#ifndef js_utf_h #define js_utf_h typedef unsigned short Rune; /* 16 bits */ #define chartorune jsU_chartorune #define runetochar jsU_runetochar #define runelen jsU_runelen #define utflen jsU_utflen #define isalpharune jsU_isalpharune #define islowerrune jsU_islowerrune #define isspacerune jsU_isspacerune #define istitlerune jsU_istitlerune #define isupperrune jsU_isupperrune #define tolowerrune jsU_tolowerrune #define totitlerune jsU_totitlerune #define toupperrune jsU_toupperrune enum { UTFmax = 3, /* maximum bytes per rune */ Runesync = 0x80, /* cannot represent part of a UTF sequence (<) */ Runeself = 0x80, /* rune and UTF sequences are the same (<) */ Runeerror = 0xFFFD, /* decoding error in UTF */ }; int chartorune(Rune *rune, const char *str); int runetochar(char *str, const Rune *rune); int runelen(int c); int utflen(const char *s); int isalpharune(Rune c); int islowerrune(Rune c); int isspacerune(Rune c); int istitlerune(Rune c); int isupperrune(Rune c); Rune tolowerrune(Rune c); Rune totitlerune(Rune c); Rune toupperrune(Rune c); #endif