#include "mupdf/fitz.h" #include "fitz-imp.h" #include #include enum { FZ_SEPARATION_DISABLED_RENDER = 3 }; struct fz_separations_s { int refs; int num_separations; int controllable; uint32_t state[(2*FZ_MAX_SEPARATIONS + 31) / 32]; fz_colorspace *cs[FZ_MAX_SEPARATIONS]; uint8_t cs_pos[FZ_MAX_SEPARATIONS]; uint32_t rgba[FZ_MAX_SEPARATIONS]; uint32_t cmyk[FZ_MAX_SEPARATIONS]; char *name[FZ_MAX_SEPARATIONS]; }; /* Create a new separations structure (initially empty) */ fz_separations *fz_new_separations(fz_context *ctx, int controllable) { fz_separations *sep; sep = fz_malloc_struct(ctx, fz_separations); sep->refs = 1; sep->controllable = controllable; return sep; } fz_separations *fz_keep_separations(fz_context *ctx, fz_separations *sep) { return fz_keep_imp(ctx, sep, &sep->refs); } void fz_drop_separations(fz_context *ctx, fz_separations *sep) { if (fz_drop_imp(ctx, sep, &sep->refs)) { int i; for (i = 0; i < sep->num_separations; i++) { fz_free(ctx, sep->name[i]); fz_drop_colorspace(ctx, sep->cs[i]); } fz_free(ctx, sep); } } /* Add a separation (null terminated name, colorspace) */ void fz_add_separation(fz_context *ctx, fz_separations *sep, const char *name, fz_colorspace *cs, int colorant) { int n; if (!sep) fz_throw(ctx, FZ_ERROR_GENERIC, "can't add to non-existent separations"); n = sep->num_separations; if (n == FZ_MAX_SEPARATIONS) fz_throw(ctx, FZ_ERROR_GENERIC, "too many separations"); sep->name[n] = fz_strdup(ctx, name); sep->cs[n] = fz_keep_colorspace(ctx, cs); sep->cs_pos[n] = colorant; sep->num_separations++; } /* Add a separation with equivalents (null terminated name, colorspace) (old, deprecated) */ void fz_add_separation_equivalents(fz_context *ctx, fz_separations *sep, uint32_t rgba, uint32_t cmyk, const char *name) { int n; if (!sep) fz_throw(ctx, FZ_ERROR_GENERIC, "can't add to non-existent separations"); n = sep->num_separations; if (n == FZ_MAX_SEPARATIONS) fz_throw(ctx, FZ_ERROR_GENERIC, "too many separations"); sep->name[n] = fz_strdup(ctx, name); sep->rgba[n] = rgba; sep->cmyk[n] = cmyk; sep->num_separations++; } /* Control the rendering of a given separation */ void fz_set_separation_behavior(fz_context *ctx, fz_separations *sep, int separation, fz_separation_behavior beh) { int shift; fz_separation_behavior old; if (!sep || separation < 0 || separation >= sep->num_separations) fz_throw(ctx, FZ_ERROR_GENERIC, "can't control non-existent separation"); if (beh == FZ_SEPARATION_DISABLED && !sep->controllable) beh = FZ_SEPARATION_DISABLED_RENDER; shift = ((2*separation) & 31); separation >>= 4; old = (sep->state[separation]>>shift) & 3; if (old == (fz_separation_behavior)FZ_SEPARATION_DISABLED_RENDER) old = FZ_SEPARATION_DISABLED; /* If no change, great */ if (old == beh) return; sep->state[separation] = (sep->state[separation] & ~(3<state[i>>5]>>((2*i) & 31)) & 3); } fz_separation_behavior fz_separation_current_behavior_internal(fz_context *ctx, const fz_separations *sep, int separation) { if (!sep || separation < 0 || separation >= sep->num_separations) fz_throw(ctx, FZ_ERROR_GENERIC, "can't disable non-existent separation"); return sep_state(sep, separation); } /* Test for the current behavior of a separation */ fz_separation_behavior fz_separation_current_behavior(fz_context *ctx, const fz_separations *sep, int separation) { int beh = fz_separation_current_behavior_internal(ctx, sep, separation); if (beh == FZ_SEPARATION_DISABLED_RENDER) return FZ_SEPARATION_DISABLED; return beh; } const char *fz_separation_name(fz_context *ctx, const fz_separations *sep, int separation) { if (!sep || separation < 0 || separation >= sep->num_separations) fz_throw(ctx, FZ_ERROR_GENERIC, "can't access non-existent separation"); return sep->name[separation]; } int fz_count_separations(fz_context *ctx, const fz_separations *sep) { if (!sep) return 0; return sep->num_separations; } /* Return the number of active separations. */ int fz_count_active_separations(fz_context *ctx, const fz_separations *sep) { int i, n, c; if (!sep) return 0; n = sep->num_separations; c = 0; for (i = 0; i < n; i++) if (sep_state(sep, i) == FZ_SEPARATION_SPOT) c++; return c; } /* Return a separations object with all the spots in the input * separations object that are set to composite, reset to be * enabled. If there ARE no spots in the object, this returns * NULL. If the object already has all its spots enabled, then * just returns another handle on the same object. */ fz_separations *fz_clone_separations_for_overprint(fz_context *ctx, fz_separations *sep) { int i, j, n, c; fz_separations *clone; if (!sep) return NULL; n = sep->num_separations; if (n == 0) return NULL; c = 0; for (i = 0; i < n; i++) { fz_separation_behavior state = sep_state(sep, i); if (state == FZ_SEPARATION_COMPOSITE) c++; } /* If no composites, then we don't need to create a new seps object * with the composite ones enabled, so just reuse our current object. */ if (c == 0) return fz_keep_separations(ctx, sep); /* We need to clone us a separation structure, with all * the composite separations marked as enabled. */ clone = fz_malloc_struct(ctx, fz_separations); clone->refs = 1; clone->controllable = 0; fz_try(ctx) { for (i = 0; i < n; i++) { fz_separation_behavior beh = sep_state(sep, i); if (beh == FZ_SEPARATION_DISABLED) continue; j = clone->num_separations++; if (beh == FZ_SEPARATION_COMPOSITE) beh = FZ_SEPARATION_SPOT; fz_set_separation_behavior(ctx, clone, j, beh); clone->name[j] = sep->name[i] ? fz_strdup(ctx, sep->name[i]) : NULL; clone->cs[j] = fz_keep_colorspace(ctx, sep->cs[i]); clone->cs_pos[j] = sep->cs_pos[i]; } } fz_catch(ctx) { fz_drop_separations(ctx, clone); fz_rethrow(ctx); } return clone; } /* Convert between different separation results. */ fz_pixmap * fz_clone_pixmap_area_with_different_seps(fz_context *ctx, fz_pixmap *src, const fz_irect *bbox, fz_colorspace *dcs, fz_separations *dseps, fz_color_params color_params, fz_default_colorspaces *default_cs) { fz_irect local_bbox; fz_pixmap *dst, *pix; if (bbox == NULL) { local_bbox.x0 = src->x; local_bbox.y0 = src->y; local_bbox.x1 = src->x + src->w; local_bbox.y1 = src->y + src->h; bbox = &local_bbox; } dst = fz_new_pixmap_with_bbox(ctx, dcs, *bbox, dseps, src->alpha); if (src->flags & FZ_PIXMAP_FLAG_INTERPOLATE) dst->flags |= FZ_PIXMAP_FLAG_INTERPOLATE; else dst->flags &= ~FZ_PIXMAP_FLAG_INTERPOLATE; fz_try(ctx) pix = fz_copy_pixmap_area_converting_seps(ctx, src, dst, NULL, color_params, default_cs); fz_catch(ctx) { fz_drop_pixmap(ctx, dst); fz_rethrow(ctx); } return pix; } /* We assume that we never map from a DeviceN space to another DeviceN space here. */ fz_pixmap * fz_copy_pixmap_area_converting_seps(fz_context *ctx, fz_pixmap *src, fz_pixmap *dst, fz_colorspace *prf, fz_color_params color_params, fz_default_colorspaces *default_cs) { int dw = dst->w; int dh = dst->h; fz_separations *sseps = src->seps; fz_separations *dseps = dst->seps; int sseps_n = sseps ? sseps->num_separations : 0; int dseps_n = dseps ? dseps->num_separations : 0; int sstride = src->stride; int dstride = dst->stride; int sn = src->n; int dn = dst->n; int sa = src->alpha; int da = dst->alpha; int ss = src->s; int ds = dst->s; int sc = sn - ss - sa; int dc = dn - ds - da; const unsigned char *sdata = src->samples + sstride * (dst->y - src->y) + (dst->x - src->x) * sn; unsigned char *ddata = dst->samples; signed char map[FZ_MAX_COLORS]; int x, y, i, j, k, n; unsigned char mapped[FZ_MAX_COLORS]; int unmapped = sseps_n; int src_is_device_n = fz_colorspace_is_device_n(ctx, src->colorspace); fz_colorspace *proof_cs = (prf == src->colorspace ? NULL : prf); assert(da == sa); assert(ss == fz_count_active_separations(ctx, sseps)); assert(ds == fz_count_active_separations(ctx, dseps)); dstride -= dn * dw; sstride -= sn * dw; /* Process colorants (and alpha) first */ if (dst->colorspace == src->colorspace && proof_cs == NULL) { /* Simple copy */ unsigned char *dd = ddata; const unsigned char *sd = sdata; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { for (i = 0; i < dc; i++) dd[i] = sd[i]; dd += dn; sd += sn; if (da) dd[-1] = sd[-1]; } dd += dstride; sd += sstride; } } else if (src_is_device_n) { fz_color_converter cc; /* Init the target pixmap. */ if (!da) { /* No alpha to worry about, just clear it. */ fz_clear_pixmap(ctx, dst); } else if (fz_colorspace_is_subtractive(ctx, dst->colorspace)) { /* Subtractive space, so copy the alpha, and set process and spot colors to 0. */ unsigned char *dd = ddata; const unsigned char *sd = sdata; int dcs = dc + ds; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { for (i = 0; i < dcs; i++) dd[i] = 0; dd += dn; sd += sn; dd[-1] = sd[-1]; } dd += dstride; sd += sstride; } } else { /* Additive space; tricky case. We need to copy the alpha, and * init the process colors "full", and the spots to 0. Because * we are in an additive space, and premultiplied, this means * setting the process colors to alpha. */ unsigned char *dd = ddata; const unsigned char *sd = sdata + sn - 1; int dcs = dc + ds; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { int a = *sd; for (i = 0; i < dc; i++) dd[i] = a; for (; i < dcs; i++) dd[i] = 0; dd[i] = a; dd += dn; sd += sn; } dd += dstride; sd += sstride; } } /* Now map the colorants down. */ n = fz_colorspace_n(ctx, src->colorspace); fz_find_color_converter(ctx, &cc, src->colorspace, dst->colorspace, proof_cs, color_params); fz_try(ctx) { unmapped = 0; for (i = 0; i < n; i++) { const char *name = fz_colorspace_colorant(ctx, src->colorspace, i); mapped[i] = 1; if (name) { if (!strcmp(name, "None")) { mapped[i] = 0; continue; } if (!strcmp(name, "All")) { int n1 = dn - da; unsigned char *dd = ddata; const unsigned char *sd = sdata + i; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = *sd; sd += sn; for (k = 0; k < n1; k++) dd[k] = v; dd += dn; } dd += dstride; sd += sstride; } continue; } for (j = 0; j < dc; j++) { const char *dname = fz_colorspace_colorant(ctx, dst->colorspace, j); if (dname && !strcmp(name, dname)) goto map_device_n_spot; } for (j = 0; j < dseps_n; j++) { const char *dname = dseps->name[j]; if (dname && !strcmp(name, dname)) { j += dc; goto map_device_n_spot; } } } if (0) { unsigned char *dd; const unsigned char *sd; map_device_n_spot: /* Directly map a devicen colorant to a * component (either process or spot) * in the destination. */ dd = ddata + j; sd = sdata + i; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { *dd = *sd; dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { unmapped = 1; mapped[i] = 0; } } if (unmapped) { /* The standard spot mapping algorithm assumes that it's reasonable * to treat the components of deviceN spaces as being orthogonal, * and to add them together at the end. This avoids a color lookup * per pixel. The alternative mapping algorithm looks up each * pixel at a time, and is hence slower. */ #define ALTERNATIVE_SPOT_MAP #ifndef ALTERNATIVE_SPOT_MAP for (i = 0; i < n; i++) { unsigned char *dd = ddata; const unsigned char *sd = sdata; float convert[FZ_MAX_COLORS]; float colors[FZ_MAX_COLORS]; if (mapped[i]) continue; /* Src component i is not mapped. We need to convert that down. */ memset(colors, 0, sizeof(float) * n); colors[i] = 1; cc.convert(ctx, &cc, colors, convert); if (fz_colorspace_is_subtractive(ctx, dst->colorspace)) { if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; sd += sn; if (v != 0) { int a = dd[-1]; for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] + v * convert[j], 0, a); } dd += dn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) { for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] + v * convert[j], 0, 255); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } else { if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; sd += sn; if (v != 0) { int a = sd[-1]; for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] - v * (1-convert[j]), 0, a); } dd += dn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) { for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] - v * (1-convert[j]), 0, 255); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } } #else /* If space is subtractive then treat spots like Adobe does in Photoshop. * Which is to just use an equivalent CMYK value. If we are in an additive * color space we will need to convert on a pixel-by-pixel basis. */ float convert[FZ_MAX_COLORS]; float colors[FZ_MAX_COLORS]; if (fz_colorspace_is_subtractive(ctx, dst->colorspace)) { for (i = 0; i < n; i++) { unsigned char *dd = ddata; const unsigned char *sd = sdata; if (mapped[i]) continue; memset(colors, 0, sizeof(float) * n); colors[i] = 1; cc.convert(ctx, &cc, colors, convert); if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) { unsigned char a = sd[sc]; for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] + v * convert[j], 0, a); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) for (j = 0; j < dc; j++) dd[j] = fz_clampi(dd[j] + v * convert[j], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } } else { unsigned char *dd = ddata; const unsigned char *sd = sdata; if (!sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { for (j = 0; j < n; j++) colors[j] = mapped[j] ? 0 : sd[j] / 255.0f; cc.convert(ctx, &cc, colors, convert); for (j = 0; j < dc; j++) dd[j] = fz_clampi(255 * convert[j], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char a = sd[sc]; float inva = 1.0f/a; for (j = 0; j < n; j++) colors[j] = mapped[j] ? 0 : sd[j] * inva; cc.convert(ctx, &cc, colors, convert); for (j = 0; j < dc; j++) dd[j] = fz_clampi(a * convert[j], 0, a); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } #endif } } fz_always(ctx) fz_drop_color_converter(ctx, &cc); fz_catch(ctx) fz_rethrow(ctx); } else { /* Use a standard pixmap converter to convert the process + alpha. */ fz_convert_pixmap_samples(ctx, src, dst, proof_cs, default_cs, fz_default_color_params, 0); /* And handle the spots ourselves. First make a map of what spots go where. */ /* We want to set it up so that: * For each source spot, i, mapped[i] != 0 implies that it maps directly to a dest spot. * For each dest spot, j, mapped[j] = the source spot that goes there (or -1 if none). */ for (i = 0; i < sseps_n; i++) mapped[i] = 0; for (i = 0, k = 0; i < dseps_n; i++) { const char *name; int state = sep_state(dseps, i); if (state != FZ_SEPARATION_SPOT) continue; name = dseps->name[i]; if (name == NULL) continue; map[k] = -1; for (j = 0; j < sseps_n; j++) { const char *sname; if (mapped[j]) continue; if (sep_state(sseps, j) != FZ_SEPARATION_SPOT) continue; sname = sseps->name[j]; if (sname && !strcmp(name, sname)) { map[k] = j; unmapped--; mapped[j] = 1; break; } } k++; } if (sa) map[k] = sseps_n; /* Now we need to make d[i] = map[i] < 0 : 0 ? s[map[i]] */ if (ds) { unsigned char *dd = ddata + dc; const unsigned char *sd = sdata + sc; for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { for (i = 0; i < ds; i++) dd[i] = map[i] < 0 ? 0 : sd[map[i]]; dd += dn; sd += sn; } dd += dstride; sd += sstride; } } /* So that's all the process colors, the alpha, and the * directly mapped spots done. Now, are there any that * remain unmapped? */ if (unmapped) { int m; /* Still need to handle mapping 'lost' spots down to process colors */ for (i = -1, m = 0; m < sseps_n; m++) { float convert[FZ_MAX_COLORS]; if (mapped[m]) continue; if (fz_separation_current_behavior(ctx, sseps, m) != FZ_SEPARATION_SPOT) continue; i++; /* Src spot m (the i'th one) is not mapped. We need to convert that down. */ fz_separation_equivalent(ctx, sseps, m, dst->colorspace, convert, proof_cs, color_params); if (fz_colorspace_is_subtractive(ctx, dst->colorspace)) { if (fz_colorspace_is_subtractive(ctx, src->colorspace)) { unsigned char *dd = ddata; const unsigned char *sd = sdata + sc; if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) { unsigned char a = sd[ss]; for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] + v * convert[k], 0, a); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] + v * convert[k], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } else { unsigned char *dd = ddata; const unsigned char *sd = sdata + sc; if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = 0xff - sd[i]; if (v != 0) { unsigned char a = sd[ss]; for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] + v * convert[k], 0, a); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = 0xff - sd[i]; if (v != 0) for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] + v * convert[k], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } } else { for (k = 0; k < dc; k++) convert[k] = 1-convert[k]; if (fz_colorspace_is_subtractive(ctx, src->colorspace)) { unsigned char *dd = ddata; const unsigned char *sd = sdata + sc; if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) { unsigned char a = sd[ss]; for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] - v * convert[k], 0, a); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = sd[i]; if (v != 0) for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] - v * convert[k], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } else { unsigned char *dd = ddata; const unsigned char *sd = sdata + sc; if (sa) { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = 0xff - sd[i]; if (v != 0) { unsigned char a = sd[ss]; for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] - v * convert[k], 0, a); } dd += dn; sd += sn; } dd += dstride; sd += sstride; } } else { for (y = dh; y > 0; y--) { for (x = dw; x > 0; x--) { unsigned char v = 0xff - sd[i]; if (v != 0) for (k = 0; k < dc; k++) dd[k] = fz_clampi(dd[k] - v * convert[k], 0, 255); dd += dn; sd += sn; } dd += dstride; sd += sstride; } } } } } } } return dst; } /* Convert a color given in terms of one colorspace, * to a color in terms of another colorspace/separations. */ void fz_convert_separation_colors(fz_context *ctx, fz_colorspace *src_cs, const float *src_color, fz_separations *dst_seps, fz_colorspace *dst_cs, float *dst_color, fz_color_params color_params) { int i, j, n, dc, ds, dn, pred; float remainders[FZ_MAX_COLORS]; int remaining = 0; assert(dst_cs && src_cs && dst_color && src_color); assert(fz_colorspace_is_device_n(ctx, src_cs)); dc = fz_colorspace_n(ctx, dst_cs); ds = (dst_seps == NULL ? 0: dst_seps->num_separations); dn = dc + ds; i = 0; if (!fz_colorspace_is_subtractive(ctx, dst_cs)) for (; i < dc; i++) dst_color[i] = 1; for (; i < dn; i++) dst_color[i] = 0; n = fz_colorspace_n(ctx, src_cs); pred = 0; for (i = 0; i < n; i++) { const char *name = fz_colorspace_colorant(ctx, src_cs, i); if (name == NULL) continue; if (i == 0 && !strcmp(name, "All")) { /* This is only supposed to happen in separation spaces, not DeviceN */ if (n != 1) fz_warn(ctx, "All found in DeviceN space"); for (i = 0; i < dn; i++) dst_color[i] = src_color[0]; break; } if (!strcmp(name, "None")) continue; /* The most common case is that the colorant we match is the * one after the one we matched before, so optimise for that. */ for (j = pred; j < ds; j++) { const char *dname = dst_seps->name[j]; if (dname && !strcmp(name, dname)) goto found_sep; } for (j = 0; j < pred; j++) { const char *dname = dst_seps->name[j]; if (dname && !strcmp(name, dname)) goto found_sep; } for (j = 0; j < dc; j++) { const char *dname = fz_colorspace_colorant(ctx, dst_cs, j); if (dname && !strcmp(name, dname)) goto found_process; } if (0) { found_sep: dst_color[j+dc] = src_color[i]; pred = j+1; } else if (0) { found_process: dst_color[j] += src_color[i]; } else { if (remaining == 0) { memset(remainders, 0, sizeof(float) * n); remaining = 1; } remainders[i] = src_color[i]; } } if (remaining) { /* There were some spots that didn't copy over */ float converted[FZ_MAX_COLORS]; fz_convert_color(ctx, src_cs, remainders, dst_cs, converted, NULL, color_params); for (i = 0; i < dc; i++) dst_color[i] += converted[i]; } } /* Get the equivalent separation color in a given colorspace. */ void fz_separation_equivalent(fz_context *ctx, const fz_separations *seps, int i, fz_colorspace *dst_cs, float *convert, fz_colorspace *prf, fz_color_params color_params) { float colors[FZ_MAX_COLORS]; if (!seps->cs[i]) { switch (fz_colorspace_n(ctx, dst_cs)) { case 3: convert[0] = (seps->rgba[i] & 0xff)/ 255.0f; convert[1] = ((seps->rgba[i]>>8) & 0xff)/ 255.0f; convert[2] = ((seps->rgba[i]>>16) & 0xff)/ 255.0f; convert[3] = ((seps->rgba[i]>>24) & 0xff)/ 255.0f; return; case 4: convert[0] = (seps->cmyk[i] & 0xff)/ 255.0f; convert[1] = ((seps->cmyk[i]>>8) & 0xff)/ 255.0f; convert[2] = ((seps->cmyk[i]>>16) & 0xff)/ 255.0f; convert[3] = ((seps->cmyk[i]>>24) & 0xff)/ 255.0f; return; default: fz_throw(ctx, FZ_ERROR_GENERIC, "Cannot return equivalent in this colorspace"); } } memset(colors, 0, sizeof(float) * fz_colorspace_n(ctx, seps->cs[i])); colors[seps->cs_pos[i]] = 1; fz_convert_color(ctx, seps->cs[i], colors, dst_cs, convert, prf, color_params); }