extern "C" { #include "menu_book_reader.h" //#include "touch_helper.h" } #include "BookReader.hpp" #include #include void Menu_OpenBook(SDL_Renderer *renderer, SDL_Surface* window_surface, TTF_Font *font, char *path) { BookReader *reader = new BookReader(renderer, path); /*TouchInfo touchInfo; Touch_Init(&touchInfo);*/ while(appletMainLoop()) { reader->draw(window_surface, font); hidScanInput(); //Touch_Process(&touchInfo); u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); u64 kHeld = hidKeysHeld(CONTROLLER_P1_AUTO); if (kDown & KEY_B) break; if ((kDown & KEY_DLEFT) || (kDown & KEY_L)) reader->previous_page(); if ((kDown & KEY_DRIGHT) || (kDown & KEY_R)) reader->next_page(); if (kDown & KEY_LSTICK) reader->reset_page(); if (kHeld & KEY_DUP) reader->zoom_in(); if (kHeld & KEY_DDOWN) reader->zoom_out(); if (kHeld & KEY_LSTICK_UP) reader->move_page_up(); if (kHeld & KEY_LSTICK_DOWN) reader->move_page_down(); if (kHeld & KEY_LSTICK_LEFT) reader->move_page_left(); if (kHeld & KEY_LSTICK_RIGHT) reader->move_page_right(); /*if (touchInfo.state == TouchEnded && touchInfo.tapType != TapNone) { if (tapped_inside(touchInfo, 0, 0, 120, 720)) reader->previous_page(); else if (tapped_inside(touchInfo, 1160, 0, 1280, 720)) reader->next_page(); }*/ } delete reader; }