#include "fitz-imp.h" #include #include #include typedef struct svg_device_s svg_device; typedef struct tile_s tile; typedef struct font_s font; typedef struct glyph_s glyph; typedef struct image_s image; struct tile_s { int pattern; fz_matrix ctm; fz_rect view; fz_rect area; fz_point step; }; struct glyph_s { float x_off; float y_off; }; struct font_s { int id; fz_font *font; int max_sentlist; glyph *sentlist; }; struct image_s { int id; fz_image *image; }; struct svg_device_s { fz_device super; int text_as_text; int reuse_images; fz_output *out; fz_output *out_store; fz_output *defs; fz_buffer *defs_buffer; int def_count; int *save_id; int id; int blend_bitmask; int num_tiles; int max_tiles; tile *tiles; int num_fonts; int max_fonts; font *fonts; int num_images; int max_images; image *images; int layers; }; /* SVG is awkward about letting us define things within symbol definitions * so we have to delay definitions until after the symbol definition ends. */ static fz_output * start_def(fz_context *ctx, svg_device *sdev) { sdev->def_count++; if (sdev->def_count == 2) { if (sdev->defs == NULL) { if (sdev->defs_buffer == NULL) sdev->defs_buffer = fz_new_buffer(ctx, 1024); sdev->defs = fz_new_output_with_buffer(ctx, sdev->defs_buffer); } sdev->out = sdev->defs; } return sdev->out; } static fz_output * end_def(fz_context *ctx, svg_device *sdev) { if (sdev->def_count > 0) sdev->def_count--; if (sdev->def_count == 1) sdev->out = sdev->out_store; if (sdev->def_count == 0 && sdev->defs_buffer != NULL) { fz_write_data(ctx, sdev->out, sdev->defs_buffer->data, sdev->defs_buffer->len); sdev->defs_buffer->len = 0; } return sdev->out; } /* Helper functions */ static void svg_path_moveto(fz_context *ctx, void *arg, float x, float y) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "M %g %g ", x, y); } static void svg_path_lineto(fz_context *ctx, void *arg, float x, float y) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "L %g %g ", x, y); } static void svg_path_curveto(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2, float x3, float y3) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "C %g %g %g %g %g %g ", x1, y1, x2, y2, x3, y3); } static void svg_path_close(fz_context *ctx, void *arg) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "Z "); } static const fz_path_walker svg_path_walker = { svg_path_moveto, svg_path_lineto, svg_path_curveto, svg_path_close }; static void svg_dev_path(fz_context *ctx, svg_device *sdev, const fz_path *path) { fz_write_printf(ctx, sdev->out, " d=\""); fz_walk_path(ctx, path, &svg_path_walker, sdev->out); fz_write_printf(ctx, sdev->out, "\""); } static void svg_dev_ctm(fz_context *ctx, svg_device *sdev, fz_matrix ctm) { fz_output *out = sdev->out; if (ctm.a != 1.0f || ctm.b != 0 || ctm.c != 0 || ctm.d != 1.0f || ctm.e != 0 || ctm.f != 0) { fz_write_printf(ctx, out, " transform=\"matrix(%g,%g,%g,%g,%g,%g)\"", ctm.a, ctm.b, ctm.c, ctm.d, ctm.e, ctm.f); } } static void svg_dev_stroke_state(fz_context *ctx, svg_device *sdev, const fz_stroke_state *stroke_state, fz_matrix ctm) { fz_output *out = sdev->out; float exp; exp = fz_matrix_expansion(ctm); if (exp == 0) exp = 1; exp = stroke_state->linewidth/exp; fz_write_printf(ctx, out, " stroke-width=\"%g\"", exp); fz_write_printf(ctx, out, " stroke-linecap=\"%s\"", (stroke_state->start_cap == FZ_LINECAP_SQUARE ? "square" : (stroke_state->start_cap == FZ_LINECAP_ROUND ? "round" : "butt"))); if (stroke_state->dash_len != 0) { int i; fz_write_printf(ctx, out, " stroke-dasharray="); for (i = 0; i < stroke_state->dash_len; i++) fz_write_printf(ctx, out, "%c%g", (i == 0 ? '\"' : ','), stroke_state->dash_list[i]); fz_write_printf(ctx, out, "\""); if (stroke_state->dash_phase != 0) fz_write_printf(ctx, out, " stroke-dashoffset=\"%g\"", stroke_state->dash_phase); } if (stroke_state->linejoin == FZ_LINEJOIN_MITER || stroke_state->linejoin == FZ_LINEJOIN_MITER_XPS) fz_write_printf(ctx, out, " stroke-miterlimit=\"%g\"", stroke_state->miterlimit); fz_write_printf(ctx, out, " stroke-linejoin=\"%s\"", (stroke_state->linejoin == FZ_LINEJOIN_BEVEL ? "bevel" : (stroke_state->linejoin == FZ_LINEJOIN_ROUND ? "round" : "miter"))); } static unsigned int svg_hex_color(fz_context *ctx, fz_colorspace *colorspace, const float *color, fz_color_params color_params) { float rgb[3]; int r, g, b; if (colorspace != fz_device_rgb(ctx)) { fz_convert_color(ctx, colorspace, color, fz_device_rgb(ctx), rgb, NULL, color_params); color = rgb; } r = fz_clampi(255 * color[0] + 0.5f, 0, 255); g = fz_clampi(255 * color[1] + 0.5f, 0, 255); b = fz_clampi(255 * color[2] + 0.5f, 0, 255); return (r << 16) | (g << 8) | b; } static void svg_dev_fill_color(fz_context *ctx, svg_device *sdev, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { fz_output *out = sdev->out; if (colorspace) { int rgb = svg_hex_color(ctx, colorspace, color, color_params); if (rgb != 0) /* black is the default value */ fz_write_printf(ctx, out, " fill=\"#%06x\"", rgb); } else fz_write_printf(ctx, out, " fill=\"none\""); if (alpha != 1) fz_write_printf(ctx, out, " fill-opacity=\"%g\"", alpha); } static void svg_dev_stroke_color(fz_context *ctx, svg_device *sdev, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { fz_output *out = sdev->out; if (colorspace) fz_write_printf(ctx, out, " fill=\"none\" stroke=\"#%06x\"", svg_hex_color(ctx, colorspace, color, color_params)); else fz_write_printf(ctx, out, " fill=\"none\" stroke=\"none\""); if (alpha != 1) fz_write_printf(ctx, out, " stroke-opacity=\"%g\"", alpha); } static void svg_font_family(fz_context *ctx, char buf[], int size, const char *name) { /* Remove "ABCDEF+" prefix and "-Bold" suffix. */ char *p = strchr(name, '+'); if (p) fz_strlcpy(buf, p+1, size); else fz_strlcpy(buf, name, size); p = strrchr(buf, '-'); if (p) *p = 0; } static int find_first_char(fz_context *ctx, const fz_text_span *span, int i) { for (; i < span->len; ++i) if (span->items[i].ucs >= 0) return i; return i; } static int find_next_line_break(fz_context *ctx, const fz_text_span *span, fz_matrix inv_tm, int i) { fz_point p, old_p; old_p.x = span->items[i].x; old_p.y = span->items[i].y; old_p = fz_transform_point(old_p, inv_tm); for (++i; i < span->len; ++i) { if (span->items[i].ucs >= 0) { p.x = span->items[i].x; p.y = span->items[i].y; p = fz_transform_point(p, inv_tm); if (span->wmode == 0) { if (p.y != old_p.y) return i; } else { if (p.x != old_p.x) return i; } old_p = p; } } return i; } static float svg_cluster_advance(fz_context *ctx, const fz_text_span *span, int i, int end) { int n = 1; while (i + n < end && span->items[i + n].gid == -1) ++n; if (n > 1) return fz_advance_glyph(ctx, span->font, span->items[i].gid, span->wmode) / n; return 0; /* this value is never used (since n==1) */ } static void svg_dev_text_span(fz_context *ctx, svg_device *sdev, fz_matrix ctm, const fz_text_span *span) { fz_output *out = sdev->out; char font_family[100]; int is_bold, is_italic; fz_matrix tm, inv_tm, final_tm; fz_point p; float font_size; fz_text_item *it; int start, end, i; float cluster_advance = 0; if (span->len == 0) { fz_write_printf(ctx, out, "/>\n"); return; } tm = span->trm; font_size = fz_matrix_expansion(tm); final_tm.a = tm.a / font_size; final_tm.b = tm.b / font_size; final_tm.c = -tm.c / font_size; final_tm.d = -tm.d / font_size; final_tm.e = 0; final_tm.f = 0; inv_tm = fz_invert_matrix(final_tm); final_tm = fz_concat(final_tm, ctm); tm.e = span->items[0].x; tm.f = span->items[0].y; svg_font_family(ctx, font_family, sizeof font_family, fz_font_name(ctx, span->font)); is_bold = fz_font_is_bold(ctx, span->font); is_italic = fz_font_is_italic(ctx, span->font); fz_write_printf(ctx, out, " xml:space=\"preserve\""); fz_write_printf(ctx, out, " transform=\"matrix(%M)\"", &final_tm); fz_write_printf(ctx, out, " font-size=\"%g\"", font_size); fz_write_printf(ctx, out, " font-family=\"%s\"", font_family); if (is_bold) fz_write_printf(ctx, out, " font-weight=\"bold\""); if (is_italic) fz_write_printf(ctx, out, " font-style=\"italic\""); if (span->wmode != 0) fz_write_printf(ctx, out, " writing-mode=\"tb\""); fz_write_byte(ctx, out, '>'); start = find_first_char(ctx, span, 0); while (start < span->len) { end = find_next_line_break(ctx, span, inv_tm, start); p.x = span->items[start].x; p.y = span->items[start].y; p = fz_transform_point(p, inv_tm); if (span->items[start].gid >= 0) cluster_advance = svg_cluster_advance(ctx, span, start, end); if (span->wmode == 0) fz_write_printf(ctx, out, "items[i]; if (it->gid >= 0) cluster_advance = svg_cluster_advance(ctx, span, i, end); if (it->ucs >= 0) { if (it->gid >= 0) { p.x = it->x; p.y = it->y; p = fz_transform_point(p, inv_tm); } else { /* we have no glyph (such as in a ligature) -- advance a bit */ if (span->wmode == 0) p.x += font_size * cluster_advance; else p.y += font_size * cluster_advance; } fz_write_printf(ctx, out, " %g", span->wmode == 0 ? p.x : p.y); } } fz_write_printf(ctx, out, "\">"); for (i = start; i < end; ++i) { it = &span->items[i]; if (it->ucs >= 0) { int c = it->ucs; if (c >= 32 && c <= 127 && c != '<' && c != '&' && c != '>') fz_write_byte(ctx, out, c); else fz_write_printf(ctx, out, "&#x%04x;", c); } } fz_write_printf(ctx, out, ""); start = find_first_char(ctx, span, end); } fz_write_printf(ctx, out, "\n"); } static font * svg_dev_text_span_as_paths_defs(fz_context *ctx, fz_device *dev, fz_text_span *span, fz_matrix ctm) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int i, font_idx; font *fnt; fz_matrix shift = fz_identity; for (font_idx = 0; font_idx < sdev->num_fonts; font_idx++) { if (sdev->fonts[font_idx].font == span->font) break; } if (font_idx == sdev->num_fonts) { /* New font */ if (font_idx == sdev->max_fonts) { int newmax = sdev->max_fonts * 2; if (newmax == 0) newmax = 4; sdev->fonts = fz_realloc_array(ctx, sdev->fonts, newmax, font); memset(&sdev->fonts[font_idx], 0, (newmax - font_idx) * sizeof(font)); sdev->max_fonts = newmax; } sdev->fonts[font_idx].id = sdev->id++; sdev->fonts[font_idx].font = fz_keep_font(ctx, span->font); sdev->num_fonts++; } fnt = &sdev->fonts[font_idx]; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; if (gid >= fnt->max_sentlist) { int j; fnt->sentlist = fz_realloc_array(ctx, fnt->sentlist, gid+1, glyph); for (j = fnt->max_sentlist; j <= gid; j++) { fnt->sentlist[j].x_off = FLT_MIN; fnt->sentlist[j].y_off = FLT_MIN; } fnt->max_sentlist = gid+1; } if (fnt->sentlist[gid].x_off == FLT_MIN) { /* Need to send this one */ fz_rect rect; fz_path *path; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", fnt->id, gid); if (fz_font_ft_face(ctx, span->font)) { path = fz_outline_glyph(ctx, span->font, gid, fz_identity); if (path) { rect = fz_bound_path(ctx, path, NULL, fz_identity); shift.e = -rect.x0; shift.f = -rect.y0; fz_transform_path(ctx, path, shift); fz_write_printf(ctx, out, "\n"); fz_drop_path(ctx, path); } else { rect = fz_empty_rect; } } else if (fz_font_t3_procs(ctx, span->font)) { rect = fz_bound_glyph(ctx, span->font, gid, fz_identity); shift.e = -rect.x0; shift.f = -rect.y0; fz_run_t3_glyph(ctx, span->font, gid, shift, dev); } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fnt->sentlist[gid].x_off = rect.x0; fnt->sentlist[gid].y_off = rect.y0; } } return fnt; } static void svg_dev_text_span_as_paths_fill(fz_context *ctx, fz_device *dev, const fz_text_span *span, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, font *fnt, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix shift = { 1, 0, 0, 1, 0, 0}; fz_matrix trm, mtx; int i; /* Rely on the fact that trm.{e,f} == 0 */ trm.a = span->trm.a; trm.b = span->trm.b; trm.c = span->trm.c; trm.d = span->trm.d; trm.e = 0; trm.f = 0; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; shift.e = fnt->sentlist[gid].x_off; shift.f = fnt->sentlist[gid].y_off; trm.e = it->x; trm.f = it->y; mtx = fz_concat(shift, fz_concat(trm, ctm)); fz_write_printf(ctx, out, "id, gid); svg_dev_ctm(ctx, sdev, mtx); svg_dev_fill_color(ctx, sdev, colorspace, color, alpha, color_params); fz_write_printf(ctx, out, "/>\n"); } } static void svg_dev_text_span_as_paths_stroke(fz_context *ctx, fz_device *dev, const fz_text_span *span, const fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, font *fnt, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix shift = { 1, 0, 0, 1, 0, 0}; fz_matrix trm, mtx; int i; /* Rely on the fact that trm.{e,f} == 0 */ trm.a = span->trm.a; trm.b = span->trm.b; trm.c = span->trm.c; trm.d = span->trm.d; trm.e = 0; trm.f = 0; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; shift.e = fnt->sentlist[gid].x_off; shift.f = fnt->sentlist[gid].y_off; trm.e = it->x; trm.f = it->y; mtx = fz_concat(shift, fz_concat(trm, ctm)); fz_write_printf(ctx, out, "id, gid); svg_dev_stroke_state(ctx, sdev, stroke, mtx); svg_dev_ctm(ctx, sdev, mtx); svg_dev_stroke_color(ctx, sdev, colorspace, color, alpha, color_params); fz_write_printf(ctx, out, "/>\n"); } } /* Entry points */ static void svg_dev_fill_path(fz_context *ctx, fz_device *dev, const fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static void svg_dev_stroke_path(fz_context *ctx, fz_device *dev, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static void svg_dev_clip_path(fz_context *ctx, fz_device *dev, const fz_path *path, int even_odd, fz_matrix ctm, fz_rect scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; int num = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_clip_stroke_path(fz_context *ctx, fz_device *dev, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, fz_rect scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_rect bounds; int num = sdev->id++; float white[3] = { 1, 1, 1 }; bounds = fz_bound_path(ctx, path, stroke, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num, bounds.x0, bounds.y0, bounds.x1 - bounds.x0, bounds.y1 - bounds.y0); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_fill_text(fz_context *ctx, fz_device *dev, const fz_text *text, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; font *fnt; fz_text_span *span; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_fill(ctx, dev, span, ctm, colorspace, color, alpha, fnt, color_params); } } } static void svg_dev_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; font *fnt; fz_text_span *span; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_stroke(ctx, dev, span, stroke, ctm, colorspace, color, alpha, fnt, color_params); } } } static void svg_dev_clip_text(fz_context *ctx, fz_device *dev, const fz_text *text, fz_matrix ctm, fz_rect scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_rect bounds; int num = sdev->id++; float white[3] = { 1, 1, 1 }; font *fnt; fz_text_span *span; bounds = fz_bound_text(ctx, text, NULL, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n"); if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_fill(ctx, dev, span, ctm, fz_device_rgb(ctx), white, 1.0f, fnt, fz_default_color_params); } } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_clip_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, fz_matrix ctm, fz_rect scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_rect bounds; int num = sdev->id++; float white[3] = { 255, 255, 255 }; font *fnt; fz_text_span *span; bounds = fz_bound_text(ctx, text, NULL, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n"); if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_stroke(ctx, dev, span, stroke, ctm, fz_device_rgb(ctx), white, 1.0f, fnt, fz_default_color_params); } } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_ignore_text(fz_context *ctx, fz_device *dev, const fz_text *text, fz_matrix ctm) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_text_span *span; float black[3] = { 0, 0, 0}; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "out; int i; int id; if (sdev->reuse_images) { for (i = sdev->num_images-1; i >= 0; i--) if (img == sdev->images[i].image) break; if (i >= 0) { fz_write_printf(ctx, out, "\n", sdev->images[i].id, img->w, img->h); return; } /* We need to send this image for the first time */ if (sdev->num_images == sdev->max_images) { int new_max = sdev->max_images * 2; if (new_max == 0) new_max = 32; sdev->images = fz_realloc_array(ctx, sdev->images, new_max, image); sdev->max_images = new_max; } id = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", id, img->w, img->h); fz_write_printf(ctx, out, "w, img->h); fz_write_image_as_data_uri(ctx, out, img); fz_write_printf(ctx, out, "\"/>\n"); fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); sdev->images[sdev->num_images].id = id; sdev->images[sdev->num_images].image = fz_keep_image(ctx, img); sdev->num_images++; fz_write_printf(ctx, out, "\n", id, img->w, img->h); } else { fz_write_printf(ctx, out, "w, img->h); fz_write_image_as_data_uri(ctx, out, img); fz_write_printf(ctx, out, "\"/>\n"); } } static void svg_dev_fill_image(fz_context *ctx, fz_device *dev, fz_image *image, fz_matrix ctm, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix local_ctm = ctm; fz_matrix scale = { 0 }; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; local_ctm = fz_concat(scale, ctm); fz_write_printf(ctx, out, "\n"); svg_send_image(ctx, sdev, image, color_params); fz_write_printf(ctx, out, "\n"); } static void svg_dev_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, fz_matrix ctm, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_irect bbox; fz_pixmap *pix; bbox = fz_round_rect(fz_intersect_rect(fz_bound_shade(ctx, shade, ctm), fz_device_current_scissor(ctx, dev))); if (fz_is_empty_irect(bbox)) return; pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), bbox, NULL, 1); fz_clear_pixmap(ctx, pix); fz_try(ctx) { fz_paint_shade(ctx, shade, NULL, ctm, pix, color_params, bbox, NULL); if (alpha != 1.0f) fz_write_printf(ctx, out, "\n", alpha); fz_write_printf(ctx, out, "x, pix->y, pix->w, pix->h); fz_write_pixmap_as_data_uri(ctx, out, pix); fz_write_printf(ctx, out, "\"/>\n"); if (alpha != 1.0f) fz_write_printf(ctx, out, "\n"); } fz_always(ctx) { fz_drop_pixmap(ctx, pix); } fz_catch(ctx) { fz_rethrow(ctx); } } static void svg_dev_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, fz_matrix ctm, fz_colorspace *colorspace, const float *color, float alpha, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_matrix local_ctm = ctm; fz_matrix scale = { 0 }; int mask = sdev->id++; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; local_ctm = fz_concat(scale, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); svg_send_image(ctx, sdev, image, color_params); fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "w, image->h); svg_dev_fill_color(ctx, sdev, colorspace, color, alpha, color_params); svg_dev_ctm(ctx, sdev, local_ctm); fz_write_printf(ctx, out, " mask=\"url(#ma%d)\"/>\n", mask); } static void svg_dev_clip_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, fz_matrix ctm, fz_rect scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_matrix local_ctm = ctm; fz_matrix scale = { 0 }; int mask = sdev->id++; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; local_ctm = fz_concat(scale, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n\n"); svg_send_image(ctx, sdev, image, fz_default_color_params/* FIXME */); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); } static void svg_dev_pop_clip(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; /* FIXME */ fz_write_printf(ctx, out, "\n"); } static void svg_dev_begin_mask(fz_context *ctx, fz_device *dev, fz_rect bbox, int luminosity, fz_colorspace *colorspace, const float *color, fz_color_params color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out; int mask = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); if (dev->container_len > 0) dev->container[dev->container_len-1].user = mask; } static void svg_dev_end_mask(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int mask = 0; if (dev->container_len > 0) mask = dev->container[dev->container_len-1].user; fz_write_printf(ctx, out, "\"/>\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); } static void svg_dev_begin_group(fz_context *ctx, fz_device *dev, fz_rect bbox, fz_colorspace *cs, int isolated, int knockout, int blendmode, float alpha) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; /* SVG only supports normal/multiply/screen/darken/lighten, * but we'll send them all, as the spec says that unrecognised * ones are treated as normal. */ static char *blend_names[] = { "normal", /* FZ_BLEND_NORMAL */ "multiply", /* FZ_BLEND_MULTIPLY */ "screen", /* FZ_BLEND_SCREEN */ "overlay", /* FZ_BLEND_OVERLAY */ "darken", /* FZ_BLEND_DARKEN */ "lighten", /* FZ_BLEND_LIGHTEN */ "color_dodge", /* FZ_BLEND_COLOR_DODGE */ "color_burn", /* FZ_BLEND_COLOR_BURN */ "hard_light", /* FZ_BLEND_HARD_LIGHT */ "soft_light", /* FZ_BLEND_SOFT_LIGHT */ "difference", /* FZ_BLEND_DIFFERENCE */ "exclusion", /* FZ_BLEND_EXCLUSION */ "hue", /* FZ_BLEND_HUE */ "saturation", /* FZ_BLEND_SATURATION */ "color", /* FZ_BLEND_COLOR */ "luminosity", /* FZ_BLEND_LUMINOSITY */ }; if (blendmode < FZ_BLEND_NORMAL || blendmode > FZ_BLEND_LUMINOSITY) blendmode = FZ_BLEND_NORMAL; if (blendmode != FZ_BLEND_NORMAL && (sdev->blend_bitmask & (1<blend_bitmask |= (1<\n", blendmode, blend_names[blendmode]); out = end_def(ctx, sdev); } /* SVG 1.1 doesn't support adequate blendmodes/knockout etc, so just ignore it for now */ if (alpha == 1) fz_write_printf(ctx, out, "\n"); } static void svg_dev_end_group(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static int svg_dev_begin_tile(fz_context *ctx, fz_device *dev, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm, int id) { svg_device *sdev = (svg_device*)dev; fz_output *out; int num; tile *t; if (sdev->num_tiles == sdev->max_tiles) { int n = (sdev->num_tiles == 0 ? 4 : sdev->num_tiles * 2); sdev->tiles = fz_realloc_array(ctx, sdev->tiles, n, tile); sdev->max_tiles = n; } num = sdev->num_tiles++; t = &sdev->tiles[num]; t->area = area; t->view = view; t->ctm = ctm; t->pattern = sdev->id++; xstep = fabsf(xstep); ystep = fabsf(ystep); if (xstep == 0 || ystep == 0) { fz_warn(ctx, "Pattern cannot have x or ystep == 0."); if (xstep == 0) xstep = 1; if (ystep == 0) ystep = 1; } t->step.x = xstep; t->step.y = ystep; /* view = area of our reference tile in pattern space. * area = area to tile into in pattern space. * xstep/ystep = pattern repeat step in pattern space. * All of these need to be transformed by ctm to get to device space. * SVG only allows us to specify pattern tiles as axis aligned * rectangles, so we send these through as is, and ensure that the * correct matrix is used on the fill. */ /* The first thing we do is to capture the contents of the pattern * as a symbol we can reuse. */ out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", t->pattern); return 0; } static void svg_dev_end_tile(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int num, cp = -1; tile *t; fz_matrix inverse; float x, y, w, h; if (sdev->num_tiles == 0) return; num = --sdev->num_tiles; t = &sdev->tiles[num]; fz_write_printf(ctx, out, "\n"); /* In svg, the reference tile is taken from (x,y) to (x+width,y+height) * and is repeated at (x+n*width,y+m*height) for all integer n and m. * This means that width and height generally correspond to xstep and * ystep. There are exceptional cases where we have to break this * though; when xstep/ystep are smaller than the width/height of the * pattern tile, we need to render the pattern contents several times * to ensure that the pattern tile contains everything. */ fz_write_printf(ctx, out, "pattern); fz_write_printf(ctx, out, " x=\"0\" y=\"0\" width=\"%g\" height=\"%g\">\n", t->step.x, t->step.y); if (t->view.x0 > 0 || t->step.x < t->view.x1 || t->view.y0 > 0 || t->step.y < t->view.y1) { cp = sdev->id++; fz_write_printf(ctx, out, "\n", cp); fz_write_printf(ctx, out, "\n", t->view.x0, t->view.y0, t->view.x1, t->view.y0, t->view.x1, t->view.y1, t->view.x0, t->view.y1); fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n", cp); } /* All the pattern contents will have their own ctm applied. Let's * undo the current one to allow for this */ inverse = fz_invert_matrix(t->ctm); fz_write_printf(ctx, out, "\n"); w = t->view.x1 - t->view.x0; h = t->view.y1 - t->view.y0; for (x = 0; x > -w; x -= t->step.x) for (y = 0; y > -h; y -= t->step.y) fz_write_printf(ctx, out, "\n", x, y, t->pattern); fz_write_printf(ctx, out, "\n"); if (cp != -1) fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); /* Finally, fill a rectangle with the pattern. */ fz_write_printf(ctx, out, "ctm); fz_write_printf(ctx, out, " fill=\"url(#pa%d)\" x=\"%g\" y=\"%g\" width=\"%g\" height=\"%g\"/>\n", t->pattern, t->area.x0, t->area.y0, t->area.x1 - t->area.x0, t->area.y1 - t->area.y0); } static void svg_dev_begin_layer(fz_context *ctx, fz_device *dev, const char *name) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; sdev->layers++; fz_write_printf(ctx, out, "\n", sdev->layers, name); } static void svg_dev_end_layer(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; if (sdev->layers == 0) return; sdev->layers--; fz_write_printf(ctx, out, "\n"); } static void svg_dev_close_device(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; while (sdev->layers > 0) { fz_write_printf(ctx, out, "\n"); sdev->layers--; } if (sdev->save_id) *sdev->save_id = sdev->id; fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n"); } static void svg_dev_drop_device(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; int i; fz_free(ctx, sdev->tiles); fz_drop_buffer(ctx, sdev->defs_buffer); fz_drop_output(ctx, sdev->defs); for (i = 0; i < sdev->num_fonts; i++) { fz_drop_font(ctx, sdev->fonts[i].font); fz_free(ctx, sdev->fonts[i].sentlist); } fz_free(ctx, sdev->fonts); for (i = 0; i < sdev->num_images; i++) { fz_drop_image(ctx, sdev->images[i].image); } fz_free(ctx, sdev->images); } /* Create a device that outputs (single page) SVG files to the given output stream. output: The output stream to send the constructed SVG page to. page_width, page_height: The page dimensions to use (in points). text_format: How to emit text. One of the following values: FZ_SVG_TEXT_AS_TEXT: As elements with possible layout errors and mismatching fonts. FZ_SVG_TEXT_AS_PATH: As elements with exact visual appearance. reuse_images: Share image resources using definitions. id: ID parameter to keep generated IDs unique across SVG files. */ fz_device *fz_new_svg_device_with_id(fz_context *ctx, fz_output *out, float page_width, float page_height, int text_format, int reuse_images, int *id) { svg_device *dev = fz_new_derived_device(ctx, svg_device); dev->super.close_device = svg_dev_close_device; dev->super.drop_device = svg_dev_drop_device; dev->super.fill_path = svg_dev_fill_path; dev->super.stroke_path = svg_dev_stroke_path; dev->super.clip_path = svg_dev_clip_path; dev->super.clip_stroke_path = svg_dev_clip_stroke_path; dev->super.fill_text = svg_dev_fill_text; dev->super.stroke_text = svg_dev_stroke_text; dev->super.clip_text = svg_dev_clip_text; dev->super.clip_stroke_text = svg_dev_clip_stroke_text; dev->super.ignore_text = svg_dev_ignore_text; dev->super.fill_shade = svg_dev_fill_shade; dev->super.fill_image = svg_dev_fill_image; dev->super.fill_image_mask = svg_dev_fill_image_mask; dev->super.clip_image_mask = svg_dev_clip_image_mask; dev->super.pop_clip = svg_dev_pop_clip; dev->super.begin_mask = svg_dev_begin_mask; dev->super.end_mask = svg_dev_end_mask; dev->super.begin_group = svg_dev_begin_group; dev->super.end_group = svg_dev_end_group; dev->super.begin_tile = svg_dev_begin_tile; dev->super.end_tile = svg_dev_end_tile; dev->super.begin_layer = svg_dev_begin_layer; dev->super.end_layer = svg_dev_end_layer; dev->out = out; dev->out_store = out; dev->save_id = id; dev->id = id ? *id : 0; dev->layers = 0; dev->text_as_text = (text_format == FZ_SVG_TEXT_AS_TEXT); dev->reuse_images = reuse_images; fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n", page_width, page_height, page_width, page_height); fz_write_printf(ctx, out, "\n"); return (fz_device*)dev; } fz_device *fz_new_svg_device(fz_context *ctx, fz_output *out, float page_width, float page_height, int text_format, int reuse_images) { return fz_new_svg_device_with_id(ctx, out, page_width, page_height, text_format, reuse_images, NULL); }