mirror of https://github.com/SeanOMik/libki.git
86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
#pragma once
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#include "ki/pclass/types/Type.h"
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namespace ki
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{
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namespace pclass
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{
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class PropertyClass;
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/**
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* TODO: Documentation
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*/
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class IProperty
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{
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public:
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// Do not allow copy assignment. Once a property has been constructed,
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// it shouldn't be able to change.
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virtual IProperty &operator=(const IProperty &that) = delete;
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IProperty(PropertyClass &object,
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const std::string &name, const Type &type);
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IProperty(PropertyClass &object,
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const IProperty &that);
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virtual ~IProperty() {}
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const PropertyClass &get_instance() const;
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std::string get_name() const;
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hash_t get_name_hash() const;
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hash_t get_full_hash() const;
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const Type &get_type() const;
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virtual bool is_pointer() const;
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virtual bool is_dynamic() const;
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virtual Value get_value() const = 0;
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virtual const PropertyClass *get_object() const = 0;
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virtual void set_object(std::unique_ptr<PropertyClass> &object) = 0;
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virtual void write_value_to(BitStream &stream) const = 0;
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virtual void read_value_from(BitStream &stream) = 0;
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private:
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const PropertyClass *m_instance;
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std::string m_name;
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hash_t m_name_hash;
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hash_t m_full_hash;
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const Type *m_type;
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};
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/**
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* TODO: Documentation
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*/
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class IDynamicProperty : public IProperty
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{
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public:
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// Do not allow copy assignment. Once a property has been constructed,
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// it shouldn't be able to change.
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IDynamicProperty & operator=(const IDynamicProperty &that) = delete;
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IDynamicProperty(PropertyClass &object,
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const std::string &name, const Type &type);
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IDynamicProperty(PropertyClass &object,
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const IDynamicProperty &that);
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virtual ~IDynamicProperty() {}
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bool is_dynamic() const override;
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virtual std::size_t get_element_count() const = 0;
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virtual void set_element_count(std::size_t size) = 0;
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Value get_value() const final override;
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const PropertyClass *get_object() const final override;
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void set_object(std::unique_ptr<PropertyClass> &object) final override;
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void write_value_to(BitStream &stream) const final override;
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void read_value_from(BitStream &stream) final override;
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virtual Value get_value(int index) const = 0;
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virtual const PropertyClass *get_object(int index) const = 0;
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virtual void set_object(std::unique_ptr<PropertyClass> &object, int index) = 0;
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virtual void write_value_to(BitStream &stream, int index) const = 0;
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virtual void read_value_from(BitStream &stream, int index) = 0;
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};
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}
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}
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