eBookReaderSwitch/platform/gl/gl-input.c

444 lines
10 KiB
C

#include "gl-app.h"
#include <string.h>
#include <stdio.h>
static char *find_string_location(char *s, char *e, float w, float x)
{
int c;
while (s < e)
{
int n = fz_chartorune(&c, s);
float cw = ui_measure_character(c);
if (w + (cw / 2) >= x)
return s;
w += cw;
s += n;
}
return e;
}
static char *find_input_location(struct line *lines, int n, float left, float top, float x, float y)
{
int i = 0;
if (y > top) i = (y - top) / ui.lineheight;
if (i >= n) i = n - 1;
return find_string_location(lines[i].a, lines[i].b, left, x);
}
static inline int myisalnum(char *s)
{
int cat, c;
fz_chartorune(&c, s);
cat = ucdn_get_general_category(c);
if (cat >= UCDN_GENERAL_CATEGORY_LL && cat <= UCDN_GENERAL_CATEGORY_LU)
return 1;
if (cat >= UCDN_GENERAL_CATEGORY_ND && cat <= UCDN_GENERAL_CATEGORY_NO)
return 1;
return 0;
}
static char *home_line(char *p, char *start)
{
while (p > start)
{
if (p[-1] == '\n' || p[-1] == '\r')
return p;
--p;
}
return p;
}
static char *end_line(char *p, char *end)
{
while (p < end)
{
if (p[0] == '\n' || p[0] == '\r')
return p;
++p;
}
return p;
}
static char *up_line(char *p, char *start)
{
while (p > start)
{
--p;
if (*p == '\n' || *p == '\r')
return p;
}
return p;
}
static char *down_line(char *p, char *end)
{
while (p < end)
{
if (*p == '\n' || *p == '\r')
return p+1;
++p;
}
return p;
}
static char *prev_char(char *p, char *start)
{
--p;
while ((*p & 0xC0) == 0x80 && p > start) /* skip middle and final multibytes */
--p;
return p;
}
static char *next_char(char *p)
{
++p;
while ((*p & 0xC0) == 0x80) /* skip middle and final multibytes */
++p;
return p;
}
static char *prev_word(char *p, char *start)
{
while (p > start && !myisalnum(prev_char(p, start))) p = prev_char(p, start);
while (p > start && myisalnum(prev_char(p, start))) p = prev_char(p, start);
return p;
}
static char *next_word(char *p, char *end)
{
while (p < end && !myisalnum(p)) p = next_char(p);
while (p < end && myisalnum(p)) p = next_char(p);
return p;
}
static void ui_input_delete_selection(struct input *input)
{
char *p = input->p < input->q ? input->p : input->q;
char *q = input->p > input->q ? input->p : input->q;
memmove(p, q, input->end - q);
input->end -= q - p;
*input->end = 0;
input->p = input->q = p;
}
static void ui_input_paste(struct input *input, const char *buf, int n)
{
if (input->p != input->q)
ui_input_delete_selection(input);
if (input->end + n + 1 < input->text + sizeof(input->text))
{
memmove(input->p + n, input->p, input->end - input->p);
memmove(input->p, buf, n);
input->p += n;
input->end += n;
*input->end = 0;
}
input->q = input->p;
}
static int ui_input_key(struct input *input, int multiline)
{
switch (ui.key)
{
case 0:
return UI_INPUT_NONE;
case KEY_LEFT:
if (ui.mod == GLUT_ACTIVE_CTRL + GLUT_ACTIVE_SHIFT)
{
input->q = prev_word(input->q, input->text);
}
else if (ui.mod == GLUT_ACTIVE_CTRL)
{
if (input->p != input->q)
input->p = input->q = input->p < input->q ? input->p : input->q;
else
input->p = input->q = prev_word(input->q, input->text);
}
else if (ui.mod == GLUT_ACTIVE_SHIFT)
{
if (input->q > input->text)
input->q = prev_char(input->q, input->text);
}
else if (ui.mod == 0)
{
if (input->p != input->q)
input->p = input->q = input->p < input->q ? input->p : input->q;
else if (input->q > input->text)
input->p = input->q = prev_char(input->q, input->text);
}
break;
case KEY_RIGHT:
if (ui.mod == GLUT_ACTIVE_CTRL + GLUT_ACTIVE_SHIFT)
{
input->q = next_word(input->q, input->end);
}
else if (ui.mod == GLUT_ACTIVE_CTRL)
{
if (input->p != input->q)
input->p = input->q = input->p > input->q ? input->p : input->q;
else
input->p = input->q = next_word(input->q, input->end);
}
else if (ui.mod == GLUT_ACTIVE_SHIFT)
{
if (input->q < input->end)
input->q = next_char(input->q);
}
else if (ui.mod == 0)
{
if (input->p != input->q)
input->p = input->q = input->p > input->q ? input->p : input->q;
else if (input->q < input->end)
input->p = input->q = next_char(input->q);
}
break;
case KEY_UP:
if (ui.mod & GLUT_ACTIVE_SHIFT)
input->q = up_line(input->q, input->text);
else
input->p = input->q = up_line(input->p, input->text);
break;
case KEY_DOWN:
if (ui.mod & GLUT_ACTIVE_SHIFT)
input->q = down_line(input->q, input->end);
else
input->p = input->q = down_line(input->q, input->end);
break;
case KEY_HOME:
if (ui.mod == GLUT_ACTIVE_CTRL + GLUT_ACTIVE_SHIFT)
input->q = input->text;
else if (ui.mod == GLUT_ACTIVE_SHIFT)
input->q = home_line(input->q, input->text);
else if (ui.mod == GLUT_ACTIVE_CTRL)
input->p = input->q = input->text;
else if (ui.mod == 0)
input->p = input->q = home_line(input->p, input->text);
break;
case KEY_END:
if (ui.mod == GLUT_ACTIVE_CTRL + GLUT_ACTIVE_SHIFT)
input->q = input->end;
else if (ui.mod == GLUT_ACTIVE_SHIFT)
input->q = end_line(input->q, input->end);
else if (ui.mod == GLUT_ACTIVE_CTRL)
input->p = input->q = input->end;
else if (ui.mod == 0)
input->p = input->q = end_line(input->p, input->end);
break;
case KEY_DELETE:
if (input->p != input->q)
ui_input_delete_selection(input);
else if (input->p < input->end)
{
char *np = next_char(input->p);
memmove(input->p, np, input->end - np);
input->end -= np - input->p;
*input->end = 0;
input->q = input->p;
}
break;
case KEY_ESCAPE:
ui.focus = NULL;
return UI_INPUT_NONE;
case KEY_ENTER:
if (!multiline)
{
ui.focus = NULL;
return UI_INPUT_ACCEPT;
}
ui_input_paste(input, "\n", 1);
break;
case KEY_BACKSPACE:
if (input->p != input->q)
ui_input_delete_selection(input);
else if (input->p > input->text)
{
char *pp = prev_char(input->p, input->text);
memmove(pp, input->p, input->end - input->p);
input->end -= input->p - pp;
*input->end = 0;
input->q = input->p = pp;
}
break;
case KEY_CTL_A:
input->p = input->q = input->text;
break;
case KEY_CTL_E:
input->p = input->q = input->end;
break;
case KEY_CTL_W:
if (input->p != input->q)
ui_input_delete_selection(input);
else
{
input->p = prev_word(input->p, input->text);
ui_input_delete_selection(input);
}
break;
case KEY_CTL_U:
input->p = input->q = input->end = input->text;
*input->end = 0;
break;
case KEY_CTL_C:
case KEY_CTL_X:
if (input->p != input->q)
{
char buf[sizeof input->text];
char *p = input->p < input->q ? input->p : input->q;
char *q = input->p > input->q ? input->p : input->q;
memmove(buf, p, q - p);
buf[q-p] = 0;
ui_set_clipboard(buf);
if (ui.key == KEY_CTL_X)
ui_input_delete_selection(input);
}
break;
case KEY_CTL_V:
{
const char *buf = ui_get_clipboard();
if (buf)
ui_input_paste(input, buf, (int)strlen(buf));
}
break;
default:
if (ui.key >= 32 && ui.plain)
{
int cat = ucdn_get_general_category(ui.key);
if (ui.key == ' ' || (cat >= UCDN_GENERAL_CATEGORY_LL && cat < UCDN_GENERAL_CATEGORY_ZL))
{
char buf[8];
int n = fz_runetochar(buf, ui.key);
ui_input_paste(input, buf, n);
}
}
break;
}
return UI_INPUT_EDIT;
}
void ui_input_init(struct input *input, const char *text)
{
fz_strlcpy(input->text, text, sizeof input->text);
input->end = input->text + strlen(input->text);
input->p = input->text;
input->q = input->end;
input->scroll = 0;
}
int ui_input(struct input *input, int width, int height)
{
struct line lines[500];
fz_irect area;
float ax, bx;
int ay, sy;
char *p, *q;
int state;
int i, n;
if (ui.focus == input)
state = ui_input_key(input, height > 1);
else
state = UI_INPUT_NONE;
area = ui_pack(width, ui.lineheight * height + 6);
ui_draw_bevel_rect(area, UI_COLOR_TEXT_BG, 1);
area = fz_expand_irect(area, -2);
if (height > 1)
area.x1 -= ui.lineheight;
n = ui_break_lines(input->text, lines, nelem(lines), area.x1-area.x0-2, NULL);
if (height > 1)
ui_scrollbar(area.x1, area.y0, area.x1+ui.lineheight, area.y1, &input->scroll, 1, fz_maxi(0, n-height)+1);
else
input->scroll = 0;
ax = area.x0 + 2;
bx = area.x1 - 2;
ay = area.y0 + 1;
sy = input->scroll * ui.lineheight;
if (ui_mouse_inside(area))
{
ui.hot = input;
if (!ui.active || ui.active == input)
ui.cursor = GLUT_CURSOR_TEXT;
if (!ui.active && ui.down)
{
input->p = find_input_location(lines, n, ax, ay-sy, ui.x, ui.y);
ui.active = input;
}
}
if (ui.active == input)
{
input->q = find_input_location(lines, n, ax, ay-sy, ui.x, ui.y);
ui.focus = input;
}
p = input->p < input->q ? input->p : input->q;
q = input->p > input->q ? input->p : input->q;
for (i = input->scroll; i < n && i < input->scroll+height; ++i)
{
char *a = lines[i].a, *b = lines[i].b;
if (ui.focus == input)
{
if (p >= a && p <= b && q >= a && q <= b)
{
float px = ax + ui_measure_string_part(a, p);
float qx = px + ui_measure_string_part(p, q);
glColorHex(UI_COLOR_TEXT_SEL_BG);
glRectf(px, ay, qx+1, ay + ui.lineheight);
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(ax, ay, a, p);
glColorHex(UI_COLOR_TEXT_SEL_FG);
ui_draw_string_part(px, ay, p, q);
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(qx, ay, q, b);
}
else if (p < a && q >= a && q <= b)
{
float qx = ax + ui_measure_string_part(a, q);
glColorHex(UI_COLOR_TEXT_SEL_BG);
glRectf(ax, ay, qx+1, ay + ui.lineheight);
glColorHex(UI_COLOR_TEXT_SEL_FG);
ui_draw_string_part(ax, ay, a, q);
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(qx, ay, q, b);
}
else if (p >= a && p <= b && q > b)
{
float px = ax + ui_measure_string_part(a, p);
glColorHex(UI_COLOR_TEXT_SEL_BG);
glRectf(px, ay, bx, ay + ui.lineheight);
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(ax, ay, a, p);
glColorHex(UI_COLOR_TEXT_SEL_FG);
ui_draw_string_part(px, ay, p, b);
}
else if (p < a && q > b)
{
glColorHex(UI_COLOR_TEXT_SEL_BG);
glRectf(ax, ay, bx, ay + ui.lineheight);
glColorHex(UI_COLOR_TEXT_SEL_FG);
ui_draw_string_part(ax, ay, a, b);
}
else
{
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(ax, ay, a, b);
}
}
else
{
glColorHex(UI_COLOR_TEXT_FG);
ui_draw_string_part(ax, ay, a, b);
}
ay += ui.lineheight;
}
return state;
}