#include "mupdf/fitz.h" #include "mupdf/pdf.h" #include #include #include "encodings.h" #include "glyphlist.h" #include "smallcaps.h" #define FROM_UNICODE(ENC) \ int l = 0; \ int r = nelem(ENC##_from_unicode) - 1; \ if (u < 128) \ return u; \ while (l <= r) \ { \ int m = (l + r) >> 1; \ if (u < ENC##_from_unicode[m].u) \ r = m - 1; \ else if (u > ENC##_from_unicode[m].u) \ l = m + 1; \ else \ return ENC##_from_unicode[m].c; \ } \ return -1; \ int fz_iso8859_1_from_unicode(int u) { FROM_UNICODE(iso8859_1) } int fz_iso8859_7_from_unicode(int u) { FROM_UNICODE(iso8859_7) } int fz_koi8u_from_unicode(int u) { FROM_UNICODE(koi8u) } int fz_windows_1250_from_unicode(int u) { FROM_UNICODE(windows_1250) } int fz_windows_1251_from_unicode(int u) { FROM_UNICODE(windows_1251) } int fz_windows_1252_from_unicode(int u) { FROM_UNICODE(windows_1252) } int fz_unicode_from_glyph_name_strict(const char *name) { int l = 0; int r = nelem(single_name_list) - 1; while (l <= r) { int m = (l + r) >> 1; int c = strcmp(name, single_name_list[m]); if (c < 0) r = m - 1; else if (c > 0) l = m + 1; else return single_code_list[m]; } return 0; } int fz_unicode_from_glyph_name(const char *name) { char buf[64]; char *p; int l = 0; int r = nelem(single_name_list) - 1; int code = 0; fz_strlcpy(buf, name, sizeof buf); /* kill anything after first period and underscore */ p = strchr(buf, '.'); if (p) p[0] = 0; p = strchr(buf, '_'); if (p) p[0] = 0; while (l <= r) { int m = (l + r) >> 1; int c = strcmp(buf, single_name_list[m]); if (c < 0) r = m - 1; else if (c > 0) l = m + 1; else return single_code_list[m]; } if (buf[0] == 'u' && buf[1] == 'n' && buf[2] == 'i') code = strtol(buf + 3, NULL, 16); else if (buf[0] == 'u') code = strtol(buf + 1, NULL, 16); else if (buf[0] == 'a' && buf[1] != 0 && buf[2] != 0) code = strtol(buf + 1, NULL, 10); return (code > 0 && code <= 0x10ffff) ? code : FZ_REPLACEMENT_CHARACTER; } static const char *empty_dup_list[] = { 0 }; const char ** fz_duplicate_glyph_names_from_unicode(int ucs) { int l = 0; int r = nelem(agl_dup_offsets) / 2 - 1; while (l <= r) { int m = (l + r) >> 1; if (ucs < agl_dup_offsets[m << 1]) r = m - 1; else if (ucs > agl_dup_offsets[m << 1]) l = m + 1; else return agl_dup_names + agl_dup_offsets[(m << 1) + 1]; } return empty_dup_list; } const char * fz_glyph_name_from_unicode_sc(int u) { int l = 0; int r = nelem(glyph_name_from_unicode_sc) / 2 - 1; while (l <= r) { int m = (l + r) >> 1; if (u < glyph_name_from_unicode_sc[m].u) r = m - 1; else if (u > glyph_name_from_unicode_sc[m].u) l = m + 1; else return glyph_name_from_unicode_sc[m].n; } return NULL; }