eBookReaderSwitch/include/textures.h

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2019-09-03 00:01:34 +00:00
#ifndef EBOOK_READER_TEXTURES_H
#define EBOOK_READER_TEXTURES_H
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#include <SDL2/SDL.h>
SDL_Texture *battery_20, *battery_20_charging, *battery_30, *battery_30_charging, *battery_50, *battery_50_charging, \
*battery_60, *battery_60_charging, *battery_80, *battery_80_charging, *battery_90, *battery_90_charging, \
*battery_full, *battery_full_charging, *battery_low, *battery_unknown;
void Textures_Load(void);
void Textures_Free(void);
#endif