#ifndef MUPDF_PDF_RESOURCE_H #define MUPDF_PDF_RESOURCE_H void pdf_store_item(fz_context *ctx, pdf_obj *key, void *val, size_t itemsize); void *pdf_find_item(fz_context *ctx, fz_store_drop_fn *drop, pdf_obj *key); void pdf_remove_item(fz_context *ctx, fz_store_drop_fn *drop, pdf_obj *key); void pdf_empty_store(fz_context *ctx, pdf_document *doc); /* * Structures used for managing resource locations and avoiding multiple * occurrences when resources are added to the document. The search for existing * resources will be performed when we are first trying to add an item. Object * refs are stored in a fz_hash_table structure using a hash of the md5 sum of * the data, enabling rapid lookup. */ enum { PDF_SIMPLE_FONT_RESOURCE=1, PDF_CID_FONT_RESOURCE=2, PDF_CJK_FONT_RESOURCE=3 }; enum { PDF_SIMPLE_ENCODING_LATIN, PDF_SIMPLE_ENCODING_GREEK, PDF_SIMPLE_ENCODING_CYRILLIC }; pdf_obj *pdf_find_font_resource(fz_context *ctx, pdf_document *doc, int type, int encoding, fz_font *item, unsigned char md5[16]); pdf_obj *pdf_insert_font_resource(fz_context *ctx, pdf_document *doc, unsigned char md5[16], pdf_obj *obj); pdf_obj *pdf_find_image_resource(fz_context *ctx, pdf_document *doc, fz_image *item, unsigned char md5[16]); pdf_obj *pdf_insert_image_resource(fz_context *ctx, pdf_document *doc, unsigned char md5[16], pdf_obj *obj); void pdf_drop_resource_tables(fz_context *ctx, pdf_document *doc); typedef struct pdf_function_s pdf_function; void pdf_eval_function(fz_context *ctx, pdf_function *func, const float *in, int inlen, float *out, int outlen); pdf_function *pdf_keep_function(fz_context *ctx, pdf_function *func); void pdf_drop_function(fz_context *ctx, pdf_function *func); size_t pdf_function_size(fz_context *ctx, pdf_function *func); pdf_function *pdf_load_function(fz_context *ctx, pdf_obj *ref, int in, int out); fz_colorspace *pdf_document_output_intent(fz_context *ctx, pdf_document *doc); fz_colorspace *pdf_load_colorspace(fz_context *ctx, pdf_obj *obj); int pdf_is_tint_colorspace(fz_context *ctx, fz_colorspace *cs); fz_shade *pdf_load_shading(fz_context *ctx, pdf_document *doc, pdf_obj *obj); fz_image *pdf_load_inline_image(fz_context *ctx, pdf_document *doc, pdf_obj *rdb, pdf_obj *dict, fz_stream *file); int pdf_is_jpx_image(fz_context *ctx, pdf_obj *dict); fz_image *pdf_load_image(fz_context *ctx, pdf_document *doc, pdf_obj *obj); pdf_obj *pdf_add_image(fz_context *ctx, pdf_document *doc, fz_image *image); typedef struct pdf_pattern_s pdf_pattern; struct pdf_pattern_s { fz_storable storable; int ismask; float xstep; float ystep; fz_matrix matrix; fz_rect bbox; pdf_document *document; pdf_obj *resources; pdf_obj *contents; int id; /* unique ID for caching rendered tiles */ }; pdf_pattern *pdf_load_pattern(fz_context *ctx, pdf_document *doc, pdf_obj *obj); pdf_pattern *pdf_keep_pattern(fz_context *ctx, pdf_pattern *pat); void pdf_drop_pattern(fz_context *ctx, pdf_pattern *pat); pdf_obj *pdf_new_xobject(fz_context *ctx, pdf_document *doc, fz_rect bbox, fz_matrix matrix, pdf_obj *res, fz_buffer *buffer); void pdf_update_xobject(fz_context *ctx, pdf_document *doc, pdf_obj *xobj, fz_rect bbox, fz_matrix mat, pdf_obj *res, fz_buffer *buffer); pdf_obj *pdf_xobject_resources(fz_context *ctx, pdf_obj *xobj); fz_rect pdf_xobject_bbox(fz_context *ctx, pdf_obj *xobj); fz_matrix pdf_xobject_matrix(fz_context *ctx, pdf_obj *xobj); int pdf_xobject_isolated(fz_context *ctx, pdf_obj *xobj); int pdf_xobject_knockout(fz_context *ctx, pdf_obj *xobj); int pdf_xobject_transparency(fz_context *ctx, pdf_obj *xobj); fz_colorspace *pdf_xobject_colorspace(fz_context *ctx, pdf_obj *xobj); #endif