eBookReaderSwitch/source/fitz/draw-edge.c

911 lines
20 KiB
C

#include "mupdf/fitz.h"
#include "draw-imp.h"
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
/*
* Global Edge List -- list of straight path segments for scan conversion
*
* Stepping along the edges is with Bresenham's line algorithm.
*
* See Mike Abrash -- Graphics Programming Black Book (notably chapter 40)
*/
typedef struct fz_edge_s
{
int x, e, h, y;
int adj_up, adj_down;
int xmove;
int xdir, ydir; /* -1 or +1 */
} fz_edge;
typedef struct fz_gel_s
{
fz_rasterizer super;
int cap, len;
fz_edge *edges;
int acap, alen;
fz_edge **active;
int bcap;
unsigned char *alphas;
int *deltas;
} fz_gel;
static int
fz_reset_gel(fz_context *ctx, fz_rasterizer *rast)
{
fz_gel *gel = (fz_gel *)rast;
gel->len = 0;
gel->alen = 0;
return 0;
}
static void
fz_drop_gel(fz_context *ctx, fz_rasterizer *rast)
{
fz_gel *gel = (fz_gel *)rast;
if (gel == NULL)
return;
fz_free(ctx, gel->active);
fz_free(ctx, gel->edges);
fz_free(ctx, gel->alphas);
fz_free(ctx, gel->deltas);
fz_free(ctx, gel);
}
enum { INSIDE, OUTSIDE, LEAVE, ENTER };
#define clip_lerp_y(v,m,x0,y0,x1,y1,t) clip_lerp_x(v,m,y0,x0,y1,x1,t)
static int
clip_lerp_x(int val, int m, int x0, int y0, int x1, int y1, int *out)
{
int v0out = m ? x0 > val : x0 < val;
int v1out = m ? x1 > val : x1 < val;
if (v0out + v1out == 0)
return INSIDE;
if (v0out + v1out == 2)
return OUTSIDE;
if (v1out)
{
*out = y0 + (int)(((float)(y1 - y0)) * (val - x0) / (x1 - x0));
return LEAVE;
}
else
{
*out = y1 + (int)(((float)(y0 - y1)) * (val - x1) / (x0 - x1));
return ENTER;
}
}
static void
fz_insert_gel_raw(fz_context *ctx, fz_rasterizer *ras, int x0, int y0, int x1, int y1)
{
fz_gel *gel = (fz_gel *)ras;
fz_edge *edge;
int dx, dy;
int winding;
int width;
int tmp;
if (y0 == y1)
return;
if (y0 > y1) {
winding = -1;
tmp = x0; x0 = x1; x1 = tmp;
tmp = y0; y0 = y1; y1 = tmp;
}
else
winding = 1;
if (x0 < gel->super.bbox.x0) gel->super.bbox.x0 = x0;
if (x0 > gel->super.bbox.x1) gel->super.bbox.x1 = x0;
if (x1 < gel->super.bbox.x0) gel->super.bbox.x0 = x1;
if (x1 > gel->super.bbox.x1) gel->super.bbox.x1 = x1;
if (y0 < gel->super.bbox.y0) gel->super.bbox.y0 = y0;
if (y1 > gel->super.bbox.y1) gel->super.bbox.y1 = y1;
if (gel->len + 1 == gel->cap) {
int new_cap = gel->cap * 2;
gel->edges = fz_realloc_array(ctx, gel->edges, new_cap, fz_edge);
gel->cap = new_cap;
}
edge = &gel->edges[gel->len++];
dy = y1 - y0;
dx = x1 - x0;
width = fz_absi(dx);
edge->xdir = dx > 0 ? 1 : -1;
edge->ydir = winding;
edge->x = x0;
edge->y = y0;
edge->h = dy;
edge->adj_down = dy;
/* initial error term going l->r and r->l */
if (dx >= 0)
edge->e = 0;
else
edge->e = -dy + 1;
/* y-major edge */
if (dy >= width) {
edge->xmove = 0;
edge->adj_up = width;
}
/* x-major edge */
else {
edge->xmove = (width / dy) * edge->xdir;
edge->adj_up = width % dy;
}
}
static void
fz_insert_gel(fz_context *ctx, fz_rasterizer *ras, float fx0, float fy0, float fx1, float fy1, int rev)
{
int x0, y0, x1, y1;
int d, v;
const int hscale = fz_rasterizer_aa_hscale(ras);
const int vscale = fz_rasterizer_aa_vscale(ras);
fx0 = floorf(fx0 * hscale);
fx1 = floorf(fx1 * hscale);
fy0 = floorf(fy0 * vscale);
fy1 = floorf(fy1 * vscale);
/* Call fz_clamp so that clamping is done in the float domain, THEN
* cast down to an int. Calling fz_clampi causes problems due to the
* implicit cast down from float to int of the first argument
* over/underflowing and flipping sign at extreme values. */
x0 = (int)fz_clamp(fx0, BBOX_MIN * hscale, BBOX_MAX * hscale);
y0 = (int)fz_clamp(fy0, BBOX_MIN * vscale, BBOX_MAX * vscale);
x1 = (int)fz_clamp(fx1, BBOX_MIN * hscale, BBOX_MAX * hscale);
y1 = (int)fz_clamp(fy1, BBOX_MIN * vscale, BBOX_MAX * vscale);
d = clip_lerp_y(ras->clip.y0, 0, x0, y0, x1, y1, &v);
if (d == OUTSIDE) return;
if (d == LEAVE) { y1 = ras->clip.y0; x1 = v; }
if (d == ENTER) { y0 = ras->clip.y0; x0 = v; }
d = clip_lerp_y(ras->clip.y1, 1, x0, y0, x1, y1, &v);
if (d == OUTSIDE) return;
if (d == LEAVE) { y1 = ras->clip.y1; x1 = v; }
if (d == ENTER) { y0 = ras->clip.y1; x0 = v; }
d = clip_lerp_x(ras->clip.x0, 0, x0, y0, x1, y1, &v);
if (d == OUTSIDE) {
x0 = x1 = ras->clip.x0;
}
if (d == LEAVE) {
fz_insert_gel_raw(ctx, ras, ras->clip.x0, v, ras->clip.x0, y1);
x1 = ras->clip.x0;
y1 = v;
}
if (d == ENTER) {
fz_insert_gel_raw(ctx, ras, ras->clip.x0, y0, ras->clip.x0, v);
x0 = ras->clip.x0;
y0 = v;
}
d = clip_lerp_x(ras->clip.x1, 1, x0, y0, x1, y1, &v);
if (d == OUTSIDE) {
x0 = x1 = ras->clip.x1;
}
if (d == LEAVE) {
fz_insert_gel_raw(ctx, ras, ras->clip.x1, v, ras->clip.x1, y1);
x1 = ras->clip.x1;
y1 = v;
}
if (d == ENTER) {
fz_insert_gel_raw(ctx, ras, ras->clip.x1, y0, ras->clip.x1, v);
x0 = ras->clip.x1;
y0 = v;
}
fz_insert_gel_raw(ctx, ras, x0, y0, x1, y1);
}
static void
fz_insert_gel_rect(fz_context *ctx, fz_rasterizer *ras, float fx0, float fy0, float fx1, float fy1)
{
int x0, y0, x1, y1;
const int hscale = fz_rasterizer_aa_hscale(ras);
const int vscale = fz_rasterizer_aa_vscale(ras);
if (fx0 <= fx1)
{
fx0 = floorf(fx0 * hscale);
fx1 = ceilf(fx1 * hscale);
}
else
{
fx0 = ceilf(fx0 * hscale);
fx1 = floorf(fx1 * hscale);
}
if (fy0 <= fy1)
{
fy0 = floorf(fy0 * vscale);
fy1 = ceilf(fy1 * vscale);
}
else
{
fy0 = ceilf(fy0 * vscale);
fy1 = floorf(fy1 * vscale);
}
fx0 = fz_clamp(fx0, ras->clip.x0, ras->clip.x1);
fx1 = fz_clamp(fx1, ras->clip.x0, ras->clip.x1);
fy0 = fz_clamp(fy0, ras->clip.y0, ras->clip.y1);
fy1 = fz_clamp(fy1, ras->clip.y0, ras->clip.y1);
/* Call fz_clamp so that clamping is done in the float domain, THEN
* cast down to an int. Calling fz_clampi causes problems due to the
* implicit cast down from float to int of the first argument
* over/underflowing and flipping sign at extreme values. */
x0 = (int)fz_clamp(fx0, BBOX_MIN * hscale, BBOX_MAX * hscale);
y0 = (int)fz_clamp(fy0, BBOX_MIN * vscale, BBOX_MAX * vscale);
x1 = (int)fz_clamp(fx1, BBOX_MIN * hscale, BBOX_MAX * hscale);
y1 = (int)fz_clamp(fy1, BBOX_MIN * vscale, BBOX_MAX * vscale);
fz_insert_gel_raw(ctx, ras, x1, y0, x1, y1);
fz_insert_gel_raw(ctx, ras, x0, y1, x0, y0);
}
static int
cmpedge(const void *va, const void *vb)
{
const fz_edge *a = va;
const fz_edge *b = vb;
return a->y - b->y;
}
static void
sort_gel(fz_context *ctx, fz_gel *gel)
{
fz_edge *a = gel->edges;
int n = gel->len;
int h, i, k;
fz_edge t;
/* quick sort for long lists */
if (n > 10000)
{
qsort(a, n, sizeof *a, cmpedge);
return;
}
/* shell sort for short lists */
h = 1;
if (n < 14) {
h = 1;
}
else {
while (h < n)
h = 3 * h + 1;
h /= 3;
h /= 3;
}
while (h > 0)
{
for (i = 0; i < n; i++) {
t = a[i];
k = i - h;
/* TODO: sort on y major, x minor */
while (k >= 0 && a[k].y > t.y) {
a[k + h] = a[k];
k -= h;
}
a[k + h] = t;
}
h /= 3;
}
}
static int
fz_is_rect_gel(fz_context *ctx, fz_rasterizer *ras)
{
fz_gel *gel = (fz_gel *)ras;
/* a rectangular path is converted into two vertical edges of identical height */
if (gel->len == 2)
{
fz_edge *a = gel->edges + 0;
fz_edge *b = gel->edges + 1;
return a->y == b->y && a->h == b->h &&
a->xmove == 0 && a->adj_up == 0 &&
b->xmove == 0 && b->adj_up == 0;
}
return 0;
}
/*
* Active Edge List -- keep track of active edges while sweeping
*/
static void
sort_active(fz_edge **a, int n)
{
int h, i, k;
fz_edge *t;
h = 1;
if (n < 14) {
h = 1;
}
else {
while (h < n)
h = 3 * h + 1;
h /= 3;
h /= 3;
}
while (h > 0)
{
for (i = 0; i < n; i++) {
t = a[i];
k = i - h;
while (k >= 0 && a[k]->x > t->x) {
a[k + h] = a[k];
k -= h;
}
a[k + h] = t;
}
h /= 3;
}
}
static int
insert_active(fz_context *ctx, fz_gel *gel, int y, int *e_)
{
int h_min = INT_MAX;
int e = *e_;
/* insert edges that start here */
if (e < gel->len && gel->edges[e].y == y)
{
do {
if (gel->alen + 1 == gel->acap) {
int newcap = gel->acap + 64;
fz_edge **newactive = fz_realloc_array(ctx, gel->active, newcap, fz_edge*);
gel->active = newactive;
gel->acap = newcap;
}
gel->active[gel->alen++] = &gel->edges[e++];
} while (e < gel->len && gel->edges[e].y == y);
*e_ = e;
}
if (e < gel->len)
h_min = gel->edges[e].y - y;
for (e=0; e < gel->alen; e++)
{
if (gel->active[e]->xmove != 0 || gel->active[e]->adj_up != 0)
{
h_min = 1;
break;
}
if (gel->active[e]->h < h_min)
{
h_min = gel->active[e]->h;
if (h_min == 1)
break;
}
}
/* shell-sort the edges by increasing x */
sort_active(gel->active, gel->alen);
return h_min;
}
static void
advance_active(fz_context *ctx, fz_gel *gel, int inc)
{
fz_edge *edge;
int i = 0;
while (i < gel->alen)
{
edge = gel->active[i];
edge->h -= inc;
/* terminator! */
if (edge->h == 0) {
gel->active[i] = gel->active[--gel->alen];
}
else {
edge->x += edge->xmove;
edge->e += edge->adj_up;
if (edge->e > 0) {
edge->x += edge->xdir;
edge->e -= edge->adj_down;
}
i ++;
}
}
}
/*
* Anti-aliased scan conversion.
*/
static inline void
add_span_aa(fz_context *ctx, fz_gel *gel, int *list, int x0, int x1, int xofs, int h)
{
int x0pix, x0sub;
int x1pix, x1sub;
const int hscale = fz_rasterizer_aa_hscale(&gel->super);
if (x0 == x1)
return;
/* x between 0 and width of bbox */
x0 -= xofs;
x1 -= xofs;
/* The cast to unsigned below helps the compiler produce faster
* code on ARMs as the multiply by reciprocal trick it uses does not
* need to correct for signedness. */
x0pix = ((unsigned int)x0) / hscale;
x0sub = ((unsigned int)x0) % hscale;
x1pix = ((unsigned int)x1) / hscale;
x1sub = ((unsigned int)x1) % hscale;
if (x0pix == x1pix)
{
list[x0pix] += h*(x1sub - x0sub);
list[x0pix+1] += h*(x0sub - x1sub);
}
else
{
list[x0pix] += h*(hscale - x0sub);
list[x0pix+1] += h*x0sub;
list[x1pix] += h*(x1sub - hscale);
list[x1pix+1] += h*-x1sub;
}
}
static inline void
non_zero_winding_aa(fz_context *ctx, fz_gel *gel, int *list, int xofs, int h)
{
int winding = 0;
int x = 0;
int i;
for (i = 0; i < gel->alen; i++)
{
if (!winding && (winding + gel->active[i]->ydir))
x = gel->active[i]->x;
if (winding && !(winding + gel->active[i]->ydir))
add_span_aa(ctx, gel, list, x, gel->active[i]->x, xofs, h);
winding += gel->active[i]->ydir;
}
}
static inline void
even_odd_aa(fz_context *ctx, fz_gel *gel, int *list, int xofs, int h)
{
int even = 0;
int x = 0;
int i;
for (i = 0; i < gel->alen; i++)
{
if (!even)
x = gel->active[i]->x;
else
add_span_aa(ctx, gel, list, x, gel->active[i]->x, xofs, h);
even = !even;
}
}
static inline void
undelta_aa(fz_context *ctx, unsigned char * FZ_RESTRICT out, int * FZ_RESTRICT in, int n, int scale)
{
int d = 0;
(void)scale; /* Avoid warnings in some builds */
while (n--)
{
d += *in++;
*out++ = AA_SCALE(scale, d);
}
}
static inline void
blit_aa(fz_pixmap *dst, int x, int y, unsigned char *mp, int w, unsigned char *color, void *fn, fz_overprint *eop)
{
unsigned char *dp;
dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n);
if (color)
(*(fz_span_color_painter_t *)fn)(dp, mp, dst->n, w, color, dst->alpha, eop);
else
(*(fz_span_painter_t *)fn)(dp, dst->alpha, mp, 1, 0, w, 255, eop);
}
static void
fz_scan_convert_aa(fz_context *ctx, fz_gel *gel, int eofill, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, void *painter, fz_overprint *eop)
{
unsigned char *alphas;
int *deltas;
int y, e;
int yd, yc;
int height, h0, rh;
int bcap;
const int hscale = fz_rasterizer_aa_hscale(&gel->super);
const int vscale = fz_rasterizer_aa_vscale(&gel->super);
const int scale = fz_rasterizer_aa_scale(&gel->super);
int xmin = fz_idiv(gel->super.bbox.x0, hscale);
int xmax = fz_idiv_up(gel->super.bbox.x1, hscale);
int xofs = xmin * hscale;
int skipx = clip->x0 - xmin;
int clipn = clip->x1 - clip->x0;
if (gel->len == 0)
return;
assert(xmin < xmax);
assert(clip->x0 >= xmin);
assert(clip->x1 <= xmax);
bcap = xmax - xmin + 2; /* big enough for both alphas and deltas */
if (bcap > gel->bcap)
{
gel->bcap = bcap;
fz_free(ctx, gel->alphas);
fz_free(ctx, gel->deltas);
gel->alphas = NULL;
gel->deltas = NULL;
alphas = gel->alphas = fz_malloc_array(ctx, bcap, unsigned char);
deltas = gel->deltas = fz_malloc_array(ctx, bcap, int);
}
alphas = gel->alphas;
deltas = gel->deltas;
memset(deltas, 0, (xmax - xmin + 1) * sizeof(int));
gel->alen = 0;
/* The theory here is that we have a list of the edges (gel) of length
* gel->len. We have an initially empty list of 'active' edges (of
* length gel->alen). As we increase y, we move any edge that is
* active at this point into the active list. We know that any edge
* before index 'e' is either active, or has been retired.
* Once the length of the active list is 0, and e has reached gel->len
* we know we are finished.
*
* As we move through the list, we group fz_aa_vscale 'sub scanlines'
* into single scanlines, and we blit them.
*/
e = 0;
y = gel->edges[0].y;
yd = fz_idiv(y, vscale);
/* Quickly skip to the start of the clip region */
while (yd < clip->y0 && (gel->alen > 0 || e < gel->len))
{
/* rh = remaining height = number of subscanlines left to be
* inserted into the current scanline, which will be plotted
* at yd. */
rh = (yd+1)*vscale - y;
/* height = The number of subscanlines with identical edge
* positions (i.e. 1 if we have any non vertical edges). */
height = insert_active(ctx, gel, y, &e);
h0 = height;
if (h0 >= rh)
{
/* We have enough subscanlines to skip to the next
* scanline. */
h0 -= rh;
yd++;
}
/* Skip any whole scanlines we can */
while (yd < clip->y0 && h0 >= vscale)
{
h0 -= vscale;
yd++;
}
/* If we haven't hit the start of the clip region, then we
* have less than a scanline left. */
if (yd < clip->y0)
{
h0 = 0;
}
height -= h0;
advance_active(ctx, gel, height);
y += height;
}
/* Now do the active lines */
while (gel->alen > 0 || e < gel->len)
{
yc = fz_idiv(y, vscale); /* yc = current scanline */
/* rh = remaining height = number of subscanlines left to be
* inserted into the current scanline, which will be plotted
* at yd. */
rh = (yc+1)*vscale - y;
if (yc != yd)
{
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
memset(deltas, 0, (skipx + clipn) * sizeof(int));
}
yd = yc;
if (yd >= clip->y1)
break;
/* height = The number of subscanlines with identical edge
* positions (i.e. 1 if we have any non vertical edges). */
height = insert_active(ctx, gel, y, &e);
h0 = height;
if (h0 > rh)
{
if (rh < vscale)
{
/* We have to finish a scanline off, and we
* have more sub scanlines than will fit into
* it. */
if (eofill)
even_odd_aa(ctx, gel, deltas, xofs, rh);
else
non_zero_winding_aa(ctx, gel, deltas, xofs, rh);
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
memset(deltas, 0, (skipx + clipn) * sizeof(int));
yd++;
if (yd >= clip->y1)
break;
h0 -= rh;
}
if (h0 > vscale)
{
/* Calculate the deltas for any completely full
* scanlines. */
h0 -= vscale;
if (eofill)
even_odd_aa(ctx, gel, deltas, xofs, vscale);
else
non_zero_winding_aa(ctx, gel, deltas, xofs, vscale);
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
do
{
/* Do any successive whole scanlines - no need
* to recalculate deltas here. */
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
yd++;
if (yd >= clip->y1)
goto clip_ended;
h0 -= vscale;
}
while (h0 > 0);
/* If we have exactly one full scanline left
* to go, then the deltas/alphas are set up
* already. */
if (h0 == 0)
goto advance;
memset(deltas, 0, (skipx + clipn) * sizeof(int));
h0 += vscale;
}
}
if (eofill)
even_odd_aa(ctx, gel, deltas, xofs, h0);
else
non_zero_winding_aa(ctx, gel, deltas, xofs, h0);
advance:
advance_active(ctx, gel, height);
y += height;
}
if (yd < clip->y1)
{
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
}
clip_ended:
;
}
/*
* Sharp (not anti-aliased) scan conversion
*/
static inline void
blit_sharp(int x0, int x1, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
{
unsigned char *dp;
int da = dst->alpha;
x0 = fz_clampi(x0, dst->x, dst->x + dst->w);
x1 = fz_clampi(x1, dst->x, dst->x + dst->w);
if (x0 < x1)
{
dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x0 - dst->x) * dst->n);
if (color)
(*fn)(dp, dst->n, x1 - x0, color, da, eop);
else
memset(dp, 255, x1-x0);
}
}
static inline void
non_zero_winding_sharp(fz_context *ctx, fz_gel *gel, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
{
int winding = 0;
int x = 0;
int i;
for (i = 0; i < gel->alen; i++)
{
if (!winding && (winding + gel->active[i]->ydir))
x = gel->active[i]->x;
if (winding && !(winding + gel->active[i]->ydir))
blit_sharp(x, gel->active[i]->x, y, clip, dst, color, fn, eop);
winding += gel->active[i]->ydir;
}
}
static inline void
even_odd_sharp(fz_context *ctx, fz_gel *gel, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
{
int even = 0;
int x = 0;
int i;
for (i = 0; i < gel->alen; i++)
{
if (!even)
x = gel->active[i]->x;
else
blit_sharp(x, gel->active[i]->x, y, clip, dst, color, fn, eop);
even = !even;
}
}
static void
fz_scan_convert_sharp(fz_context *ctx,
fz_gel *gel, int eofill, const fz_irect *clip,
fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
{
int e = 0;
int y = gel->edges[0].y;
int height;
gel->alen = 0;
/* Skip any lines before the clip region */
if (y < clip->y0)
{
while (gel->alen > 0 || e < gel->len)
{
height = insert_active(ctx, gel, y, &e);
y += height;
if (y >= clip->y0)
{
y = clip->y0;
break;
}
}
}
/* Now process as lines within the clip region */
while (gel->alen > 0 || e < gel->len)
{
height = insert_active(ctx, gel, y, &e);
if (gel->alen == 0)
y += height;
else
{
int h;
if (height >= clip->y1 - y)
height = clip->y1 - y;
h = height;
while (h--)
{
if (eofill)
even_odd_sharp(ctx, gel, y, clip, dst, color, fn, eop);
else
non_zero_winding_sharp(ctx, gel, y, clip, dst, color, fn, eop);
y++;
}
}
if (y >= clip->y1)
break;
advance_active(ctx, gel, height);
}
}
static void
fz_convert_gel(fz_context *ctx, fz_rasterizer *rast, int eofill, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_overprint *eop)
{
fz_gel *gel = (fz_gel *)rast;
sort_gel(ctx, gel);
if (fz_aa_bits > 0)
{
void *fn;
if (color)
fn = (void *)fz_get_span_color_painter(dst->n, dst->alpha, color, eop);
else
fn = (void *)fz_get_span_painter(dst->alpha, 1, 0, 255, eop);
assert(fn);
if (fn == NULL)
return;
fz_scan_convert_aa(ctx, gel, eofill, clip, dst, color, fn, eop);
}
else
{
fz_solid_color_painter_t *fn = fz_get_solid_color_painter(dst->n, color, dst->alpha, eop);
assert(fn);
if (fn == NULL)
return;
fz_scan_convert_sharp(ctx, gel, eofill, clip, dst, color, (fz_solid_color_painter_t *)fn, eop);
}
}
static const fz_rasterizer_fns gel_rasterizer =
{
fz_drop_gel,
fz_reset_gel,
NULL, /* postindex */
fz_insert_gel,
fz_insert_gel_rect,
NULL, /* gap */
fz_convert_gel,
fz_is_rect_gel,
0 /* Not reusable */
};
fz_rasterizer *
fz_new_gel(fz_context *ctx)
{
fz_gel *gel;
gel = fz_new_derived_rasterizer(ctx, fz_gel, &gel_rasterizer);
fz_try(ctx)
{
gel->edges = NULL;
gel->cap = 512;
gel->len = 0;
gel->edges = fz_malloc_array(ctx, gel->cap, fz_edge);
gel->acap = 64;
gel->alen = 0;
gel->active = fz_malloc_array(ctx, gel->acap, fz_edge*);
}
fz_catch(ctx)
{
fz_free(ctx, gel->edges);
fz_free(ctx, gel);
fz_rethrow(ctx);
}
return &gel->super;
}