06-12 22:14:58 +00:00

Opened #19 Lua crashes when spawning entities in optimized builds 2024-06-16 20:39:13 +00:00

Opened #20 Update wgpu to 0.20.1 and winit to 0.30.3 2024-07-01 17:32:26 +00:00

Opened #21 PBR 2024-07-04 19:05:00 +00:00

Opened #22 Cascaded Shadow Maps 2024-08-10 02:40:54 +00:00

Opened #23 Disable shadow casting on individual lights 2024-08-10 02:57:42 +00:00

Opened #25 Use shader preprocessor 2024-09-01 16:12:45 +00:00

Opened #29 Improve Lua ECS 2024-10-19 03:06:45 +00:00

Opened #31 Implement 2D 2024-10-30 19:16:17 +00:00

Opened #33 Serialization 2025-01-06 00:27:11 +00:00