eBookReaderSwitch/include/mupdf/fitz/path.h

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#ifndef MUPDF_FITZ_PATH_H
#define MUPDF_FITZ_PATH_H
#include "mupdf/fitz/system.h"
#include "mupdf/fitz/context.h"
#include "mupdf/fitz/geometry.h"
/*
* Vector path buffer.
* It can be stroked and dashed, or be filled.
* It has a fill rule (nonzero or even_odd).
*
* When rendering, they are flattened, stroked and dashed straight
* into the Global Edge List.
*/
typedef struct fz_path_s fz_path;
typedef struct fz_stroke_state_s fz_stroke_state;
typedef enum fz_linecap_e
{
FZ_LINECAP_BUTT = 0,
FZ_LINECAP_ROUND = 1,
FZ_LINECAP_SQUARE = 2,
FZ_LINECAP_TRIANGLE = 3
} fz_linecap;
typedef enum fz_linejoin_e
{
FZ_LINEJOIN_MITER = 0,
FZ_LINEJOIN_ROUND = 1,
FZ_LINEJOIN_BEVEL = 2,
FZ_LINEJOIN_MITER_XPS = 3
} fz_linejoin;
struct fz_stroke_state_s
{
int refs;
fz_linecap start_cap, dash_cap, end_cap;
fz_linejoin linejoin;
float linewidth;
float miterlimit;
float dash_phase;
int dash_len;
float dash_list[32];
};
typedef struct
{
/* Compulsory ones */
void (*moveto)(fz_context *ctx, void *arg, float x, float y);
void (*lineto)(fz_context *ctx, void *arg, float x, float y);
void (*curveto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2, float x3, float y3);
void (*closepath)(fz_context *ctx, void *arg);
/* Optional ones */
void (*quadto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2);
void (*curvetov)(fz_context *ctx, void *arg, float x2, float y2, float x3, float y3);
void (*curvetoy)(fz_context *ctx, void *arg, float x1, float y1, float x3, float y3);
void (*rectto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2);
} fz_path_walker;
void fz_walk_path(fz_context *ctx, const fz_path *path, const fz_path_walker *walker, void *arg);
fz_path *fz_new_path(fz_context *ctx);
fz_path *fz_keep_path(fz_context *ctx, const fz_path *path);
void fz_drop_path(fz_context *ctx, const fz_path *path);
void fz_trim_path(fz_context *ctx, fz_path *path);
int fz_packed_path_size(const fz_path *path);
int fz_pack_path(fz_context *ctx, uint8_t *pack, size_t max, const fz_path *path);
fz_path *fz_clone_path(fz_context *ctx, fz_path *path);
fz_point fz_currentpoint(fz_context *ctx, fz_path *path);
void fz_moveto(fz_context *ctx, fz_path *path, float x, float y);
void fz_lineto(fz_context *ctx, fz_path *path, float x, float y);
void fz_rectto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1);
void fz_quadto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1);
void fz_curveto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1, float x2, float y2);
void fz_curvetov(fz_context *ctx, fz_path *path, float x1, float y1, float x2, float y2);
void fz_curvetoy(fz_context *ctx, fz_path *path, float x0, float y0, float x2, float y2);
void fz_closepath(fz_context *ctx, fz_path *path);
void fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix transform);
fz_rect fz_bound_path(fz_context *ctx, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm);
fz_rect fz_adjust_rect_for_stroke(fz_context *ctx, fz_rect rect, const fz_stroke_state *stroke, fz_matrix ctm);
extern const fz_stroke_state fz_default_stroke_state;
fz_stroke_state *fz_new_stroke_state(fz_context *ctx);
fz_stroke_state *fz_new_stroke_state_with_dash_len(fz_context *ctx, int len);
fz_stroke_state *fz_keep_stroke_state(fz_context *ctx, const fz_stroke_state *stroke);
void fz_drop_stroke_state(fz_context *ctx, const fz_stroke_state *stroke);
fz_stroke_state *fz_unshare_stroke_state(fz_context *ctx, fz_stroke_state *shared);
fz_stroke_state *fz_unshare_stroke_state_with_dash_len(fz_context *ctx, fz_stroke_state *shared, int len);
fz_stroke_state *fz_clone_stroke_state(fz_context *ctx, fz_stroke_state *stroke);
#endif