eBookReaderSwitch/mupdf/source/fitz/draw-unpack.c

359 lines
7.5 KiB
C

#include "mupdf/fitz.h"
#include "draw-imp.h"
#include <string.h>
/* Unpack image samples and optionally pad pixels with opaque alpha */
#define get1(buf,x) ((buf[x >> 3] >> ( 7 - (x & 7) ) ) & 1 )
#define get2(buf,x) ((buf[x >> 2] >> ( ( 3 - (x & 3) ) << 1 ) ) & 3 )
#define get4(buf,x) ((buf[x >> 1] >> ( ( 1 - (x & 1) ) << 2 ) ) & 15 )
#define get8(buf,x) (buf[x])
#define get16(buf,x) (buf[x << 1])
#define get24(buf,x) (buf[(x << 1) + x])
#define get32(buf,x) (buf[x << 2])
static unsigned char get1_tab_1[256][8];
static unsigned char get1_tab_1p[256][16];
static unsigned char get1_tab_255[256][8];
static unsigned char get1_tab_255p[256][16];
/*
Bug 697012 shows that the unpacking code can confuse valgrind due
to the use of undefined bits in the padding at the end of lines.
We unpack from bits to bytes by copying from a lookup table.
Valgrind is not capable of understanding that it doesn't matter
what the undefined bits are, as the bytes we copy that correspond
to the defined bits will always agree regardless of these
undefined bits by construction of the table.
We therefore have a VGMASK macro that explicitly masks off these
bits in PACIFY_VALGRIND builds.
*/
#ifdef PACIFY_VALGRIND
static const unsigned char mask[9] = { 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff };
#define VGMASK(v,m) (v & mask[(m)])
#else
#define VGMASK(v,m) (v)
#endif
static void
init_get1_tables(void)
{
static int once = 0;
unsigned char bits[1];
int i, k, x;
/* TODO: mutex lock here */
if (once)
return;
for (i = 0; i < 256; i++)
{
bits[0] = i;
for (k = 0; k < 8; k++)
{
x = get1(bits, k);
get1_tab_1[i][k] = x;
get1_tab_1p[i][k * 2] = x;
get1_tab_1p[i][k * 2 + 1] = 255;
get1_tab_255[i][k] = x * 255;
get1_tab_255p[i][k * 2] = x * 255;
get1_tab_255p[i][k * 2 + 1] = 255;
}
}
once = 1;
}
static void
fz_unpack_mono_line_unscaled(unsigned char *dp, unsigned char *sp, int w, int n)
{
int w3 = w >> 3;
int x;
for (x = 0; x < w3; x++)
{
memcpy(dp, get1_tab_1[*sp++], 8);
dp += 8;
}
x = x << 3;
if (x < w)
memcpy(dp, get1_tab_1[VGMASK(*sp, w - x)], w - x);
}
static void
fz_unpack_mono_line_scaled(unsigned char *dp, unsigned char *sp, int w, int n)
{
int w3 = w >> 3;
int x;
for (x = 0; x < w3; x++)
{
memcpy(dp, get1_tab_255[*sp++], 8);
dp += 8;
}
x = x << 3;
if (x < w)
memcpy(dp, get1_tab_255[VGMASK(*sp, w - x)], w - x);
}
static void
fz_unpack_mono_line_unscaled_with_padding(unsigned char *dp, unsigned char *sp, int w, int n)
{
int w3 = w >> 3;
int x;
for (x = 0; x < w3; x++)
{
memcpy(dp, get1_tab_1p[*sp++], 16);
dp += 16;
}
x = x << 3;
if (x < w)
memcpy(dp, get1_tab_1p[VGMASK(*sp, w - x)], (w - x) << 1);
}
static void
fz_unpack_mono_line_scaled_with_padding(unsigned char *dp, unsigned char *sp, int w, int n)
{
int w3 = w >> 3;
int x;
for (x = 0; x < w3; x++)
{
memcpy(dp, get1_tab_255p[*sp++], 16);
dp += 16;
}
x = x << 3;
if (x < w)
memcpy(dp, get1_tab_255p[VGMASK(*sp, w - x)], (w - x) << 1);
}
static void
fz_unpack_line(unsigned char *dp, unsigned char *sp, int w, int n)
{
int len = w * n;
while (len--)
*dp++ = *sp++;
}
static void
fz_unpack_line_with_padding(unsigned char *dp, unsigned char *sp, int w, int n)
{
int x, k;
for (x = 0; x < w; x++)
{
for (k = 0; k < n; k++)
*dp++ = *sp++;
*dp++ = 255;
}
}
typedef void (*fz_unpack_line_fn)(unsigned char *dp, unsigned char *sp, int w, int n);
void
fz_unpack_tile(fz_context *ctx, fz_pixmap *dst, unsigned char *src, int n, int depth, size_t stride, int scale)
{
unsigned char *sp = src;
unsigned char *dp = dst->samples;
fz_unpack_line_fn unpack_line = NULL;
int pad, y, skip;
int w = dst->w;
int h = dst->h;
pad = 0;
skip = 0;
if (dst->n > n)
pad = 255;
if (dst->n < n)
{
skip = n - dst->n;
n = dst->n;
}
if (depth == 1)
init_get1_tables();
if (scale == 0)
{
switch (depth)
{
case 1: scale = 255; break;
case 2: scale = 85; break;
case 4: scale = 17; break;
}
}
if (n == 1 && depth == 1 && scale == 1 && !pad && !skip)
unpack_line = fz_unpack_mono_line_unscaled;
else if (n == 1 && depth == 1 && scale == 255 && !pad && !skip)
unpack_line = fz_unpack_mono_line_scaled;
else if (n == 1 && depth == 1 && scale == 1 && pad && !skip)
unpack_line = fz_unpack_mono_line_unscaled_with_padding;
else if (n == 1 && depth == 1 && scale == 255 && pad && !skip)
unpack_line = fz_unpack_mono_line_scaled_with_padding;
else if (depth == 8 && !pad && !skip)
unpack_line = fz_unpack_line;
else if (depth == 8 && pad && !skip)
unpack_line = fz_unpack_line_with_padding;
if (unpack_line)
{
for (y = 0; y < h; y++, sp += stride, dp += dst->stride)
unpack_line(dp, sp, w, n);
}
else if (depth == 1 || depth == 2 || depth == 4 || depth == 8 || depth == 16 || depth == 24 || depth == 32)
{
for (y = 0; y < h; y++, sp += stride, dp += dst->stride)
{
unsigned char *p = dp;
int b = 0;
int x, k;
for (x = 0; x < w; x++)
{
for (k = 0; k < n; k++)
{
switch (depth)
{
case 1: *p++ = get1(sp, b) * scale; break;
case 2: *p++ = get2(sp, b) * scale; break;
case 4: *p++ = get4(sp, b) * scale; break;
case 8: *p++ = get8(sp, b); break;
case 16: *p++ = get16(sp, b); break;
case 24: *p++ = get24(sp, b); break;
case 32: *p++ = get32(sp, b); break;
}
b++;
}
b += skip;
if (pad)
*p++ = 255;
}
}
}
else if (depth > 0 && depth <= 8 * (int)sizeof(int))
{
fz_stream *stm;
int x, k;
int skipbits = 8 * stride - w * n * depth;
stm = fz_open_memory(ctx, sp, h * stride);
fz_try(ctx)
{
for (y = 0; y < h; y++)
{
for (x = 0; x < w; x++)
{
for (k = 0; k < n; k++)
{
if (depth <= 8)
*dp++ = fz_read_bits(ctx, stm, depth) << (8 - depth);
else
*dp++ = fz_read_bits(ctx, stm, depth) >> (depth - 8);
}
if (pad)
*dp++ = 255;
}
dp += dst->stride - w * (n + (pad > 0));
(void) fz_read_bits(ctx, stm, skipbits);
}
}
fz_always(ctx)
fz_drop_stream(ctx, stm);
fz_catch(ctx)
fz_rethrow(ctx);
}
else
fz_throw(ctx, FZ_ERROR_GENERIC, "cannot unpack tile with %d bits per component", depth);
}
/* Apply decode array */
void
fz_decode_indexed_tile(fz_context *ctx, fz_pixmap *pix, const float *decode, int maxval)
{
int add[FZ_MAX_COLORS];
int mul[FZ_MAX_COLORS];
unsigned char *p = pix->samples;
int stride = pix->stride - pix->w * pix->n;
int len;
int pn = pix->n;
int n = pn - pix->alpha;
int needed;
int k;
int h;
needed = 0;
for (k = 0; k < n; k++)
{
int min = decode[k * 2] * 256;
int max = decode[k * 2 + 1] * 256;
add[k] = min;
mul[k] = (max - min) / maxval;
needed |= min != 0 || max != maxval * 256;
}
if (!needed)
return;
h = pix->h;
while (h--)
{
len = pix->w;
while (len--)
{
for (k = 0; k < n; k++)
{
int value = (add[k] + (((p[k] << 8) * mul[k]) >> 8)) >> 8;
p[k] = fz_clampi(value, 0, 255);
}
p += pn;
}
p += stride;
}
}
void
fz_decode_tile(fz_context *ctx, fz_pixmap *pix, const float *decode)
{
int add[FZ_MAX_COLORS];
int mul[FZ_MAX_COLORS];
unsigned char *p = pix->samples;
int stride = pix->stride - pix->w * pix->n;
int len;
int n = fz_maxi(1, pix->n - pix->alpha);
int k;
int h;
for (k = 0; k < n; k++)
{
int min = decode[k * 2] * 255;
int max = decode[k * 2 + 1] * 255;
add[k] = min;
mul[k] = max - min;
}
h = pix->h;
while (h--)
{
len = pix->w;
while (len--)
{
for (k = 0; k < n; k++)
{
int value = add[k] + fz_mul255(p[k], mul[k]);
p[k] = fz_clampi(value, 0, 255);
}
p += pix->n;
}
p += stride;
}
}