eBookReaderSwitch/mupdf/source/fitz/draw-affine.c

4101 lines
144 KiB
C

#include "mupdf/fitz.h"
#include "draw-imp.h"
#include <math.h>
#include <float.h>
#include <assert.h>
/* Number of fraction bits for fixed point math */
#define PREC 14
#define MASK ((1<<PREC)-1)
#define ONE (1<<PREC)
#define HALF (1<<(PREC-1))
#define LIMIT (1<<(31-PREC))
typedef unsigned char byte;
typedef void (paintfn_t)(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint *eop);
static inline int lerp(int a, int b, int t)
{
return a + (((b - a) * t) >> PREC);
}
static inline int bilerp(int a, int b, int c, int d, int u, int v)
{
return lerp(lerp(a, b, u), lerp(c, d, u), v);
}
static inline const byte *sample_nearest(const byte *s, int w, int h, int str, int n, int u, int v)
{
if (u < 0) u = 0;
if (v < 0) v = 0;
if (u >= (w>>PREC)) u = (w>>PREC) - 1;
if (v >= (h>>PREC)) v = (h>>PREC) - 1;
return s + v * str + u * n;
}
/* Blend premultiplied source image in constant alpha over destination */
static inline void
template_affine_alpha_N_lerp(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi+1);
int x = sa ? bilerp(a[sn1], b[sn1], c[sn1], d[sn1], uf, vf) : 255;
int xa = sa ? fz_mul255(x, alpha) : alpha;
if (xa != 0)
{
int t = 255 - xa;
for (k = 0; k < sn1; k++)
{
int x = bilerp(a[k], b[k], c[k], d[k], uf, vf);
dp[k] = fz_mul255(x, alpha) + fz_mul255(dp[k], t);
}
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = xa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = x + fz_mul255(hp[0], 255 - x);
if (gp)
gp[0] = xa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_N_lerp_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi+1);
int x = sa ? bilerp(a[sn1], b[sn1], c[sn1], d[sn1], uf, vf) : 255;
int xa = sa ? fz_mul255(x, alpha) : alpha;
if (xa != 0)
{
int t = 255 - xa;
for (k = 0; k < sn1; k++)
{
if (fz_overprint_component(eop, k))
{
int x = bilerp(a[k], b[k], c[k], d[k], uf, vf);
dp[k] = fz_mul255(x, alpha) + fz_mul255(dp[k], t);
}
}
for (; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = 0;
if (da)
dp[dn1] = xa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = x + fz_mul255(hp[0], 255-x);
if (gp)
gp[0] = xa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
/* Special case code for gray -> rgb */
static inline void
template_affine_alpha_g2rgb_lerp(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, 1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, 1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, 1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, 1+sa, ui+1, vi+1);
int y = sa ? bilerp(a[1], b[1], c[1], d[1], uf, vf) : 255;
int ya = (sa ? fz_mul255(y, alpha) : alpha);
if (ya != 0)
{
int x = bilerp(a[0], b[0], c[0], d[0], uf, vf);
int t = 255 - ya;
x = fz_mul255(x, alpha);
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = ya + fz_mul255(dp[3], t);
if (hp)
hp[0] = y + fz_mul255(hp[0], 255 - y);
if (gp)
gp[0] = ya + fz_mul255(gp[0], t);
}
}
dp += 4;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_N_near_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
int ui = u >> PREC;
TRACK_FN();
if (ui < 0 || ui >= sw)
return;
sp += ui * (sn1+sa);
do
{
int vi = v >> PREC;
if (vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss);
int a = sa ? sample[sn1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
for (k = 0; k < sn1; k++)
dp[k] = fz_mul255(sample[k], alpha) + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = aa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_N_near_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
int vi = v >> PREC;
if (vi < 0 || vi >= sh)
return;
sp += vi * ss;
do
{
int ui = u >> PREC;
if (ui >= 0 && ui < sw)
{
const byte *sample = sp + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
for (k = 0; k < sn1; k++)
dp[k] = fz_mul255(sample[k], alpha) + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = aa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
}
while (--w);
}
static inline void
template_affine_alpha_N_near(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
for (k = 0; k < sn1; k++)
dp[k] = fz_mul255(sample[k], alpha) + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = aa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_N_near_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
for (k = 0; k < sn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = fz_mul255(sample[k], alpha) + fz_mul255(dp[k], t);
for (; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = 0;
if (da)
dp[dn1] = aa + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_g2rgb_near_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int ui = u >> PREC;
if (ui < 0 || ui >= sw)
return;
sp += ui * (1+sa);
do
{
int vi = v >> PREC;
if (vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss);
int x = fz_mul255(sample[0], alpha);
int a = sa ? sample[1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = aa + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
v += fb;
}
while (--w);
}
static inline void
template_affine_alpha_g2rgb_near_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int vi = v >> PREC;
if (vi < 0 || vi >= sh)
return;
sp += vi * ss;
do
{
int ui = u >> PREC;
if (ui >= 0 && ui < sw)
{
const byte *sample = sp + (ui * (1+sa));
int x = fz_mul255(sample[0], alpha);
int a = sa ? sample[1] : 255;
int aa = (sa ? fz_mul255(a, alpha) : alpha);
if (aa != 0)
{
int t = 255 - aa;
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = aa + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
}
while (--w);
}
static inline void
template_affine_alpha_g2rgb_near(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int alpha, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (1+sa));
int x = fz_mul255(sample[0], alpha);
int a = sa ? sample[1] : 255;
int aa = (sa ? fz_mul255(a, alpha): alpha);
if (aa != 0)
{
int t = 255 - aa;
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = aa + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], 255 - a);
if (gp)
gp[0] = aa + fz_mul255(gp[0], t);
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
/* Blend premultiplied source image over destination */
static inline void
template_affine_N_lerp(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi+1);
int y = sa ? bilerp(a[sn1], b[sn1], c[sn1], d[sn1], uf, vf) : 255;
if (y != 0)
{
int t = 255 - y;
for (k = 0; k < sn1; k++)
{
int x = bilerp(a[k], b[k], c[k], d[k], uf, vf);
dp[k] = x + fz_mul255(dp[k], t);
}
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = y + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = y + fz_mul255(hp[0], t);
if (gp)
gp[0] = y + fz_mul255(gp[0], t);
}
}
dp += dn1 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_N_lerp_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, sn1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, sn1+sa, ui+1, vi+1);
int y = sa ? bilerp(a[sn1], b[sn1], c[sn1], d[sn1], uf, vf) : 255;
if (y != 0)
{
int t = 255 - y;
for (k = 0; k < sn1; k++)
if (fz_overprint_component(eop, k))
{
int x = bilerp(a[k], b[k], c[k], d[k], uf, vf);
dp[k] = x + fz_mul255(dp[k], t);
}
for (; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = 0;
if (da)
dp[dn1] = y + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = y + fz_mul255(hp[0], t);
if (gp)
gp[0] = y + fz_mul255(gp[0], t);
}
}
dp += dn1 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_solid_g2rgb_lerp(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, 1+sa, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, 1+sa, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, 1+sa, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, 1+sa, ui+1, vi+1);
int y = (sa ? bilerp(a[1], b[1], c[1], d[1], uf, vf) : 255);
if (y != 0)
{
int t = 255 - y;
int x = bilerp(a[0], b[0], c[0], d[0], uf, vf);
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = y + fz_mul255(dp[3], t);
if (hp)
hp[0] = y + fz_mul255(hp[0], t);
if (gp)
gp[0] = y + fz_mul255(gp[0], t);
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_N_near_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
int ui = u >> PREC;
if (ui < 0 || ui >= sw)
return;
sp += ui*(sn1+sa);
do
{
int vi = v >> PREC;
if (vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss);
int a = (sa ? sample[sn1] : 255);
/* If a is 0, then sample[k] = 0 for all k, as premultiplied */
if (a != 0)
{
int t = 255 - a;
if (t == 0)
{
if (dn1+da == 4 && dn1+sa == 4)
{
*(int32_t *)dp = *(int32_t *)sample;
}
else
{
dp[0] = sample[0];
if (sn1 > 1)
dp[1] = sample[1];
if (sn1 > 2)
dp[2] = sample[2];
for (k = 3; k < sn1; k++)
dp[k] = sample[k];
for (k = sn1; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a;
}
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
for (k = 0; k < sn1; k++)
dp[k] = sample[k] + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
v += fb;
}
while (--w);
}
static inline void
template_affine_N_near_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
int vi = v >> PREC;
if (vi < 0 || vi >= sh)
return;
sp += vi * ss;
do
{
int ui = u >> PREC;
if (ui >= 0 && ui < sw)
{
const byte *sample = sp + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
/* If a is 0, then sample[k] = 0 for all k, as premultiplied */
if (a != 0)
{
int t = 255 - a;
if (t == 0)
{
if (dn1+da == 4 && sn1+sa == 4)
{
*(int32_t *)dp = *(int32_t *)sample;
}
else
{
dp[0] = sample[0];
if (sn1 > 1)
dp[1] = sample[1];
if (sn1 > 2)
dp[2] = sample[2];
for (k = 3; k < sn1; k++)
dp[k] = sample[k];
for (k = sn1; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a;
}
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
for (k = 0; k < sn1; k++)
dp[k] = sample[k] + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
}
while (--w);
}
static inline void
template_affine_N_near(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
/* If a is 0, then sample[k] = 0 for all k, as premultiplied */
if (a != 0)
{
int t = 255 - a;
if (t == 0)
{
if (dn1+da == 4 && sn1+sa == 4)
{
*(int32_t *)dp = *(int32_t *)sample;
}
else
{
dp[0] = sample[0];
if (sn1 > 1)
dp[1] = sample[1];
if (sn1 > 2)
dp[2] = sample[2];
for (k = 3; k < sn1; k++)
dp[k] = sample[k];
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a;
}
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
for (k = 0; k < sn1; k++)
dp[k] = sample[k] + fz_mul255(dp[k], t);
for (; k < dn1; k++)
dp[k] = 0;
if (da)
dp[dn1] = a + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_N_near_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (sn1+sa));
int a = sa ? sample[sn1] : 255;
/* If a is 0, then sample[k] = 0 for all k, as premultiplied */
if (a != 0)
{
int t = 255 - a;
if (t == 0)
{
if (fz_overprint_component(eop, 0))
dp[0] = sample[0];
if (sn1 > 1)
if (fz_overprint_component(eop, 1))
dp[1] = sample[1];
if (sn1 > 2)
if (fz_overprint_component(eop, 2))
dp[2] = sample[2];
for (k = 3; k < sn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = sample[k];
for (; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = 0;
if (da)
dp[dn1] = a;
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
for (k = 0; k < sn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = sample[k] + fz_mul255(dp[k], t);
for (; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = 0;
if (da)
dp[dn1] = a + fz_mul255(dp[dn1], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_solid_g2rgb_near_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int ui = u >> PREC;
if (ui < 0 || ui >= sw)
return;
sp += ui * (1+sa);
do
{
int vi = v >> PREC;
if (vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss);
int a = (sa ? sample[1] : 255);
if (a != 0)
{
int x = sample[0];
int t = 255 - a;
if (t == 0)
{
dp[0] = x;
dp[1] = x;
dp[2] = x;
if (da)
dp[3] = a;
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = a + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
v += fb;
}
while (--w);
}
static inline void
template_affine_solid_g2rgb_near_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int vi = v >> PREC;
if (vi < 0 || vi >= sh)
return;
sp += vi * ss;
do
{
int ui = u >> PREC;
if (ui >= 0 && ui < sw)
{
const byte *sample = sp + (ui * (1+sa));
int a = (sa ? sample[1] : 255);
if (a != 0)
{
int x = sample[0];
int t = 255 - a;
if (t == 0)
{
dp[0] = x;
dp[1] = x;
dp[2] = x;
if (da)
dp[3] = a;
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = a + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
}
while (--w);
}
static inline void
template_affine_solid_g2rgb_near(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
const byte *sample = sp + (vi * ss) + (ui * (1+sa));
int a = sa ? sample[1] : 255;
if (a != 0)
{
int x = sample[0];
int t = 255 - a;
if (t == 0)
{
dp[0] = x;
dp[1] = x;
dp[2] = x;
if (da)
dp[3] = a;
if (hp)
hp[0] = a;
if (gp)
gp[0] = a;
}
else
{
dp[0] = x + fz_mul255(dp[0], t);
dp[1] = x + fz_mul255(dp[1], t);
dp[2] = x + fz_mul255(dp[2], t);
if (da)
dp[3] = a + fz_mul255(dp[3], t);
if (hp)
hp[0] = a + fz_mul255(hp[0], t);
if (gp)
gp[0] = a + fz_mul255(gp[0], t);
}
}
}
dp += 3 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
/* Blend non-premultiplied color in source image mask over destination */
static inline void
template_affine_color_N_lerp(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int u, int v, int fa, int fb, int w, int dn1, int sn1, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int sa = color[dn1];
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, 1, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, 1, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, 1, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, 1, ui+1, vi+1);
int ma = bilerp(a[0], b[0], c[0], d[0], uf, vf);
int masa = FZ_COMBINE(FZ_EXPAND(ma), sa);
if (masa != 0)
{
for (k = 0; k < dn1; k++)
dp[k] = FZ_BLEND(color[k], dp[k], masa);
if (da)
dp[dn1] = FZ_BLEND(255, dp[dn1], masa);
if (hp)
hp[0] = FZ_BLEND(255, hp[0], ma);
if (gp)
gp[0] = FZ_BLEND(255, gp[0], masa);
}
}
dp += dn1 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_color_N_lerp_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int u, int v, int fa, int fb, int w, int dn1, int sn1, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int sa = color[dn1];
int k;
do
{
if (u + HALF >= 0 && u + ONE < sw && v + HALF >= 0 && v + ONE < sh)
{
int ui = u >> PREC;
int vi = v >> PREC;
int uf = u & MASK;
int vf = v & MASK;
const byte *a = sample_nearest(sp, sw, sh, ss, 1, ui, vi);
const byte *b = sample_nearest(sp, sw, sh, ss, 1, ui+1, vi);
const byte *c = sample_nearest(sp, sw, sh, ss, 1, ui, vi+1);
const byte *d = sample_nearest(sp, sw, sh, ss, 1, ui+1, vi+1);
int ma = bilerp(a[0], b[0], c[0], d[0], uf, vf);
int masa = FZ_COMBINE(FZ_EXPAND(ma), sa);
if (masa != 0)
{
for (k = 0; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = FZ_BLEND(color[k], dp[k], masa);
if (da)
dp[dn1] = FZ_BLEND(255, dp[dn1], masa);
if (hp)
hp[0] = FZ_BLEND(255, hp[0], ma);
if (gp)
gp[0] = FZ_BLEND(255, gp[0], masa);
}
}
dp += dn1 + da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_color_N_near(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int u, int v, int fa, int fb, int w, int dn1, int sn1, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp)
{
int sa = color[dn1];
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
int ma = sp[vi * ss + ui];
int masa = FZ_COMBINE(FZ_EXPAND(ma), sa);
if (masa)
{
for (k = 0; k < dn1; k++)
dp[k] = FZ_BLEND(color[k], dp[k], masa);
if (da)
dp[dn1] = FZ_BLEND(255, dp[dn1], masa);
if (hp)
hp[0] = FZ_BLEND(255, hp[0], ma);
if (gp)
gp[0] = FZ_BLEND(255, gp[0], masa);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static inline void
template_affine_color_N_near_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int u, int v, int fa, int fb, int w, int dn1, int sn1, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
int sa = color[dn1];
int k;
do
{
int ui = u >> PREC;
int vi = v >> PREC;
if (ui >= 0 && ui < sw && vi >= 0 && vi < sh)
{
int ma = sp[vi * ss + ui];
int masa = FZ_COMBINE(FZ_EXPAND(ma), sa);
if (masa)
{
for (k = 0; k < dn1; k++)
if (fz_overprint_component(eop, k))
dp[k] = FZ_BLEND(color[k], dp[k], masa);
if (da)
dp[dn1] = FZ_BLEND(255, dp[dn1], masa);
if (hp)
hp[0] = FZ_BLEND(255, hp[0], ma);
if (gp)
gp[0] = FZ_BLEND(255, gp[0], masa);
}
}
dp += dn1+da;
if (hp)
hp++;
if (gp)
gp++;
u += fa;
v += fb;
}
while (--w);
}
static void
paint_affine_lerp_da_sa_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_lerp_da_sa_alpha_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_lerp_da_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_lerp_da_alpha_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_lerp_da_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_lerp_da_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_lerp_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_lerp_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
#if FZ_PLOTTERS_G
static void
paint_affine_lerp_da_sa_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_lerp_da_sa_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_lerp_sa_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_lerp_sa_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
static void
paint_affine_lerp_da_sa_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_lerp_da_sa_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_lerp_da_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_lerp_da_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_lerp_sa_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_lerp_sa_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_lerp_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_lerp_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
static void
paint_affine_lerp_da_sa_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_lerp_da_sa_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_lerp_da_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_lerp_da_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_lerp_sa_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_lerp_sa_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_lerp_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_lerp_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_CMYK */
#if FZ_PLOTTERS_N
static void
paint_affine_lerp_da_sa_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_lerp_da_sa_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_lerp_da_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_lerp_da_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_lerp_sa_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_lerp_sa_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_lerp_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_lerp_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_N */
#if FZ_ENABLE_SPOT_RENDERING
static void
paint_affine_lerp_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_lerp_op(dp, da, sp, sw, sh, ss, sa, u, v, fa, fb, w, dn, sn, hp, gp, eop);
}
static void
paint_affine_lerp_alpha_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_lerp_op(dp, da, sp, sw, sh, ss, sa, u, v, fa, fb, w, dn, sn, alpha, hp, gp, eop);
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
static paintfn_t *
fz_paint_affine_lerp(int da, int sa, int fa, int fb, int n, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
#if FZ_ENABLE_SPOT_RENDERING
if (fz_overprint_required(eop))
{
if (alpha == 255)
return paint_affine_lerp_N_op;
else if (alpha > 0)
return paint_affine_lerp_alpha_N_op;
else
return NULL;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
switch(n)
{
case 0:
if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_0;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_0;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_0;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_0;
}
}
break;
case 1:
if (sa)
{
#if FZ_PLOTTERS_G
if (da)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_1;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_1;
}
else
{
if (alpha == 255)
return paint_affine_lerp_sa_1;
else if (alpha > 0)
return paint_affine_lerp_sa_alpha_1;
}
#else
goto fallback;
#endif /* FZ_PLOTTERS_H */
}
else
{
if (da)
{
if (alpha == 255)
return paint_affine_lerp_da_1;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_1;
}
else
{
if (alpha == 255)
return paint_affine_lerp_1;
else if (alpha > 0)
return paint_affine_lerp_alpha_1;
}
}
break;
#if FZ_PLOTTERS_RGB
case 3:
if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_3;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_3;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_3;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_3;
}
}
else
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_sa_3;
else if (alpha > 0)
return paint_affine_lerp_sa_alpha_3;
}
else
{
if (alpha == 255)
return paint_affine_lerp_3;
else if (alpha > 0)
return paint_affine_lerp_alpha_3;
}
}
break;
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
case 4:
if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_4;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_4;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_4;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_4;
}
}
else
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_sa_4;
else if (alpha > 0)
return paint_affine_lerp_sa_alpha_4;
}
else
{
if (alpha == 255)
return paint_affine_lerp_4;
else if (alpha > 0)
return paint_affine_lerp_alpha_4;
}
}
break;
#endif /* FZ_PLOTTERS_CMYK */
#if !FZ_PLOTTERS_G
fallback:
#endif /* FZ_PLOTTERS_G */
default:
#if FZ_PLOTTERS_N
if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_N;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_N;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_N;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_N;
}
}
else
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_sa_N;
else if (alpha > 0)
return paint_affine_lerp_sa_alpha_N;
}
else
{
if (alpha == 255)
return paint_affine_lerp_N;
else if (alpha > 0)
return paint_affine_lerp_alpha_N;
}
}
#endif /* FZ_PLOTTERS_N */
break;
}
return NULL;
}
#if FZ_ENABLE_SPOT_RENDERING
static paintfn_t *
fz_paint_affine_lerp_spots(int da, int sa, int fa, int fb, int dn, int sn, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
if (fz_overprint_required(eop))
{
if (alpha == 255)
return paint_affine_lerp_N_op;
else if (alpha > 0)
return paint_affine_lerp_alpha_N_op;
}
else if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_N;
else if (alpha > 0)
return paint_affine_lerp_da_sa_alpha_N;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_N;
else if (alpha > 0)
return paint_affine_lerp_da_alpha_N;
}
}
else
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_sa_N;
else if (alpha > 0)
return paint_affine_lerp_sa_alpha_N;
}
else
{
if (alpha == 255)
return paint_affine_lerp_N;
else if (alpha > 0)
return paint_affine_lerp_alpha_N;
}
}
return NULL;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
#if FZ_PLOTTERS_RGB
static void
paint_affine_lerp_da_sa_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_lerp_da_sa_g2rgb_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_lerp(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_lerp_da_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_lerp_da_g2rgb_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_lerp(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_lerp_sa_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_lerp_sa_g2rgb_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_lerp(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_lerp_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_lerp_g2rgb_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_lerp(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static paintfn_t *
fz_paint_affine_g2rgb_lerp(int da, int sa, int fa, int fb, int n, int alpha)
{
if (da)
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_da_sa_g2rgb;
else if (alpha > 0)
return paint_affine_lerp_da_sa_g2rgb_alpha;
}
else
{
if (alpha == 255)
return paint_affine_lerp_da_g2rgb;
else if (alpha > 0)
return paint_affine_lerp_da_g2rgb_alpha;
}
}
else
{
if (sa)
{
if (alpha == 255)
return paint_affine_lerp_sa_g2rgb;
else if (alpha > 0)
return paint_affine_lerp_sa_g2rgb_alpha;
}
else
{
if (alpha == 255)
return paint_affine_lerp_g2rgb;
else if (alpha > 0)
return paint_affine_lerp_g2rgb_alpha;
}
}
return NULL;
}
#endif /* FZ_PLOTTERS_RGB */
static void
paint_affine_near_da_sa_0_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_0_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_da_0_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_alpha_0_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_0_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_0_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_da_0_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_alpha_0_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_da_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, hp, gp);
}
static void
paint_affine_near_da_alpha_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 0, 0, alpha, hp, gp);
}
static void
paint_affine_near_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int snn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_alpha_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_alpha_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_da_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_alpha_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_da_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_alpha_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_da_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
#if FZ_PLOTTERS_G
static void
paint_affine_near_da_sa_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_sa_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_sa_alpha_1_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_sa_alpha_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_sa_1_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
static void
paint_affine_near_sa_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, hp, gp);
}
static void
paint_affine_near_sa_alpha_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 1, 1, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
static void
paint_affine_near_da_sa_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_da_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_alpha_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_sa_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_sa_alpha_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_alpha_3_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_da_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_alpha_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_sa_alpha_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_alpha_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_sa_3_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_da_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_sa_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_da_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_sa_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
static void
paint_affine_near_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, hp, gp);
}
static void
paint_affine_near_alpha_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 3, 3, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
static void
paint_affine_near_da_sa_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_da_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_alpha_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_sa_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_sa_alpha_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_alpha_4_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_da_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_alpha_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_sa_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_sa_alpha_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_alpha_4_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_da_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_da_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_sa_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_sa_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
static void
paint_affine_near_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, hp, gp);
}
static void
paint_affine_near_alpha_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, 4, 4, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_CMYK */
#if FZ_PLOTTERS_N
static void
paint_affine_near_da_sa_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_da_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_alpha_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_sa_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_sa_alpha_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_alpha_N_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_da_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_alpha_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_sa_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_sa_alpha_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_alpha_N_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_da_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_da_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_sa_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_sa_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
static void
paint_affine_near_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, hp, gp);
}
static void
paint_affine_near_alpha_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, dn, sn, alpha, hp, gp);
}
#endif /* FZ_PLOTTERS_N */
#if FZ_ENABLE_SPOT_RENDERING
static void
paint_affine_near_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_N_near_op(dp, da, sp, sw, sh, ss, sa, u, v, fa, fb, w, dn, sn, hp, gp, eop);
}
static void
paint_affine_near_alpha_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_N_near_op(dp, da, sp, sw, sh, ss, sa, u, v, fa, fb, w, dn, sn, alpha, hp, gp, eop);
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
static paintfn_t *
fz_paint_affine_near(int da, int sa, int fa, int fb, int n, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
#if FZ_ENABLE_SPOT_RENDERING
if (fz_overprint_required(eop))
{
if (alpha == 255)
return paint_affine_near_N_op;
else if (alpha > 0)
return paint_affine_near_alpha_N_op;
else
return NULL;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
switch(n)
{
case 0:
if (da)
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_0_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_0_fb0;
else
return paint_affine_near_da_sa_0;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_0_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_0_fb0;
else
return paint_affine_near_da_sa_alpha_0;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_0_fa0;
else if (fb == 0)
return paint_affine_near_da_0_fb0;
else
return paint_affine_near_da_0;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_0_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_0_fb0;
else
return paint_affine_near_da_alpha_0;
}
}
}
break;
case 1:
if (sa)
{
#if FZ_PLOTTERS_G
if (da)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_1_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_1_fb0;
else
return paint_affine_near_da_sa_1;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_1_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_1_fb0;
else
return paint_affine_near_da_sa_alpha_1;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_sa_1_fa0;
else if (fb == 0)
return paint_affine_near_sa_1_fb0;
else
return paint_affine_near_sa_1;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_sa_alpha_1_fa0;
else if (fb == 0)
return paint_affine_near_sa_alpha_1_fb0;
else
return paint_affine_near_sa_alpha_1;
}
}
#else
goto fallback;
#endif /* FZ_PLOTTERS_G */
}
else
{
if (da)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_1_fa0;
else if (fb == 0)
return paint_affine_near_da_1_fb0;
else
return paint_affine_near_da_1;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_1_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_1_fb0;
else
return paint_affine_near_da_alpha_1;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_1_fa0;
else if (fb == 0)
return paint_affine_near_1_fb0;
else
return paint_affine_near_1;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_alpha_1_fa0;
else if (fb == 0)
return paint_affine_near_alpha_1_fb0;
else
return paint_affine_near_alpha_1;
}
}
}
break;
#if FZ_PLOTTERS_RGB
case 3:
if (da)
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_3_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_3_fb0;
else
return paint_affine_near_da_sa_3;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_3_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_3_fb0;
else
return paint_affine_near_da_sa_alpha_3;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_3_fa0;
else if (fb == 0)
return paint_affine_near_da_3_fb0;
else
return paint_affine_near_da_3;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_3_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_3_fb0;
else
return paint_affine_near_da_alpha_3;
}
}
}
else
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_sa_3_fa0;
else if (fb == 0)
return paint_affine_near_sa_3_fb0;
else
return paint_affine_near_sa_3;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_sa_alpha_3_fa0;
else if (fb == 0)
return paint_affine_near_sa_alpha_3_fb0;
else
return paint_affine_near_sa_alpha_3;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_3_fa0;
else if (fb == 0)
return paint_affine_near_3_fb0;
else
return paint_affine_near_3;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_alpha_3_fa0;
else if (fb == 0)
return paint_affine_near_alpha_3_fb0;
else
return paint_affine_near_alpha_3;
}
}
}
break;
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
case 4:
if (da)
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_4_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_4_fb0;
else
return paint_affine_near_da_sa_4;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_4_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_4_fb0;
else
return paint_affine_near_da_sa_alpha_4;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_4_fa0;
else if (fb == 0)
return paint_affine_near_da_4_fb0;
else
return paint_affine_near_da_4;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_4_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_4_fb0;
else
return paint_affine_near_da_alpha_4;
}
}
}
else
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_sa_4_fa0;
else if (fb == 0)
return paint_affine_near_sa_4_fb0;
else
return paint_affine_near_sa_4;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_sa_alpha_4_fa0;
else if (fb == 0)
return paint_affine_near_sa_alpha_4_fb0;
else
return paint_affine_near_sa_alpha_4;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_4_fa0;
else if (fb == 0)
return paint_affine_near_4_fb0;
else
return paint_affine_near_4;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_alpha_4_fa0;
else if (fb == 0)
return paint_affine_near_alpha_4_fb0;
else
return paint_affine_near_alpha_4;
}
}
}
break;
#endif /* FZ_PLOTTERS_CMYK */
#if !FZ_PLOTTERS_G
fallback:
#endif /* FZ_PLOTTERS_G */
default:
#if FZ_PLOTTERS_N
if (da)
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_N_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_N_fb0;
else
return paint_affine_near_da_sa_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_N_fb0;
else
return paint_affine_near_da_sa_alpha_N;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_N_fa0;
else if (fb == 0)
return paint_affine_near_da_N_fb0;
else
return paint_affine_near_da_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_N_fb0;
else
return paint_affine_near_da_alpha_N;
}
}
}
else
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_sa_N_fa0;
else if (fb == 0)
return paint_affine_near_sa_N_fb0;
else
return paint_affine_near_sa_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_sa_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_sa_alpha_N_fb0;
else
return paint_affine_near_sa_alpha_N;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_N_fa0;
else if (fb == 0)
return paint_affine_near_N_fb0;
else
return paint_affine_near_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_alpha_N_fb0;
else
return paint_affine_near_alpha_N;
}
}
}
#endif /* FZ_PLOTTERS_N */
break;
}
return NULL;
}
#if FZ_ENABLE_SPOT_RENDERING
static paintfn_t *
fz_paint_affine_near_spots(int da, int sa, int fa, int fb, int dn, int sn, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
if (fz_overprint_required(eop))
{
if (alpha == 255)
return paint_affine_near_N_op;
else if (alpha > 0)
return paint_affine_near_alpha_N_op;
}
else if (da)
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_sa_N_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_N_fb0;
else
return paint_affine_near_da_sa_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_sa_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_da_sa_alpha_N_fb0;
else
return paint_affine_near_da_sa_alpha_N;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_da_N_fa0;
else if (fb == 0)
return paint_affine_near_da_N_fb0;
else
return paint_affine_near_da_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_da_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_da_alpha_N_fb0;
else
return paint_affine_near_da_alpha_N;
}
}
}
else
{
if (sa)
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_sa_N_fa0;
else if (fb == 0)
return paint_affine_near_sa_N_fb0;
else
return paint_affine_near_sa_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_sa_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_sa_alpha_N_fb0;
else
return paint_affine_near_sa_alpha_N;
}
}
else
{
if (alpha == 255)
{
if (fa == 0)
return paint_affine_near_N_fa0;
else if (fb == 0)
return paint_affine_near_N_fb0;
else
return paint_affine_near_N;
}
else if (alpha > 0)
{
if (fa == 0)
return paint_affine_near_alpha_N_fa0;
else if (fb == 0)
return paint_affine_near_alpha_N_fb0;
else
return paint_affine_near_alpha_N;
}
}
}
return NULL;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
#if FZ_PLOTTERS_RGB
static void
paint_affine_near_da_sa_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fa0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_da_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_alpha_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fa0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_sa_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_sa_alpha_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fa0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_alpha_g2rgb_fa0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fa0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fb0(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_da_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_alpha_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fb0(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_sa_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_sa_alpha_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fb0(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_alpha_g2rgb_fb0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near_fb0(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_da_sa_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_sa_alpha_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near(dp, 1, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_da_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_da_alpha_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near(dp, 1, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_sa_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_sa_alpha_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near(dp, 0, sp, sw, sh, ss, 1, u, v, fa, fb, w, alpha, hp, gp);
}
static void
paint_affine_near_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_solid_g2rgb_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, hp, gp);
}
static void
paint_affine_near_alpha_g2rgb(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn1, int sn1, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_alpha_g2rgb_near(dp, 0, sp, sw, sh, ss, 0, u, v, fa, fb, w, alpha, hp, gp);
}
static paintfn_t *
fz_paint_affine_g2rgb_near(int da, int sa, int fa, int fb, int n, int alpha)
{
if (da)
{
if (sa)
{
if (fa == 0)
{
if (alpha == 255)
return paint_affine_near_da_sa_g2rgb_fa0;
else if (alpha > 0)
return paint_affine_near_da_sa_alpha_g2rgb_fa0;
}
else if (fb == 0)
{
if (alpha == 255)
return paint_affine_near_da_sa_g2rgb_fb0;
else if (alpha > 0)
return paint_affine_near_da_sa_alpha_g2rgb_fb0;
}
else
{
if (alpha == 255)
return paint_affine_near_da_sa_g2rgb;
else if (alpha > 0)
return paint_affine_near_da_sa_alpha_g2rgb;
}
}
else
{
if (fa == 0)
{
if (alpha == 255)
return paint_affine_near_da_g2rgb_fa0;
else if (alpha > 0)
return paint_affine_near_da_alpha_g2rgb_fa0;
}
else if (fb == 0)
{
if (alpha == 255)
return paint_affine_near_da_g2rgb_fb0;
else if (alpha > 0)
return paint_affine_near_da_alpha_g2rgb_fb0;
}
else
{
if (alpha == 255)
return paint_affine_near_da_g2rgb;
else if (alpha > 0)
return paint_affine_near_da_alpha_g2rgb;
}
}
}
else
{
if (sa)
{
if (fa == 0)
{
if (alpha == 255)
return paint_affine_near_sa_g2rgb_fa0;
else if (alpha > 0)
return paint_affine_near_sa_alpha_g2rgb_fa0;
}
else if (fb == 0)
{
if (alpha == 255)
return paint_affine_near_sa_g2rgb_fb0;
else if (alpha > 0)
return paint_affine_near_sa_alpha_g2rgb_fb0;
}
else
{
if (alpha == 255)
return paint_affine_near_sa_g2rgb;
else if (alpha > 0)
return paint_affine_near_sa_alpha_g2rgb;
}
}
else
{
if (fa == 0)
{
if (alpha == 255)
return paint_affine_near_g2rgb_fa0;
else if (alpha > 0)
return paint_affine_near_alpha_g2rgb_fa0;
}
else if (fb == 0)
{
if (alpha == 255)
return paint_affine_near_g2rgb_fb0;
else if (alpha > 0)
return paint_affine_near_alpha_g2rgb_fb0;
}
else
{
if (alpha == 255)
return paint_affine_near_g2rgb;
else if (alpha > 0)
return paint_affine_near_alpha_g2rgb;
}
}
}
return NULL;
}
#endif /* FZ_PLOTTERS_RGB */
static void
paint_affine_color_lerp_da_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 0, 0, color, hp, gp);
}
#if FZ_PLOTTERS_G
static void
paint_affine_color_lerp_da_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 1, 1, color, hp, gp);
}
static void
paint_affine_color_lerp_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 1, 1, color, hp, gp);
}
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
static void
paint_affine_color_lerp_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 3, 3, color, hp, gp);
}
static void
paint_affine_color_lerp_da_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 3, 3, color, hp, gp);
}
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
static void
paint_affine_color_lerp_da_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 4, 4, color, hp, gp);
}
static void
paint_affine_color_lerp_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 4, 4, color, hp, gp);
}
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_N
static void
paint_affine_color_lerp_da_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp);
}
static void
paint_affine_color_lerp_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp);
}
#endif /* FZ_PLOTTERS_N */
#if FZ_ENABLE_SPOT_RENDERING
static void
paint_affine_color_lerp_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_lerp_op(dp, da, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp, eop);
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
static paintfn_t *
fz_paint_affine_color_lerp(int da, int sa, int fa, int fb, int n, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
#if FZ_ENABLE_SPOT_RENDERING
if (fz_overprint_required(eop))
return paint_affine_color_lerp_N_op;
#endif /* FZ_ENABLE_SPOT_RENDERING */
switch (n)
{
case 0: return da ? paint_affine_color_lerp_da_0 : NULL;
#if FZ_PLOTTERS_G
case 1: return da ? paint_affine_color_lerp_da_1 : paint_affine_color_lerp_1;
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
case 3: return da ? paint_affine_color_lerp_da_3 : paint_affine_color_lerp_3;
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
case 4: return da ? paint_affine_color_lerp_da_4 : paint_affine_color_lerp_4;
#endif /* FZ_PLOTTERS_CMYK */
#if FZ_PLOTTERS_N
default: return da ? paint_affine_color_lerp_da_N : paint_affine_color_lerp_N;
#endif /* FZ_PLOTTERS_N */
}
return NULL;
}
#if FZ_ENABLE_SPOT_RENDERING
static paintfn_t *
fz_paint_affine_color_lerp_spots(int da, int sa, int fa, int fb, int dn, int sn, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
if (fz_overprint_required(eop))
return paint_affine_color_lerp_N_op;
return da ? paint_affine_color_lerp_da_N : paint_affine_color_lerp_N;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
static void
paint_affine_color_near_da_0(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 0, 0, color, hp, gp);
}
#if FZ_PLOTTERS_G
static void
paint_affine_color_near_da_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 1, 1, color, hp, gp);
}
static void
paint_affine_color_near_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 1, 1, color, hp, gp);
}
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
static void
paint_affine_color_near_da_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 3, 3, color, hp, gp);
}
static void
paint_affine_color_near_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 3, 3, color, hp, gp);
}
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
static void
paint_affine_color_near_da_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, 4, 4, color, hp, gp);
}
static void
paint_affine_color_near_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, 4, 4, color, hp, gp);
}
#endif /* FZ_PLOTTERS_CMYK */
#if FZ_PLOTTERS_N
static void
paint_affine_color_near_da_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp);
}
static void
paint_affine_color_near_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp);
}
#endif /* FZ_PLOTTERS_N */
#if FZ_ENABLE_SPOT_RENDERING
static void
paint_affine_color_near_da_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near_op(dp, 1, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp, eop);
}
static void
paint_affine_color_near_N_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sw, int sh, int ss, int sa, int u, int v, int fa, int fb, int w, int dn, int sn, int alpha, const byte * FZ_RESTRICT color, byte * FZ_RESTRICT hp, byte * FZ_RESTRICT gp, const fz_overprint * FZ_RESTRICT eop)
{
TRACK_FN();
template_affine_color_N_near_op(dp, 0, sp, sw, sh, ss, u, v, fa, fb, w, dn, sn, color, hp, gp, eop);
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
static paintfn_t *
fz_paint_affine_color_near(int da, int sa, int fa, int fb, int n, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
#if FZ_ENABLE_SPOT_RENDERING
if (fz_overprint_required(eop))
return da ? paint_affine_color_near_da_N_op : paint_affine_color_near_N_op;
#endif /* FZ_ENABLE_SPOT_RENDERING */
switch (n)
{
case 0: return da ? paint_affine_color_near_da_0 : NULL;
#if FZ_PLOTTERS_G
case 1: return da ? paint_affine_color_near_da_1 : paint_affine_color_near_1;
#endif /* FZ_PLOTTERS_G */
#if FZ_PLOTTERS_RGB
case 3: return da ? paint_affine_color_near_da_3 : paint_affine_color_near_3;
#endif /* FZ_PLOTTERS_RGB */
#if FZ_PLOTTERS_CMYK
case 4: return da ? paint_affine_color_near_da_4 : paint_affine_color_near_4;
#endif /* FZ_PLOTTERS_CMYK */
#if FZ_PLOTTERS_N
default: return da ? paint_affine_color_near_da_N : paint_affine_color_near_N;
#else
default: return NULL;
#endif /* FZ_PLOTTERS_N */
}
}
#if FZ_ENABLE_SPOT_RENDERING
static paintfn_t *
fz_paint_affine_color_near_spots(int da, int sa, int fa, int fb, int dn, int sn, int alpha, const fz_overprint * FZ_RESTRICT eop)
{
if (fz_overprint_required(eop))
return paint_affine_color_near_N_op;
return da ? paint_affine_color_near_da_N : paint_affine_color_near_N;
}
#endif /* FZ_ENABLE_SPOT_RENDERING */
/* RJW: The following code was originally written to be sensitive to
* FLT_EPSILON. Given the way the 'minimum representable difference'
* between 2 floats changes size as we scale, we now pick a larger
* value to ensure idempotency even with rounding problems. The
* value we pick is still far smaller than would ever show up with
* antialiasing.
*/
#define MY_EPSILON 0.001f
/* We have 2 possible ways of gridfitting images. The first way, considered
* 'safe' in all cases, is to expand an image out to fill a box that entirely
* covers all the pixels touched by the current image. This is our 'standard'
* mechanism.
*
* The alternative, used when we know images are tiled across a page, is to
* round the edge of each image to the closest integer pixel boundary. This
* would not be safe in the general case, but gives less distortion across
* neighbouring images when tiling is used.
*/
fz_matrix
fz_gridfit_matrix(int as_tiled, fz_matrix m)
{
if (fabsf(m.b) < FLT_EPSILON && fabsf(m.c) < FLT_EPSILON)
{
if (as_tiled)
{
float f;
/* Nearest boundary for left */
f = (float)(int)(m.e + 0.5f);
m.a += m.e - f; /* Adjust width for change */
m.e = f;
/* Nearest boundary for right (width really) */
m.a = (float)(int)(m.a + 0.5f);
}
else if (m.a > 0)
{
float f;
/* Adjust left hand side onto pixel boundary */
f = (float)(int)(m.e);
if (f - m.e > MY_EPSILON)
f -= 1.0f; /* Ensure it moves left */
m.a += m.e - f; /* width gets wider as f <= m.e */
m.e = f;
/* Adjust right hand side onto pixel boundary */
f = (float)(int)(m.a);
if (m.a - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves right */
m.a = f;
}
else if (m.a < 0)
{
float f;
/* Adjust right hand side onto pixel boundary */
f = (float)(int)(m.e);
if (m.e - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves right */
m.a += m.e - f; /* width gets wider (more -ve) */
m.e = f;
/* Adjust left hand side onto pixel boundary */
f = (float)(int)(m.a);
if (f - m.a > MY_EPSILON)
f -= 1.0f; /* Ensure it moves left */
m.a = f;
}
if (as_tiled)
{
float f;
/* Nearest boundary for top */
f = (float)(int)(m.f + 0.5f);
m.d += m.f - f; /* Adjust width for change */
m.f = f;
/* Nearest boundary for bottom (height really) */
m.d = (float)(int)(m.d + 0.5f);
}
else if (m.d > 0)
{
float f;
/* Adjust top onto pixel boundary */
f = (float)(int)(m.f);
if (f - m.f > MY_EPSILON)
f -= 1.0f; /* Ensure it moves upwards */
m.d += m.f - f; /* width gets wider as f <= m.f */
m.f = f;
/* Adjust bottom onto pixel boundary */
f = (float)(int)(m.d);
if (m.d - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves down */
m.d = f;
}
else if (m.d < 0)
{
float f;
/* Adjust bottom onto pixel boundary */
f = (float)(int)(m.f);
if (m.f - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves down */
m.d += m.f - f; /* width gets wider (more -ve) */
m.f = f;
/* Adjust top onto pixel boundary */
f = (float)(int)(m.d);
if (f - m.d > MY_EPSILON)
f -= 1.0f; /* Ensure it moves up */
m.d = f;
}
}
else if (fabsf(m.a) < FLT_EPSILON && fabsf(m.d) < FLT_EPSILON)
{
if (as_tiled)
{
float f;
/* Nearest boundary for left */
f = (float)(int)(m.e + 0.5f);
m.b += m.e - f; /* Adjust width for change */
m.e = f;
/* Nearest boundary for right (width really) */
m.b = (float)(int)(m.b + 0.5f);
}
else if (m.b > 0)
{
float f;
/* Adjust left hand side onto pixel boundary */
f = (float)(int)(m.f);
if (f - m.f > MY_EPSILON)
f -= 1.0f; /* Ensure it moves left */
m.b += m.f - f; /* width gets wider as f <= m.f */
m.f = f;
/* Adjust right hand side onto pixel boundary */
f = (float)(int)(m.b);
if (m.b - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves right */
m.b = f;
}
else if (m.b < 0)
{
float f;
/* Adjust right hand side onto pixel boundary */
f = (float)(int)(m.f);
if (m.f - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves right */
m.b += m.f - f; /* width gets wider (more -ve) */
m.f = f;
/* Adjust left hand side onto pixel boundary */
f = (float)(int)(m.b);
if (f - m.b > MY_EPSILON)
f -= 1.0f; /* Ensure it moves left */
m.b = f;
}
if (as_tiled)
{
float f;
/* Nearest boundary for left */
f = (float)(int)(m.f + 0.5f);
m.c += m.f - f; /* Adjust width for change */
m.f = f;
/* Nearest boundary for right (width really) */
m.c = (float)(int)(m.c + 0.5f);
}
else if (m.c > 0)
{
float f;
/* Adjust top onto pixel boundary */
f = (float)(int)(m.e);
if (f - m.e > MY_EPSILON)
f -= 1.0f; /* Ensure it moves upwards */
m.c += m.e - f; /* width gets wider as f <= m.e */
m.e = f;
/* Adjust bottom onto pixel boundary */
f = (float)(int)(m.c);
if (m.c - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves down */
m.c = f;
}
else if (m.c < 0)
{
float f;
/* Adjust bottom onto pixel boundary */
f = (float)(int)(m.e);
if (m.e - f > MY_EPSILON)
f += 1.0f; /* Ensure it moves down */
m.c += m.e - f; /* width gets wider (more -ve) */
m.e = f;
/* Adjust top onto pixel boundary */
f = (float)(int)(m.c);
if (f - m.c > MY_EPSILON)
f -= 1.0f; /* Ensure it moves up */
m.c = f;
}
}
return m;
}
/* Draw an image with an affine transform on destination */
static void
fz_paint_image_imp(fz_context *ctx,
fz_pixmap *dst,
const fz_irect *scissor,
fz_pixmap *shape,
fz_pixmap *group_alpha,
fz_pixmap *img,
fz_matrix ctm,
const byte *color,
int alpha,
int lerp_allowed,
int as_tiled,
const fz_overprint *eop)
{
byte *dp, *sp, *hp, *gp;
int u, v, fa, fb, fc, fd;
int x, y, w, h;
int sw, sh, ss, sa, sn, hs, da, dn, gs;
fz_irect bbox;
int dolerp;
paintfn_t *paintfn;
int is_rectilinear;
if (alpha == 0)
return;
/* grid fit the image */
ctm = fz_gridfit_matrix(as_tiled, ctm);
/* turn on interpolation for upscaled and non-rectilinear transforms */
dolerp = 0;
is_rectilinear = fz_is_rectilinear(ctm);
if (!is_rectilinear)
dolerp = lerp_allowed;
if (sqrtf(ctm.a * ctm.a + ctm.b * ctm.b) > img->w)
dolerp = lerp_allowed;
if (sqrtf(ctm.c * ctm.c + ctm.d * ctm.d) > img->h)
dolerp = lerp_allowed;
/* except when we shouldn't, at large magnifications */
if (!(img->flags & FZ_PIXMAP_FLAG_INTERPOLATE))
{
if (sqrtf(ctm.a * ctm.a + ctm.b * ctm.b) > img->w * 2)
dolerp = 0;
if (sqrtf(ctm.c * ctm.c + ctm.d * ctm.d) > img->h * 2)
dolerp = 0;
}
bbox = fz_irect_from_rect(fz_transform_rect(fz_unit_rect, ctm));
bbox = fz_intersect_irect(bbox, *scissor);
x = bbox.x0;
if (shape && shape->x > x)
x = shape->x;
if (group_alpha && group_alpha->x > x)
x = group_alpha->x;
y = bbox.y0;
if (shape && shape->y > y)
y = shape->y;
if (group_alpha && group_alpha->y > y)
y = group_alpha->y;
w = bbox.x1;
if (shape && shape->x + shape->w < w)
w = shape->x + shape->w;
if (group_alpha && group_alpha->x + group_alpha->w < w)
w = group_alpha->x + group_alpha->w;
w -= x;
h = bbox.y1;
if (shape && shape->y + shape->h < h)
h = shape->y + shape->h;
if (group_alpha && group_alpha->y + group_alpha->h < h)
h = group_alpha->y + group_alpha->h;
h -= y;
if (w <= 0 || h <= 0)
return;
/* map from screen space (x,y) to image space (u,v) */
ctm = fz_pre_scale(ctm, 1.0f / img->w, 1.0f / img->h);
ctm = fz_invert_matrix(ctm);
fa = (int)(ctm.a *= ONE);
fb = (int)(ctm.b *= ONE);
fc = (int)(ctm.c *= ONE);
fd = (int)(ctm.d *= ONE);
ctm.e *= ONE;
ctm.f *= ONE;
/* Calculate initial texture positions. Do a half step to start. */
/* Bug 693021: Keep calculation in float for as long as possible to
* avoid overflow. */
u = (int)((ctm.a * x) + (ctm.c * y) + ctm.e + ((ctm.a + ctm.c) * .5f));
v = (int)((ctm.b * x) + (ctm.d * y) + ctm.f + ((ctm.b + ctm.d) * .5f));
dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n);
da = dst->alpha;
dn = dst->n - da;
sp = img->samples;
sw = img->w;
sh = img->h;
ss = img->stride;
sa = img->alpha;
sn = img->n - sa;
if (shape)
{
hs = shape->stride;
hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + x - shape->x);
}
else
{
hs = 0;
hp = NULL;
}
if (group_alpha)
{
gs = group_alpha->stride;
gp = group_alpha->samples + (unsigned int)((y - group_alpha->y) * group_alpha->stride + x - group_alpha->x);
}
else
{
gs = 0;
gp = NULL;
}
/* image size overflows fixed point math */
if (sw >= LIMIT || sh >= LIMIT)
{
fz_warn(ctx, "image too large for fixed point math: %d x %d", sw, sh);
return;
}
/* TODO: if (fb == 0 && fa == 1) call fz_paint_span */
/* Sometimes we can get an alpha only input to be
* plotted. In this case treat it as a greyscale
* input. */
if (img->n == sa && color)
{
sa = 0;
sn = 1;
}
#if FZ_PLOTTERS_RGB
if (dn == 3 && img->n == 1 + sa && !color && !fz_overprint_required(eop))
{
if (dolerp)
paintfn = fz_paint_affine_g2rgb_lerp(da, sa, fa, fb, dn, alpha);
else
paintfn = fz_paint_affine_g2rgb_near(da, sa, fa, fb, dn, alpha);
}
else
#endif /* FZ_PLOTTERS_RGB */
#if FZ_ENABLE_SPOT_RENDERING
if (sn != dn)
{
if (dolerp)
{
if (color)
paintfn = fz_paint_affine_color_lerp_spots(da, sa, fa, fb, dn, sn, alpha, eop);
else
paintfn = fz_paint_affine_lerp_spots(da, sa, fa, fb, dn, sn, alpha, eop);
}
else
{
if (color)
paintfn = fz_paint_affine_color_near_spots(da, sa, fa, fb, dn, sn, alpha, eop);
else
paintfn = fz_paint_affine_near_spots(da, sa, fa, fb, dn, sn, alpha, eop);
}
}
else
#endif /* FZ_ENABLE_SPOT_RENDERING */
{
assert((!color && sn == dn) || (color && sn + sa == 1));
if (dolerp)
{
if (color)
paintfn = fz_paint_affine_color_lerp(da, sa, fa, fb, dn, alpha, eop);
else
paintfn = fz_paint_affine_lerp(da, sa, fa, fb, dn, alpha, eop);
}
else
{
if (color)
paintfn = fz_paint_affine_color_near(da, sa, fa, fb, dn, alpha, eop);
else
paintfn = fz_paint_affine_near(da, sa, fa, fb, dn, alpha, eop);
}
}
assert(paintfn);
if (paintfn == NULL)
return;
if (dolerp)
{
u -= HALF;
v -= HALF;
sw = (sw<<PREC) + HALF;
sh = (sh<<PREC) + HALF;
}
while (h--)
{
paintfn(dp, da, sp, sw, sh, ss, sa, u, v, fa, fb, w, dn, sn, alpha, color, hp, gp, eop);
dp += dst->stride;
hp += hs;
gp += gs;
u += fc;
v += fd;
}
}
void
fz_paint_image_with_color(fz_context *ctx, fz_pixmap *dst, const fz_irect *scissor, fz_pixmap *shape, fz_pixmap *group_alpha, fz_pixmap *img, fz_matrix ctm, const byte *color, int lerp_allowed, int as_tiled, const fz_overprint *eop)
{
assert(img->n == 1);
fz_paint_image_imp(ctx, dst, scissor, shape, group_alpha, img, ctm, color, 255, lerp_allowed, as_tiled, eop);
}
void
fz_paint_image(fz_context *ctx, fz_pixmap *dst, const fz_irect *scissor, fz_pixmap *shape, fz_pixmap *group_alpha, fz_pixmap *img, fz_matrix ctm, int alpha, int lerp_allowed, int as_tiled, const fz_overprint *eop)
{
fz_paint_image_imp(ctx, dst, scissor, shape, group_alpha, img, ctm, NULL, alpha, lerp_allowed, as_tiled, eop);
}