#include #include #include "common.h" #include "SDL_helper.h" #include "status_bar.h" #include "textures.h" static char *Clock_GetCurrentTime(void) { static char buffer[10]; time_t unixTime = time(NULL); struct tm* timeStruct = gmtime((const time_t *)&unixTime); int hours = (timeStruct->tm_hour); int minutes = timeStruct->tm_min; bool amOrPm = false; if (hours < 12) amOrPm = true; if (hours == 0) hours = 12; else if (hours > 12) hours = hours - 12; if ((hours >= 1) && (hours < 10)) snprintf(buffer, 10, "%2i:%02i %s", hours, minutes, amOrPm ? "AM" : "PM"); else snprintf(buffer, 10, "%2i:%02i %s", hours, minutes, amOrPm ? "AM" : "PM"); return buffer; } static void StatusBar_GetBatteryStatus(int x, int y) { u32 percent = 0; ChargerType state; int width = 0; char buf[5]; if (R_FAILED(psmGetChargerType(&state))) state = 0; if (R_SUCCEEDED(psmGetBatteryChargePercentage(&percent))) { if (percent < 20) SDL_DrawImage(RENDERER, battery_low, x, 3); else if ((percent >= 20) && (percent < 30)) { if (state != 0) SDL_DrawImage(RENDERER, battery_20_charging, x, 3); else SDL_DrawImage(RENDERER, battery_20, x, 3); } else if ((percent >= 30) && (percent < 50)) { if (state != 0) SDL_DrawImage(RENDERER, battery_50_charging, x, 3); else SDL_DrawImage(RENDERER, battery_50, x, 3); } else if ((percent >= 50) && (percent < 60)) { if (state != 0) SDL_DrawImage(RENDERER, battery_50_charging, x, 3); else SDL_DrawImage(RENDERER, battery_50, x, 3); } else if ((percent >= 60) && (percent < 80)) { if (state != 0) SDL_DrawImage(RENDERER, battery_60_charging, x, 3); else SDL_DrawImage(RENDERER, battery_60, x, 3); } else if ((percent >= 80) && (percent < 90)) { if (state != 0) SDL_DrawImage(RENDERER, battery_80_charging, x, 3); else SDL_DrawImage(RENDERER, battery_80, x, 3); } else if ((percent >= 90) && (percent < 100)) { if (state != 0) SDL_DrawImage(RENDERER, battery_90_charging, x, 3); else SDL_DrawImage(RENDERER, battery_90, x, 3); } else if (percent == 100) { if (state != 0) SDL_DrawImage(RENDERER, battery_full_charging, x, 3); else SDL_DrawImage(RENDERER, battery_full, x, 3); } snprintf(buf, 5, "%d%%", percent); TTF_SizeText(Roboto, buf, &width, NULL); SDL_DrawText(RENDERER, Roboto, (x - width - 10), y, WHITE, buf); } else { snprintf(buf, 5, "%d%%", percent); TTF_SizeText(Roboto, buf, &width, NULL); SDL_DrawText(RENDERER, Roboto, (x - width - 10), y, WHITE, buf); SDL_DrawImage(RENDERER, battery_unknown, x, 1); } } void StatusBar_DisplayTime(void) { int width = 0, height = 0; TTF_SizeText(Roboto, Clock_GetCurrentTime(), &width, &height); StatusBar_GetBatteryStatus(1260 - width - 44, (40 - height) / 2); SDL_DrawText(RENDERER, Roboto, 1260 - width, (40 - height) / 2, WHITE, Clock_GetCurrentTime()); }