1496 lines
33 KiB
C
1496 lines
33 KiB
C
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#include "mupdf/fitz.h"
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#include "draw-imp.h"
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#include <math.h>
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#include <float.h>
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#include <assert.h>
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#define MAX_DEPTH 8
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/*
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When stroking/filling, we now label the edges as we emit them.
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For filling, we walk the outline of the shape in order, so everything
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is labelled as '0'.
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For stroking, we walk up both sides of the stroke at once; the forward
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side (0), and the reverse side (1). When we get to the top, either
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both sides join back to where they started, or we cap them.
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The start cap is labelled 2, the end cap is labelled 0.
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These labels are ignored for edge based rasterization, but are required
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for edgebuffer based rasterization.
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Consider the following simplified ascii art diagram of a stroke from
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left to right with 3 sections.
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| 0 0 0
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| +----->-----+----->-----+----->-----+
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| ^ 2 A B C v 0
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| +-----<-----+-----<-----+-----<-----+
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| 1 1 1
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Edge 0 is sent in order (the top edge of A then B then C, left to right
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in the above diagram). Edge 1 is sent in reverse order (the bottom edge
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of A then B then C, still left to right in the above diagram, even though
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the sense of the line is right to left).
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Finally any caps required are sent, 0 and 2.
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It would be nicer if we could roll edge 2 into edge 1, but to do that
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we'd need to know in advance if a stroke was closed or not, so we have
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special case code in the edgebuffer based rasterizer to cope with this.
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*/
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static void
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line(fz_context *ctx, fz_rasterizer *rast, fz_matrix ctm, float x0, float y0, float x1, float y1)
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{
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float tx0 = ctm.a * x0 + ctm.c * y0 + ctm.e;
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float ty0 = ctm.b * x0 + ctm.d * y0 + ctm.f;
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float tx1 = ctm.a * x1 + ctm.c * y1 + ctm.e;
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float ty1 = ctm.b * x1 + ctm.d * y1 + ctm.f;
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fz_insert_rasterizer(ctx, rast, tx0, ty0, tx1, ty1, 0);
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}
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static void
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bezier(fz_context *ctx, fz_rasterizer *rast, fz_matrix ctm, float flatness,
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float xa, float ya,
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float xb, float yb,
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float xc, float yc,
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float xd, float yd, int depth)
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{
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float dmax;
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float xab, yab;
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float xbc, ybc;
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float xcd, ycd;
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float xabc, yabc;
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float xbcd, ybcd;
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float xabcd, yabcd;
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/* termination check */
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dmax = fz_abs(xa - xb);
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dmax = fz_max(dmax, fz_abs(ya - yb));
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dmax = fz_max(dmax, fz_abs(xd - xc));
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dmax = fz_max(dmax, fz_abs(yd - yc));
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if (dmax < flatness || depth >= MAX_DEPTH)
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{
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line(ctx, rast, ctm, xa, ya, xd, yd);
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return;
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}
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xab = xa + xb;
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yab = ya + yb;
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xbc = xb + xc;
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ybc = yb + yc;
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xcd = xc + xd;
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ycd = yc + yd;
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xabc = xab + xbc;
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yabc = yab + ybc;
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xbcd = xbc + xcd;
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ybcd = ybc + ycd;
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xabcd = xabc + xbcd;
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yabcd = yabc + ybcd;
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xab *= 0.5f; yab *= 0.5f;
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/* xbc *= 0.5f; ybc *= 0.5f; */
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xcd *= 0.5f; ycd *= 0.5f;
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xabc *= 0.25f; yabc *= 0.25f;
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xbcd *= 0.25f; ybcd *= 0.25f;
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xabcd *= 0.125f; yabcd *= 0.125f;
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bezier(ctx, rast, ctm, flatness, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1);
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bezier(ctx, rast, ctm, flatness, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1);
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}
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static void
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quad(fz_context *ctx, fz_rasterizer *rast, fz_matrix ctm, float flatness,
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float xa, float ya,
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float xb, float yb,
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float xc, float yc, int depth)
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{
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float dmax;
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float xab, yab;
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float xbc, ybc;
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float xabc, yabc;
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/* termination check */
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dmax = fz_abs(xa - xb);
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dmax = fz_max(dmax, fz_abs(ya - yb));
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dmax = fz_max(dmax, fz_abs(xc - xb));
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dmax = fz_max(dmax, fz_abs(yc - yb));
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if (dmax < flatness || depth >= MAX_DEPTH)
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{
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line(ctx, rast, ctm, xa, ya, xc, yc);
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return;
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}
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xab = xa + xb;
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yab = ya + yb;
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xbc = xb + xc;
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ybc = yb + yc;
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xabc = xab + xbc;
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yabc = yab + ybc;
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xab *= 0.5f; yab *= 0.5f;
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xbc *= 0.5f; ybc *= 0.5f;
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xabc *= 0.25f; yabc *= 0.25f;
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quad(ctx, rast, ctm, flatness, xa, ya, xab, yab, xabc, yabc, depth + 1);
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quad(ctx, rast, ctm, flatness, xabc, yabc, xbc, ybc, xc, yc, depth + 1);
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}
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typedef struct
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{
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fz_rasterizer *rast;
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fz_matrix ctm;
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float flatness;
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fz_point b;
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fz_point c;
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}
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flatten_arg;
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static void
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flatten_moveto(fz_context *ctx, void *arg_, float x, float y)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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/* implicit closepath before moveto */
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if (arg->c.x != arg->b.x || arg->c.y != arg->b.y)
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line(ctx, arg->rast, arg->ctm, arg->c.x, arg->c.y, arg->b.x, arg->b.y);
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arg->c.x = arg->b.x = x;
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arg->c.y = arg->b.y = y;
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fz_gap_rasterizer(ctx, arg->rast);
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}
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static void
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flatten_lineto(fz_context *ctx, void *arg_, float x, float y)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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line(ctx, arg->rast, arg->ctm, arg->c.x, arg->c.y, x, y);
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arg->c.x = x;
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arg->c.y = y;
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}
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static void
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flatten_curveto(fz_context *ctx, void *arg_, float x1, float y1, float x2, float y2, float x3, float y3)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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bezier(ctx, arg->rast, arg->ctm, arg->flatness, arg->c.x, arg->c.y, x1, y1, x2, y2, x3, y3, 0);
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arg->c.x = x3;
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arg->c.y = y3;
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}
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static void
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flatten_quadto(fz_context *ctx, void *arg_, float x1, float y1, float x2, float y2)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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quad(ctx, arg->rast, arg->ctm, arg->flatness, arg->c.x, arg->c.y, x1, y1, x2, y2, 0);
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arg->c.x = x2;
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arg->c.y = y2;
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}
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static void
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flatten_close(fz_context *ctx, void *arg_)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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line(ctx, arg->rast, arg->ctm, arg->c.x, arg->c.y, arg->b.x, arg->b.y);
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arg->c.x = arg->b.x;
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arg->c.y = arg->b.y;
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}
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static void
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flatten_rectto(fz_context *ctx, void *arg_, float x0, float y0, float x1, float y1)
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{
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flatten_arg *arg = (flatten_arg *)arg_;
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fz_matrix ctm = arg->ctm;
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flatten_moveto(ctx, arg_, x0, y0);
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if (fz_antidropout_rasterizer(ctx, arg->rast))
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{
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/* In the case where we have an axis aligned rectangle, do some
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* horrid antidropout stuff. */
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if (ctm.b == 0 && ctm.c == 0)
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{
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float tx0 = ctm.a * x0 + ctm.e;
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float ty0 = ctm.d * y0 + ctm.f;
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float tx1 = ctm.a * x1 + ctm.e;
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float ty1 = ctm.d * y1 + ctm.f;
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fz_insert_rasterizer_rect(ctx, arg->rast, tx0, ty0, tx1, ty1);
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return;
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}
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else if (ctm.a == 0 && ctm.d == 0)
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{
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float tx0 = ctm.c * y0 + ctm.e;
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float ty0 = ctm.b * x0 + ctm.f;
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float tx1 = ctm.c * y1 + ctm.e;
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float ty1 = ctm.b * x1 + ctm.f;
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fz_insert_rasterizer_rect(ctx, arg->rast, tx0, ty1, tx1, ty0);
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return;
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}
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}
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flatten_lineto(ctx, arg_, x1, y0);
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flatten_lineto(ctx, arg_, x1, y1);
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flatten_lineto(ctx, arg_, x0, y1);
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flatten_close(ctx, arg_);
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}
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static const fz_path_walker flatten_proc =
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{
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flatten_moveto,
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flatten_lineto,
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flatten_curveto,
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flatten_close,
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flatten_quadto,
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NULL,
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NULL,
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flatten_rectto
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};
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int
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fz_flatten_fill_path(fz_context *ctx, fz_rasterizer *rast, const fz_path *path, fz_matrix ctm, float flatness, const fz_irect *scissor, fz_irect *bbox)
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{
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flatten_arg arg;
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if (fz_reset_rasterizer(ctx, rast, *scissor))
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{
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arg.rast = rast;
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arg.ctm = ctm;
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arg.flatness = flatness;
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arg.b.x = arg.b.y = arg.c.x = arg.c.y = 0;
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fz_walk_path(ctx, path, &flatten_proc, &arg);
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if (arg.c.x != arg.b.x || arg.c.y != arg.b.y)
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line(ctx, rast, ctm, arg.c.x, arg.c.y, arg.b.x, arg.b.y);
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fz_gap_rasterizer(ctx, rast);
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fz_postindex_rasterizer(ctx, rast);
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}
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arg.rast = rast;
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arg.ctm = ctm;
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arg.flatness = flatness;
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arg.b.x = arg.b.y = arg.c.x = arg.c.y = 0;
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fz_walk_path(ctx, path, &flatten_proc, &arg);
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if (arg.c.x != arg.b.x || arg.c.y != arg.b.y)
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line(ctx, rast, ctm, arg.c.x, arg.c.y, arg.b.x, arg.b.y);
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fz_gap_rasterizer(ctx, rast);
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if (!bbox)
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return 0;
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*bbox = fz_bound_rasterizer(ctx, rast);
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return fz_is_empty_irect(fz_intersect_irect(*bbox, *scissor));
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}
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enum {
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ONLY_MOVES = 0,
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NON_NULL_LINE = 1,
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NULL_LINE
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};
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typedef struct sctx
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{
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fz_rasterizer *rast;
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fz_matrix ctm;
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float flatness;
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const fz_stroke_state *stroke;
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int linejoin;
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float linewidth;
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float miterlimit;
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fz_point beg[2];
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fz_point seg[2];
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int sn;
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int dot;
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int from_bezier;
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fz_point cur;
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fz_rect rect;
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const float *dash_list;
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float dash_phase;
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int dash_len;
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float dash_total;
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int toggle, cap;
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int offset;
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float phase;
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fz_point dash_cur;
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fz_point dash_beg;
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} sctx;
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static void
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fz_add_line(fz_context *ctx, sctx *s, float x0, float y0, float x1, float y1, int rev)
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{
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float tx0 = s->ctm.a * x0 + s->ctm.c * y0 + s->ctm.e;
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float ty0 = s->ctm.b * x0 + s->ctm.d * y0 + s->ctm.f;
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float tx1 = s->ctm.a * x1 + s->ctm.c * y1 + s->ctm.e;
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float ty1 = s->ctm.b * x1 + s->ctm.d * y1 + s->ctm.f;
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fz_insert_rasterizer(ctx, s->rast, tx0, ty0, tx1, ty1, rev);
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}
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static void
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fz_add_horiz_rect(fz_context *ctx, sctx *s, float x0, float y0, float x1, float y1)
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{
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if (fz_antidropout_rasterizer(ctx, s->rast)) {
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if (s->ctm.b == 0 && s->ctm.c == 0)
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{
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float tx0 = s->ctm.a * x0 + s->ctm.e;
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float ty0 = s->ctm.d * y0 + s->ctm.f;
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float tx1 = s->ctm.a * x1 + s->ctm.e;
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float ty1 = s->ctm.d * y1 + s->ctm.f;
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fz_insert_rasterizer_rect(ctx, s->rast, tx1, ty1, tx0, ty0);
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return;
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}
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else if (s->ctm.a == 0 && s->ctm.d == 0)
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{
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float tx0 = s->ctm.c * y0 + s->ctm.e;
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float ty0 = s->ctm.b * x0 + s->ctm.f;
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float tx1 = s->ctm.c * y1 + s->ctm.e;
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float ty1 = s->ctm.b * x1 + s->ctm.f;
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fz_insert_rasterizer_rect(ctx, s->rast, tx1, ty0, tx0, ty1);
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return;
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}
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}
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fz_add_line(ctx, s, x0, y0, x1, y0, 0);
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fz_add_line(ctx, s, x1, y1, x0, y1, 1);
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}
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static void
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fz_add_vert_rect(fz_context *ctx, sctx *s, float x0, float y0, float x1, float y1)
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{
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if (fz_antidropout_rasterizer(ctx, s->rast))
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{
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if (s->ctm.b == 0 && s->ctm.c == 0)
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{
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float tx0 = s->ctm.a * x0 + s->ctm.e;
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float ty0 = s->ctm.d * y0 + s->ctm.f;
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float tx1 = s->ctm.a * x1 + s->ctm.e;
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float ty1 = s->ctm.d * y1 + s->ctm.f;
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fz_insert_rasterizer_rect(ctx, s->rast, tx0, ty1, tx1, ty0);
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return;
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}
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else if (s->ctm.a == 0 && s->ctm.d == 0)
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{
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||
|
float tx0 = s->ctm.c * y0 + s->ctm.e;
|
||
|
float ty0 = s->ctm.b * x0 + s->ctm.f;
|
||
|
float tx1 = s->ctm.c * y1 + s->ctm.e;
|
||
|
float ty1 = s->ctm.b * x1 + s->ctm.f;
|
||
|
fz_insert_rasterizer_rect(ctx, s->rast, tx0, ty0, tx1, ty1);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
fz_add_line(ctx, s, x1, y0, x0, y0, 0);
|
||
|
fz_add_line(ctx, s, x0, y1, x1, y1, 1);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_add_arc(fz_context *ctx, sctx *s,
|
||
|
float xc, float yc,
|
||
|
float x0, float y0,
|
||
|
float x1, float y1,
|
||
|
int rev)
|
||
|
{
|
||
|
float th0, th1, r;
|
||
|
float theta;
|
||
|
float ox, oy, nx, ny;
|
||
|
int n, i;
|
||
|
|
||
|
r = fabsf(s->linewidth);
|
||
|
theta = 2 * FZ_SQRT2 * sqrtf(s->flatness / r);
|
||
|
th0 = atan2f(y0, x0);
|
||
|
th1 = atan2f(y1, x1);
|
||
|
|
||
|
if (r > 0)
|
||
|
{
|
||
|
if (th0 < th1)
|
||
|
th0 += FZ_PI * 2;
|
||
|
n = ceilf((th0 - th1) / theta);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (th1 < th0)
|
||
|
th1 += FZ_PI * 2;
|
||
|
n = ceilf((th1 - th0) / theta);
|
||
|
}
|
||
|
|
||
|
if (rev)
|
||
|
{
|
||
|
ox = x1;
|
||
|
oy = y1;
|
||
|
for (i = n-1; i > 0; i--)
|
||
|
{
|
||
|
theta = th0 + (th1 - th0) * i / n;
|
||
|
nx = cosf(theta) * r;
|
||
|
ny = sinf(theta) * r;
|
||
|
fz_add_line(ctx, s, xc + nx, yc + ny, xc + ox, yc + oy, rev);
|
||
|
ox = nx;
|
||
|
oy = ny;
|
||
|
}
|
||
|
|
||
|
fz_add_line(ctx, s, xc + x0, yc + y0, xc + ox, yc + oy, rev);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ox = x0;
|
||
|
oy = y0;
|
||
|
for (i = 1; i < n; i++)
|
||
|
{
|
||
|
theta = th0 + (th1 - th0) * i / n;
|
||
|
nx = cosf(theta) * r;
|
||
|
ny = sinf(theta) * r;
|
||
|
fz_add_line(ctx, s, xc + ox, yc + oy, xc + nx, yc + ny, rev);
|
||
|
ox = nx;
|
||
|
oy = ny;
|
||
|
}
|
||
|
|
||
|
fz_add_line(ctx, s, xc + ox, yc + oy, xc + x1, yc + y1, rev);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* FLT_TINY * FLT_TINY is approximately FLT_EPSILON */
|
||
|
#define FLT_TINY 3.4e-4F
|
||
|
static int find_normal_vectors(float dx, float dy, float linewidth, float *dlx, float *dly)
|
||
|
{
|
||
|
if (dx == 0)
|
||
|
{
|
||
|
if (dy < FLT_TINY && dy > - FLT_TINY)
|
||
|
goto tiny;
|
||
|
else if (dy > 0)
|
||
|
*dlx = linewidth;
|
||
|
else
|
||
|
*dlx = -linewidth;
|
||
|
*dly = 0;
|
||
|
}
|
||
|
else if (dy == 0)
|
||
|
{
|
||
|
if (dx < FLT_TINY && dx > - FLT_TINY)
|
||
|
goto tiny;
|
||
|
else if (dx > 0)
|
||
|
*dly = -linewidth;
|
||
|
else
|
||
|
*dly = linewidth;
|
||
|
*dlx = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
float sq = dx * dx + dy * dy;
|
||
|
float scale;
|
||
|
|
||
|
if (sq < FLT_EPSILON)
|
||
|
goto tiny;
|
||
|
scale = linewidth / sqrtf(sq);
|
||
|
*dlx = dy * scale;
|
||
|
*dly = -dx * scale;
|
||
|
}
|
||
|
return 0;
|
||
|
tiny:
|
||
|
*dlx = 0;
|
||
|
*dly = 0;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_add_line_join(fz_context *ctx, sctx *s, float ax, float ay, float bx, float by, float cx, float cy, int join_under)
|
||
|
{
|
||
|
float miterlimit = s->miterlimit;
|
||
|
float linewidth = s->linewidth;
|
||
|
fz_linejoin linejoin = s->linejoin;
|
||
|
float dx0, dy0;
|
||
|
float dx1, dy1;
|
||
|
float dlx0, dly0;
|
||
|
float dlx1, dly1;
|
||
|
float dmx, dmy;
|
||
|
float dmr2;
|
||
|
float scale;
|
||
|
float cross;
|
||
|
int rev = 0;
|
||
|
|
||
|
dx0 = bx - ax;
|
||
|
dy0 = by - ay;
|
||
|
|
||
|
dx1 = cx - bx;
|
||
|
dy1 = cy - by;
|
||
|
|
||
|
cross = dx1 * dy0 - dx0 * dy1;
|
||
|
/* Ensure that cross >= 0 */
|
||
|
if (cross < 0)
|
||
|
{
|
||
|
float tmp;
|
||
|
tmp = dx1; dx1 = -dx0; dx0 = -tmp;
|
||
|
tmp = dy1; dy1 = -dy0; dy0 = -tmp;
|
||
|
cross = -cross;
|
||
|
rev = !rev;
|
||
|
}
|
||
|
|
||
|
if (find_normal_vectors(dx0, dy0, linewidth, &dlx0, &dly0))
|
||
|
linejoin = FZ_LINEJOIN_BEVEL;
|
||
|
|
||
|
if (find_normal_vectors(dx1, dy1, linewidth, &dlx1, &dly1))
|
||
|
linejoin = FZ_LINEJOIN_BEVEL;
|
||
|
|
||
|
dmx = (dlx0 + dlx1) * 0.5f;
|
||
|
dmy = (dly0 + dly1) * 0.5f;
|
||
|
dmr2 = dmx * dmx + dmy * dmy;
|
||
|
|
||
|
if (cross * cross < FLT_EPSILON && dx0 * dx1 + dy0 * dy1 >= 0)
|
||
|
linejoin = FZ_LINEJOIN_BEVEL;
|
||
|
|
||
|
/* XPS miter joins are clipped at miterlength, rather than simply
|
||
|
* being converted to bevelled joins. */
|
||
|
if (linejoin == FZ_LINEJOIN_MITER_XPS)
|
||
|
{
|
||
|
if (cross == 0)
|
||
|
linejoin = FZ_LINEJOIN_BEVEL;
|
||
|
else if (dmr2 * miterlimit * miterlimit >= linewidth * linewidth)
|
||
|
linejoin = FZ_LINEJOIN_MITER;
|
||
|
}
|
||
|
else if (linejoin == FZ_LINEJOIN_MITER)
|
||
|
if (dmr2 * miterlimit * miterlimit < linewidth * linewidth)
|
||
|
linejoin = FZ_LINEJOIN_BEVEL;
|
||
|
|
||
|
if (join_under)
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx + dlx1, by + dly1, bx + dlx0, by + dly0, !rev);
|
||
|
}
|
||
|
else if (rev)
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx + dlx1, by + dly1, bx, by, 0);
|
||
|
fz_add_line(ctx, s, bx, by, bx + dlx0, by + dly0, 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx, by, bx + dlx0, by + dly0, 1);
|
||
|
fz_add_line(ctx, s, bx + dlx1, by + dly1, bx, by, 1);
|
||
|
}
|
||
|
|
||
|
switch (linejoin)
|
||
|
{
|
||
|
case FZ_LINEJOIN_MITER_XPS:
|
||
|
{
|
||
|
float k, t0x, t0y, t1x, t1y;
|
||
|
|
||
|
scale = linewidth * linewidth / dmr2;
|
||
|
dmx *= scale;
|
||
|
dmy *= scale;
|
||
|
k = (scale - linewidth * miterlimit / sqrtf(dmr2)) / (scale - 1);
|
||
|
t0x = bx - dmx + k * (dmx - dlx0);
|
||
|
t0y = by - dmy + k * (dmy - dly0);
|
||
|
t1x = bx - dmx + k * (dmx - dlx1);
|
||
|
t1y = by - dmy + k * (dmy - dly1);
|
||
|
|
||
|
if (rev)
|
||
|
{
|
||
|
fz_add_line(ctx, s, t1x, t1y, bx - dlx1, by - dly1, 1);
|
||
|
fz_add_line(ctx, s, t0x, t0y, t1x, t1y, 1);
|
||
|
fz_add_line(ctx, s, bx - dlx0, by - dly0, t0x, t0y, 1);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx - dlx0, by - dly0, t0x, t0y, 0);
|
||
|
fz_add_line(ctx, s, t0x, t0y, t1x, t1y, 0);
|
||
|
fz_add_line(ctx, s, t1x, t1y, bx - dlx1, by - dly1, 0);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case FZ_LINEJOIN_MITER:
|
||
|
scale = linewidth * linewidth / dmr2;
|
||
|
dmx *= scale;
|
||
|
dmy *= scale;
|
||
|
|
||
|
if (rev)
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx - dmx, by - dmy, bx - dlx1, by - dly1, 1);
|
||
|
fz_add_line(ctx, s, bx - dlx0, by - dly0, bx - dmx, by - dmy, 1);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_add_line(ctx, s, bx - dlx0, by - dly0, bx - dmx, by - dmy, 0);
|
||
|
fz_add_line(ctx, s, bx - dmx, by - dmy, bx - dlx1, by - dly1, 0);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case FZ_LINEJOIN_BEVEL:
|
||
|
fz_add_line(ctx, s, bx - dlx0, by - dly0, bx - dlx1, by - dly1, rev);
|
||
|
break;
|
||
|
|
||
|
case FZ_LINEJOIN_ROUND:
|
||
|
fz_add_arc(ctx, s, bx, by, -dlx0, -dly0, -dlx1, -dly1, rev);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
assert("Invalid line join" == NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_add_line_cap(fz_context *ctx, sctx *s, float ax, float ay, float bx, float by, fz_linecap linecap, int rev)
|
||
|
{
|
||
|
float flatness = s->flatness;
|
||
|
float linewidth = s->linewidth;
|
||
|
|
||
|
float dx = bx - ax;
|
||
|
float dy = by - ay;
|
||
|
|
||
|
float scale = linewidth / sqrtf(dx * dx + dy * dy);
|
||
|
float dlx = dy * scale;
|
||
|
float dly = -dx * scale;
|
||
|
|
||
|
switch (linecap)
|
||
|
{
|
||
|
case FZ_LINECAP_BUTT:
|
||
|
fz_add_line(ctx, s, bx - dlx, by - dly, bx + dlx, by + dly, rev);
|
||
|
break;
|
||
|
|
||
|
case FZ_LINECAP_ROUND:
|
||
|
{
|
||
|
int i;
|
||
|
int n = ceilf(FZ_PI / (2.0f * FZ_SQRT2 * sqrtf(flatness / linewidth)));
|
||
|
float ox = bx - dlx;
|
||
|
float oy = by - dly;
|
||
|
for (i = 1; i < n; i++)
|
||
|
{
|
||
|
float theta = FZ_PI * i / n;
|
||
|
float cth = cosf(theta);
|
||
|
float sth = sinf(theta);
|
||
|
float nx = bx - dlx * cth - dly * sth;
|
||
|
float ny = by - dly * cth + dlx * sth;
|
||
|
fz_add_line(ctx, s, ox, oy, nx, ny, rev);
|
||
|
ox = nx;
|
||
|
oy = ny;
|
||
|
}
|
||
|
fz_add_line(ctx, s, ox, oy, bx + dlx, by + dly, rev);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case FZ_LINECAP_SQUARE:
|
||
|
fz_add_line(ctx, s, bx - dlx, by - dly,
|
||
|
bx - dlx - dly, by - dly + dlx, rev);
|
||
|
fz_add_line(ctx, s, bx - dlx - dly, by - dly + dlx,
|
||
|
bx + dlx - dly, by + dly + dlx, rev);
|
||
|
fz_add_line(ctx, s, bx + dlx - dly, by + dly + dlx,
|
||
|
bx + dlx, by + dly, rev);
|
||
|
break;
|
||
|
|
||
|
case FZ_LINECAP_TRIANGLE:
|
||
|
{
|
||
|
float mx = -dly;
|
||
|
float my = dlx;
|
||
|
fz_add_line(ctx, s, bx - dlx, by - dly, bx + mx, by + my, rev);
|
||
|
fz_add_line(ctx, s, bx + mx, by + my, bx + dlx, by + dly, rev);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
default:
|
||
|
assert("Invalid line cap" == NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_add_line_dot(fz_context *ctx, sctx *s, float ax, float ay)
|
||
|
{
|
||
|
float flatness = s->flatness;
|
||
|
float linewidth = s->linewidth;
|
||
|
int n = ceilf(FZ_PI / (FZ_SQRT2 * sqrtf(flatness / linewidth)));
|
||
|
float ox = ax - linewidth;
|
||
|
float oy = ay;
|
||
|
int i;
|
||
|
|
||
|
if (n < 3)
|
||
|
n = 3;
|
||
|
for (i = 1; i < n; i++)
|
||
|
{
|
||
|
float theta = FZ_PI * 2 * i / n;
|
||
|
float cth = cosf(theta);
|
||
|
float sth = sinf(theta);
|
||
|
float nx = ax - cth * linewidth;
|
||
|
float ny = ay + sth * linewidth;
|
||
|
fz_add_line(ctx, s, ox, oy, nx, ny, 0);
|
||
|
ox = nx;
|
||
|
oy = ny;
|
||
|
}
|
||
|
|
||
|
fz_add_line(ctx, s, ox, oy, ax - linewidth, ay, 0);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_flush(fz_context *ctx, sctx *s, fz_linecap start_cap, fz_linecap end_cap)
|
||
|
{
|
||
|
if (s->sn == 2)
|
||
|
{
|
||
|
fz_add_line_cap(ctx, s, s->beg[1].x, s->beg[1].y, s->beg[0].x, s->beg[0].y, start_cap, 2);
|
||
|
fz_add_line_cap(ctx, s, s->seg[0].x, s->seg[0].y, s->seg[1].x, s->seg[1].y, end_cap, 0);
|
||
|
}
|
||
|
else if (s->dot == NULL_LINE)
|
||
|
fz_add_line_dot(ctx, s, s->beg[0].x, s->beg[0].y);
|
||
|
fz_gap_rasterizer(ctx, s->rast);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_moveto(fz_context *ctx, void *s_, float x, float y)
|
||
|
{
|
||
|
struct sctx *s = (struct sctx *)s_;
|
||
|
|
||
|
s->seg[0].x = s->beg[0].x = x;
|
||
|
s->seg[0].y = s->beg[0].y = y;
|
||
|
s->sn = 1;
|
||
|
s->dot = ONLY_MOVES;
|
||
|
s->from_bezier = 0;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_lineto(fz_context *ctx, sctx *s, float x, float y, int from_bezier)
|
||
|
{
|
||
|
float ox = s->seg[s->sn-1].x;
|
||
|
float oy = s->seg[s->sn-1].y;
|
||
|
float dx = x - ox;
|
||
|
float dy = y - oy;
|
||
|
float dlx, dly;
|
||
|
|
||
|
if (find_normal_vectors(dx, dy, s->linewidth, &dlx, &dly))
|
||
|
{
|
||
|
if (s->dot == ONLY_MOVES && (s->cap == FZ_LINECAP_ROUND || s->dash_list))
|
||
|
s->dot = NULL_LINE;
|
||
|
return;
|
||
|
}
|
||
|
s->dot = NON_NULL_LINE;
|
||
|
|
||
|
if (s->sn == 2)
|
||
|
fz_add_line_join(ctx, s, s->seg[0].x, s->seg[0].y, ox, oy, x, y, s->from_bezier & from_bezier);
|
||
|
|
||
|
#if 1
|
||
|
if (0 && dx == 0)
|
||
|
{
|
||
|
fz_add_vert_rect(ctx, s, ox - dlx, oy, x + dlx, y);
|
||
|
}
|
||
|
else if (dy == 0)
|
||
|
{
|
||
|
fz_add_horiz_rect(ctx, s, ox, oy - dly, x, y + dly);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
{
|
||
|
|
||
|
fz_add_line(ctx, s, ox - dlx, oy - dly, x - dlx, y - dly, 0);
|
||
|
fz_add_line(ctx, s, x + dlx, y + dly, ox + dlx, oy + dly, 1);
|
||
|
}
|
||
|
|
||
|
if (s->sn == 2)
|
||
|
{
|
||
|
s->seg[0] = s->seg[1];
|
||
|
s->seg[1].x = x;
|
||
|
s->seg[1].y = y;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
s->seg[1].x = s->beg[1].x = x;
|
||
|
s->seg[1].y = s->beg[1].y = y;
|
||
|
s->sn = 2;
|
||
|
}
|
||
|
s->from_bezier = from_bezier;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_closepath(fz_context *ctx, sctx *s)
|
||
|
{
|
||
|
if (s->sn == 2)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, s->beg[0].x, s->beg[0].y, 0);
|
||
|
/* fz_stroke_lineto will *normally* end up with s->seg[1] being the x,y coords passed in.
|
||
|
* As such, the following line should draw a linejoin between the closing segment of this
|
||
|
* subpath (seg[0]->seg[1]) == (seg[0]->beg[0]) and the first segment of this subpath
|
||
|
* (beg[0]->beg[1]).
|
||
|
* In cases where the line was already at an x,y infinitesimally close to s->beg[0],
|
||
|
* fz_stroke_lineto may exit without doing any processing. This leaves seg[0]->seg[1]
|
||
|
* pointing at the penultimate line segment. Thus this draws a linejoin between that
|
||
|
* penultimate segment and the end segment. This is what we want. */
|
||
|
fz_add_line_join(ctx, s, s->seg[0].x, s->seg[0].y, s->beg[0].x, s->beg[0].y, s->beg[1].x, s->beg[1].y, 0);
|
||
|
}
|
||
|
else if (s->dot == NULL_LINE)
|
||
|
fz_add_line_dot(ctx, s, s->beg[0].x, s->beg[0].y);
|
||
|
|
||
|
s->seg[0] = s->beg[0];
|
||
|
s->sn = 1;
|
||
|
s->dot = ONLY_MOVES;
|
||
|
s->from_bezier = 0;
|
||
|
|
||
|
fz_gap_rasterizer(ctx, s->rast);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_bezier(fz_context *ctx, struct sctx *s,
|
||
|
float xa, float ya,
|
||
|
float xb, float yb,
|
||
|
float xc, float yc,
|
||
|
float xd, float yd, int depth)
|
||
|
{
|
||
|
float dmax;
|
||
|
float xab, yab;
|
||
|
float xbc, ybc;
|
||
|
float xcd, ycd;
|
||
|
float xabc, yabc;
|
||
|
float xbcd, ybcd;
|
||
|
float xabcd, yabcd;
|
||
|
|
||
|
/* termination check */
|
||
|
dmax = fz_abs(xa - xb);
|
||
|
dmax = fz_max(dmax, fz_abs(ya - yb));
|
||
|
dmax = fz_max(dmax, fz_abs(xd - xc));
|
||
|
dmax = fz_max(dmax, fz_abs(yd - yc));
|
||
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, xd, yd, 1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
xab = xa + xb;
|
||
|
yab = ya + yb;
|
||
|
xbc = xb + xc;
|
||
|
ybc = yb + yc;
|
||
|
xcd = xc + xd;
|
||
|
ycd = yc + yd;
|
||
|
|
||
|
xabc = xab + xbc;
|
||
|
yabc = yab + ybc;
|
||
|
xbcd = xbc + xcd;
|
||
|
ybcd = ybc + ycd;
|
||
|
|
||
|
xabcd = xabc + xbcd;
|
||
|
yabcd = yabc + ybcd;
|
||
|
|
||
|
xab *= 0.5f; yab *= 0.5f;
|
||
|
/* xbc *= 0.5f; ybc *= 0.5f; */
|
||
|
xcd *= 0.5f; ycd *= 0.5f;
|
||
|
|
||
|
xabc *= 0.25f; yabc *= 0.25f;
|
||
|
xbcd *= 0.25f; ybcd *= 0.25f;
|
||
|
|
||
|
xabcd *= 0.125f; yabcd *= 0.125f;
|
||
|
|
||
|
fz_stroke_bezier(ctx, s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1);
|
||
|
fz_stroke_bezier(ctx, s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_stroke_quad(fz_context *ctx, struct sctx *s,
|
||
|
float xa, float ya,
|
||
|
float xb, float yb,
|
||
|
float xc, float yc, int depth)
|
||
|
{
|
||
|
float dmax;
|
||
|
float xab, yab;
|
||
|
float xbc, ybc;
|
||
|
float xabc, yabc;
|
||
|
|
||
|
/* termination check */
|
||
|
dmax = fz_abs(xa - xb);
|
||
|
dmax = fz_max(dmax, fz_abs(ya - yb));
|
||
|
dmax = fz_max(dmax, fz_abs(xc - xb));
|
||
|
dmax = fz_max(dmax, fz_abs(yc - yb));
|
||
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, xc, yc, 1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
xab = xa + xb;
|
||
|
yab = ya + yb;
|
||
|
xbc = xb + xc;
|
||
|
ybc = yb + yc;
|
||
|
|
||
|
xabc = xab + xbc;
|
||
|
yabc = yab + ybc;
|
||
|
|
||
|
xab *= 0.5f; yab *= 0.5f;
|
||
|
xbc *= 0.5f; ybc *= 0.5f;
|
||
|
|
||
|
xabc *= 0.25f; yabc *= 0.25f;
|
||
|
|
||
|
fz_stroke_quad(ctx, s, xa, ya, xab, yab, xabc, yabc, depth + 1);
|
||
|
fz_stroke_quad(ctx, s, xabc, yabc, xbc, ybc, xc, yc, depth + 1);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
stroke_moveto(fz_context *ctx, void *s_, float x, float y)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_stroke_flush(ctx, s, s->stroke->start_cap, s->stroke->end_cap);
|
||
|
fz_stroke_moveto(ctx, s, x, y);
|
||
|
s->cur.x = x;
|
||
|
s->cur.y = y;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
stroke_lineto(fz_context *ctx, void *s_, float x, float y)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_stroke_lineto(ctx, s, x, y, 0);
|
||
|
s->cur.x = x;
|
||
|
s->cur.y = y;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
stroke_curveto(fz_context *ctx, void *s_, float x1, float y1, float x2, float y2, float x3, float y3)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_stroke_bezier(ctx, s, s->cur.x, s->cur.y, x1, y1, x2, y2, x3, y3, 0);
|
||
|
s->cur.x = x3;
|
||
|
s->cur.y = y3;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
stroke_quadto(fz_context *ctx, void *s_, float x1, float y1, float x2, float y2)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_stroke_quad(ctx, s, s->cur.x, s->cur.y, x1, y1, x2, y2, 0);
|
||
|
s->cur.x = x2;
|
||
|
s->cur.y = y2;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
stroke_close(fz_context *ctx, void *s_)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_stroke_closepath(ctx, s);
|
||
|
}
|
||
|
|
||
|
static const fz_path_walker stroke_proc =
|
||
|
{
|
||
|
stroke_moveto,
|
||
|
stroke_lineto,
|
||
|
stroke_curveto,
|
||
|
stroke_close,
|
||
|
stroke_quadto
|
||
|
};
|
||
|
|
||
|
static void
|
||
|
fz_dash_moveto(fz_context *ctx, struct sctx *s, float x, float y)
|
||
|
{
|
||
|
s->toggle = 1;
|
||
|
s->offset = 0;
|
||
|
s->phase = s->dash_phase;
|
||
|
|
||
|
while (s->phase > 0 && s->phase >= s->dash_list[s->offset])
|
||
|
{
|
||
|
s->toggle = !s->toggle;
|
||
|
s->phase -= s->dash_list[s->offset];
|
||
|
s->offset ++;
|
||
|
if (s->offset == s->dash_len)
|
||
|
s->offset = 0;
|
||
|
}
|
||
|
|
||
|
s->dash_cur.x = x;
|
||
|
s->dash_cur.y = y;
|
||
|
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, s->stroke->end_cap);
|
||
|
s->cap = s->stroke->start_cap;
|
||
|
fz_stroke_moveto(ctx, s, x, y);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_dash_lineto(fz_context *ctx, struct sctx *s, float bx, float by, int from_bezier)
|
||
|
{
|
||
|
float dx, dy, d;
|
||
|
float total, used, ratio, tail;
|
||
|
float ax, ay;
|
||
|
float mx, my;
|
||
|
float old_bx, old_by;
|
||
|
int n;
|
||
|
int dash_cap = s->stroke->dash_cap;
|
||
|
|
||
|
ax = s->dash_cur.x;
|
||
|
ay = s->dash_cur.y;
|
||
|
dx = bx - ax;
|
||
|
dy = by - ay;
|
||
|
used = 0;
|
||
|
tail = 0;
|
||
|
total = sqrtf(dx * dx + dy * dy);
|
||
|
|
||
|
/* If a is off screen, bring it onto the screen. First
|
||
|
* horizontally... */
|
||
|
if ((d = s->rect.x0 - ax) > 0)
|
||
|
{
|
||
|
if (bx < s->rect.x0)
|
||
|
{
|
||
|
/* Entirely off screen */
|
||
|
tail = total;
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
goto adjust_for_tail;
|
||
|
}
|
||
|
ax = s->rect.x0; /* d > 0, dx > 0 */
|
||
|
goto a_moved_horizontally;
|
||
|
}
|
||
|
else if (d < 0 && (d = (s->rect.x1 - ax)) < 0)
|
||
|
{
|
||
|
if (bx > s->rect.x1)
|
||
|
{
|
||
|
/* Entirely off screen */
|
||
|
tail = total;
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
goto adjust_for_tail;
|
||
|
}
|
||
|
ax = s->rect.x1; /* d < 0, dx < 0 */
|
||
|
a_moved_horizontally: /* d and dx have the same sign */
|
||
|
ay += dy * d/dx;
|
||
|
used = total * d/dx;
|
||
|
total -= used;
|
||
|
dx = bx - ax;
|
||
|
dy = by - ay;
|
||
|
}
|
||
|
/* Then vertically... */
|
||
|
if ((d = s->rect.y0 - ay) > 0)
|
||
|
{
|
||
|
if (by < s->rect.y0)
|
||
|
{
|
||
|
/* Entirely off screen */
|
||
|
tail = total;
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
goto adjust_for_tail;
|
||
|
}
|
||
|
ay = s->rect.y0; /* d > 0, dy > 0 */
|
||
|
goto a_moved_vertically;
|
||
|
}
|
||
|
else if (d < 0 && (d = (s->rect.y1 - ay)) < 0)
|
||
|
{
|
||
|
if (by > s->rect.y1)
|
||
|
{
|
||
|
/* Entirely off screen */
|
||
|
tail = total;
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
goto adjust_for_tail;
|
||
|
}
|
||
|
ay = s->rect.y1; /* d < 0, dy < 0 */
|
||
|
a_moved_vertically: /* d and dy have the same sign */
|
||
|
ax += dx * d/dy;
|
||
|
d = total * d/dy;
|
||
|
total -= d;
|
||
|
used += d;
|
||
|
dx = bx - ax;
|
||
|
dy = by - ay;
|
||
|
}
|
||
|
if (used != 0.0f)
|
||
|
{
|
||
|
/* Update the position in the dash array */
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, ax, ay, from_bezier);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, s->stroke->dash_cap);
|
||
|
s->cap = s->stroke->dash_cap;
|
||
|
fz_stroke_moveto(ctx, s, ax, ay);
|
||
|
}
|
||
|
used += s->phase;
|
||
|
n = used/s->dash_total;
|
||
|
used -= n*s->dash_total;
|
||
|
if (n & s->dash_len & 1)
|
||
|
s->toggle = !s->toggle;
|
||
|
while (used >= s->dash_list[s->offset])
|
||
|
{
|
||
|
used -= s->dash_list[s->offset];
|
||
|
s->offset++;
|
||
|
if (s->offset == s->dash_len)
|
||
|
s->offset = 0;
|
||
|
s->toggle = !s->toggle;
|
||
|
}
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, ax, ay, from_bezier);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, s->stroke->dash_cap);
|
||
|
s->cap = s->stroke->dash_cap;
|
||
|
fz_stroke_moveto(ctx, s, ax, ay);
|
||
|
}
|
||
|
s->phase = used;
|
||
|
used = 0;
|
||
|
}
|
||
|
|
||
|
/* Now if bx is off screen, bring it back */
|
||
|
if ((d = bx - s->rect.x0) < 0)
|
||
|
{
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
bx = s->rect.x0; /* d < 0, dx < 0 */
|
||
|
goto b_moved_horizontally;
|
||
|
}
|
||
|
else if (d > 0 && (d = (bx - s->rect.x1)) > 0)
|
||
|
{
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
bx = s->rect.x1; /* d > 0, dx > 0 */
|
||
|
b_moved_horizontally: /* d and dx have the same sign */
|
||
|
by -= dy * d/dx;
|
||
|
tail = total * d/dx;
|
||
|
total -= tail;
|
||
|
dx = bx - ax;
|
||
|
dy = by - ay;
|
||
|
}
|
||
|
/* Then vertically... */
|
||
|
if ((d = by - s->rect.y0) < 0)
|
||
|
{
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
by = s->rect.y0; /* d < 0, dy < 0 */
|
||
|
goto b_moved_vertically;
|
||
|
}
|
||
|
else if (d > 0 && (d = (by - s->rect.y1)) > 0)
|
||
|
{
|
||
|
float t;
|
||
|
old_bx = bx;
|
||
|
old_by = by;
|
||
|
by = s->rect.y1; /* d > 0, dy > 0 */
|
||
|
b_moved_vertically: /* d and dy have the same sign */
|
||
|
bx -= dx * d/dy;
|
||
|
t = total * d/dy;
|
||
|
tail += t;
|
||
|
total -= t;
|
||
|
dx = bx - ax;
|
||
|
dy = by - ay;
|
||
|
}
|
||
|
|
||
|
while (total - used > s->dash_list[s->offset] - s->phase)
|
||
|
{
|
||
|
used += s->dash_list[s->offset] - s->phase;
|
||
|
ratio = used / total;
|
||
|
mx = ax + ratio * dx;
|
||
|
my = ay + ratio * dy;
|
||
|
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, mx, my, from_bezier);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, dash_cap);
|
||
|
s->cap = dash_cap;
|
||
|
fz_stroke_moveto(ctx, s, mx, my);
|
||
|
}
|
||
|
|
||
|
s->toggle = !s->toggle;
|
||
|
s->phase = 0;
|
||
|
s->offset ++;
|
||
|
if (s->offset == s->dash_len)
|
||
|
s->offset = 0;
|
||
|
}
|
||
|
|
||
|
s->phase += total - used;
|
||
|
|
||
|
if (tail == 0.0f)
|
||
|
{
|
||
|
s->dash_cur.x = bx;
|
||
|
s->dash_cur.y = by;
|
||
|
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, bx, by, from_bezier);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
adjust_for_tail:
|
||
|
s->dash_cur.x = old_bx;
|
||
|
s->dash_cur.y = old_by;
|
||
|
/* Update the position in the dash array */
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, old_bx, old_by, from_bezier);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, dash_cap);
|
||
|
s->cap = dash_cap;
|
||
|
fz_stroke_moveto(ctx, s, old_bx, old_by);
|
||
|
}
|
||
|
tail += s->phase;
|
||
|
n = tail/s->dash_total;
|
||
|
tail -= n*s->dash_total;
|
||
|
if (n & s->dash_len & 1)
|
||
|
s->toggle = !s->toggle;
|
||
|
while (tail > s->dash_list[s->offset])
|
||
|
{
|
||
|
tail -= s->dash_list[s->offset];
|
||
|
s->offset++;
|
||
|
if (s->offset == s->dash_len)
|
||
|
s->offset = 0;
|
||
|
s->toggle = !s->toggle;
|
||
|
}
|
||
|
if (s->toggle)
|
||
|
{
|
||
|
fz_stroke_lineto(ctx, s, old_bx, old_by, from_bezier);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_stroke_flush(ctx, s, s->cap, dash_cap);
|
||
|
s->cap = dash_cap;
|
||
|
fz_stroke_moveto(ctx, s, old_bx, old_by);
|
||
|
}
|
||
|
s->phase = tail;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_dash_bezier(fz_context *ctx, struct sctx *s,
|
||
|
float xa, float ya,
|
||
|
float xb, float yb,
|
||
|
float xc, float yc,
|
||
|
float xd, float yd, int depth)
|
||
|
{
|
||
|
float dmax;
|
||
|
float xab, yab;
|
||
|
float xbc, ybc;
|
||
|
float xcd, ycd;
|
||
|
float xabc, yabc;
|
||
|
float xbcd, ybcd;
|
||
|
float xabcd, yabcd;
|
||
|
|
||
|
/* termination check */
|
||
|
dmax = fz_abs(xa - xb);
|
||
|
dmax = fz_max(dmax, fz_abs(ya - yb));
|
||
|
dmax = fz_max(dmax, fz_abs(xd - xc));
|
||
|
dmax = fz_max(dmax, fz_abs(yd - yc));
|
||
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
||
|
{
|
||
|
fz_dash_lineto(ctx, s, xd, yd, 1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
xab = xa + xb;
|
||
|
yab = ya + yb;
|
||
|
xbc = xb + xc;
|
||
|
ybc = yb + yc;
|
||
|
xcd = xc + xd;
|
||
|
ycd = yc + yd;
|
||
|
|
||
|
xabc = xab + xbc;
|
||
|
yabc = yab + ybc;
|
||
|
xbcd = xbc + xcd;
|
||
|
ybcd = ybc + ycd;
|
||
|
|
||
|
xabcd = xabc + xbcd;
|
||
|
yabcd = yabc + ybcd;
|
||
|
|
||
|
xab *= 0.5f; yab *= 0.5f;
|
||
|
/* xbc *= 0.5f; ybc *= 0.5f; */
|
||
|
xcd *= 0.5f; ycd *= 0.5f;
|
||
|
|
||
|
xabc *= 0.25f; yabc *= 0.25f;
|
||
|
xbcd *= 0.25f; ybcd *= 0.25f;
|
||
|
|
||
|
xabcd *= 0.125f; yabcd *= 0.125f;
|
||
|
|
||
|
fz_dash_bezier(ctx, s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1);
|
||
|
fz_dash_bezier(ctx, s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_dash_quad(fz_context *ctx, struct sctx *s,
|
||
|
float xa, float ya,
|
||
|
float xb, float yb,
|
||
|
float xc, float yc, int depth)
|
||
|
{
|
||
|
float dmax;
|
||
|
float xab, yab;
|
||
|
float xbc, ybc;
|
||
|
float xabc, yabc;
|
||
|
|
||
|
/* termination check */
|
||
|
dmax = fz_abs(xa - xb);
|
||
|
dmax = fz_max(dmax, fz_abs(ya - yb));
|
||
|
dmax = fz_max(dmax, fz_abs(xc - xb));
|
||
|
dmax = fz_max(dmax, fz_abs(yc - yb));
|
||
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
||
|
{
|
||
|
fz_dash_lineto(ctx, s, xc, yc, 1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
xab = xa + xb;
|
||
|
yab = ya + yb;
|
||
|
xbc = xb + xc;
|
||
|
ybc = yb + yc;
|
||
|
|
||
|
xabc = xab + xbc;
|
||
|
yabc = yab + ybc;
|
||
|
|
||
|
xab *= 0.5f; yab *= 0.5f;
|
||
|
xbc *= 0.5f; ybc *= 0.5f;
|
||
|
|
||
|
xabc *= 0.25f; yabc *= 0.25f;
|
||
|
|
||
|
fz_dash_quad(ctx, s, xa, ya, xab, yab, xabc, yabc, depth + 1);
|
||
|
fz_dash_quad(ctx, s, xabc, yabc, xbc, ybc, xc, yc, depth + 1);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
dash_moveto(fz_context *ctx, void *s_, float x, float y)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_dash_moveto(ctx, s, x, y);
|
||
|
s->dash_beg.x = s->cur.x = x;
|
||
|
s->dash_beg.y = s->cur.y = y;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
dash_lineto(fz_context *ctx, void *s_, float x, float y)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_dash_lineto(ctx, s, x, y, 0);
|
||
|
s->cur.x = x;
|
||
|
s->cur.y = y;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
dash_curveto(fz_context *ctx, void *s_, float x1, float y1, float x2, float y2, float x3, float y3)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_dash_bezier(ctx, s, s->cur.x, s->cur.y, x1, y1, x2, y2, x3, y3, 0);
|
||
|
s->cur.x = x3;
|
||
|
s->cur.y = y3;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
dash_quadto(fz_context *ctx, void *s_, float x1, float y1, float x2, float y2)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_dash_quad(ctx, s, s->cur.x, s->cur.y, x1, y1, x2, y2, 0);
|
||
|
s->cur.x = x2;
|
||
|
s->cur.y = y2;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
dash_close(fz_context *ctx, void *s_)
|
||
|
{
|
||
|
sctx *s = (sctx *)s_;
|
||
|
|
||
|
fz_dash_lineto(ctx, s, s->dash_beg.x, s->dash_beg.y, 0);
|
||
|
s->cur.x = s->dash_beg.x;
|
||
|
s->cur.y = s->dash_beg.y;
|
||
|
}
|
||
|
|
||
|
static const fz_path_walker dash_proc =
|
||
|
{
|
||
|
dash_moveto,
|
||
|
dash_lineto,
|
||
|
dash_curveto,
|
||
|
dash_close,
|
||
|
dash_quadto
|
||
|
};
|
||
|
|
||
|
static int
|
||
|
do_flatten_stroke(fz_context *ctx, fz_rasterizer *rast, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth, const fz_irect *scissor, fz_irect *bbox)
|
||
|
{
|
||
|
struct sctx s;
|
||
|
const fz_path_walker *proc = &stroke_proc;
|
||
|
|
||
|
s.stroke = stroke;
|
||
|
s.rast = rast;
|
||
|
s.ctm = ctm;
|
||
|
s.flatness = flatness;
|
||
|
s.linejoin = stroke->linejoin;
|
||
|
s.linewidth = linewidth * 0.5f; /* hairlines use a different value from the path value */
|
||
|
s.miterlimit = stroke->miterlimit;
|
||
|
s.sn = 0;
|
||
|
s.dot = ONLY_MOVES;
|
||
|
s.toggle = 0;
|
||
|
s.offset = 0;
|
||
|
s.phase = 0;
|
||
|
|
||
|
s.cap = stroke->start_cap;
|
||
|
|
||
|
s.dash_list = NULL;
|
||
|
s.dash_len = stroke->dash_len;
|
||
|
if (s.dash_len > 0)
|
||
|
{
|
||
|
int i;
|
||
|
fz_matrix inv;
|
||
|
float max_expand;
|
||
|
const float *list = stroke->dash_list;
|
||
|
|
||
|
s.dash_total = 0;
|
||
|
for (i = 0; i < s.dash_len; i++)
|
||
|
s.dash_total += list[i];
|
||
|
if (s.dash_total == 0)
|
||
|
return 1;
|
||
|
|
||
|
s.rect = fz_scissor_rasterizer(ctx, rast);
|
||
|
if (fz_try_invert_matrix(&inv, ctm))
|
||
|
return 1;
|
||
|
s.rect = fz_transform_rect(s.rect, inv);
|
||
|
s.rect.x0 -= linewidth;
|
||
|
s.rect.x1 += linewidth;
|
||
|
s.rect.y0 -= linewidth;
|
||
|
s.rect.y1 += linewidth;
|
||
|
|
||
|
max_expand = fz_matrix_max_expansion(ctm);
|
||
|
if (s.dash_total >= 0.01f && s.dash_total * max_expand >= 0.5f)
|
||
|
{
|
||
|
proc = &dash_proc;
|
||
|
s.dash_phase = fmodf(stroke->dash_phase, s.dash_total);
|
||
|
s.dash_list = list;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
s.cur.x = s.cur.y = 0;
|
||
|
fz_walk_path(ctx, path, proc, &s);
|
||
|
fz_stroke_flush(ctx, &s, s.cap, stroke->end_cap);
|
||
|
|
||
|
if (!bbox)
|
||
|
return 0;
|
||
|
|
||
|
*bbox = fz_bound_rasterizer(ctx, rast);
|
||
|
return fz_is_empty_irect(*bbox);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
fz_flatten_stroke_path(fz_context *ctx, fz_rasterizer *rast, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth, const fz_irect *scissor, fz_irect *bbox)
|
||
|
{
|
||
|
if (fz_reset_rasterizer(ctx, rast, *scissor))
|
||
|
{
|
||
|
if (do_flatten_stroke(ctx, rast, path, stroke, ctm, flatness, linewidth, scissor, bbox))
|
||
|
return 1;
|
||
|
fz_postindex_rasterizer(ctx, rast);
|
||
|
bbox = NULL;
|
||
|
}
|
||
|
|
||
|
return do_flatten_stroke(ctx, rast, path, stroke, ctm, flatness, linewidth, scissor, bbox);
|
||
|
}
|