eBookReaderSwitch/include/textures.h
SeanOMik 613fa5c879 Finally, a working build!
I've finally gotten a working build. No longer crashes your switch. So far I've only been able to get it to read most PDF files. Some PDF files do crash the app.
2019-09-03 17:17:53 -05:00

13 lines
No EOL
476 B
C

#ifndef EBOOK_READER_TEXTURES_H
#define EBOOK_READER_TEXTURES_H
#include <SDL2/SDL.h>
extern SDL_Texture *battery_20, *battery_20_charging, *battery_30, *battery_30_charging, *battery_50, *battery_50_charging, \
*battery_60, *battery_60_charging, *battery_80, *battery_80_charging, *battery_90, *battery_90_charging, \
*battery_full, *battery_full_charging, *battery_low, *battery_unknown, *error, *warning;
void Textures_Load(void);
void Textures_Free(void);
#endif